我正在尝试绘制一个半圆形按钮。我在绘制半圆并将其附加到我在xcode中制作的按钮时遇到了麻烦。 xcode中的按钮具有约束,将其固定到屏幕底部并使其居中。我在视图控制器中引用该按钮,然后尝试将其覆盖为半圆,如下所示。我得到一个空白按钮。我还在按钮所在的故事板的坐标中进行了硬编码。有没有更好的方法呢?
let circlePath = UIBezierPath.init(arcCenter: CGPoint(x: 113.0, y: 434.0),
radius: 10.0, startAngle: 0.0, endAngle: CGFloat(M_PI), clockwise: true)
let circleShape = CAShapeLayer()
circleShape.path = circlePath.CGPath
sunButton.layer.mask = circleShape
答案 0 :(得分:9)
问题是你的形状图层位于按钮边界之外。如果您只是将形状图层添加为按钮图层的子视图,您将看到问题:
button.layer.addSublayer(circleShape)
您必须调整圆弧中心点,以便圆弧位于按钮的边界内:
let circlePath = UIBezierPath.init(arcCenter: CGPointMake(button.bounds.size.width / 2, 0), radius: button.bounds.size.height, startAngle: 0.0, endAngle: CGFloat(M_PI), clockwise: true)
let circleShape = CAShapeLayer()
circleShape.path = circlePath.CGPath
button.layer.mask = circleShape
你会得到这个:
答案 1 :(得分:1)
快捷键5:
// semiCircleDown
let circlePath = UIBezierPath(arcCenter: CGPoint(x: shapeView.bounds.size.width/2, y: 0), radius: shapeView.bounds.size.height, startAngle: 0, endAngle: .pi, clockwise: true).cgPath
//semiCircleUp
let circlePath = UIBezierPath(arcCenter: CGPoint(x: shapeView.bounds.size.width/2, y: 0), radius: shapeView.bounds.size.height, startAngle: 2 * .pi, endAngle: .pi, clockwise: true).cgPath
//quarterCircleRightDown
let circlePath = UIBezierPath(arcCenter: CGPoint(x: 0, y: 0), radius: shapeView.bounds.size.width, startAngle: 2 * .pi, endAngle: .pi * 3/2, clockwise: true).cgPath
//quarterCircleLeftDown
let circlePath = UIBezierPath(arcCenter: CGPoint(x: shapeView.bounds.size.width, y: 0), radius: shapeView.bounds.size.width, startAngle: .pi * 3/2, endAngle: .pi, clockwise: true).cgPath
quarterCircleRightUp
let circlePath = UIBezierPath(arcCenter: CGPoint(x: 0, y: shapeView.bounds.size.height), radius: shapeView.bounds.size.width, startAngle: 0, endAngle: .pi/2, clockwise: false).cgPath
//quarterCircleLeftUp
let circlePath = UIBezierPath(arcCenter: CGPoint(x: shapeView.bounds.size.width, y: shapeView.bounds.size.height), radius: shapeView.bounds.size.width, startAngle: .pi/2, endAngle: .pi, clockwise: false).cgPath
let shape = CAShapeLayer()
circleShape.path = circlePath.cgPath
shapeView.layer.mask = shape
答案 2 :(得分:0)
迅速5更新:
//Prepare Datatable and Add All Columns Here
DataTable dt = new DataTable();
DataRow row;
DataColumn dc = new DataColumn();
dc.DataType = System.Type.GetType("System.String");
dc.ColumnName = "title";
dc.ReadOnly = false;
dc.Unique = true;
dc.AutoIncrement = false;
dc.DataType = System.Type.GetType("System.String");
dc.ColumnName = "link";
dc.ReadOnly = false;
dc.Unique = true;
dc.AutoIncrement = false;
foreach (XmlNode rssNode in rssNodes)
{
XmlNode rssSubNode = rssNode.SelectSingleNode("title");
string title = rssSubNode != null ? rssSubNode.InnerText : "";
rssSubNode = rssNode.SelectSingleNode("link");
string link = rssSubNode != null ? rssSubNode.InnerText : "";
//Add new row and assign values to columns, no need to add columns again and again in loop which will throw exception
row = dt.NewRow();
//Map all the values in the columns
row["title"] = title;
row["link"] = link;
//At the end just add that row in datatable
dt.Rows.Add(row);
}