大家好我想在条件满足时从FirstViewController在SecondViewController中触发一个方法。所以我使用了委托这样做,我的代码如下:
FirstViewController:
import UIKit
import CoreBluetooth
import Foundation
class BluetoothViewController: UIViewController, ValueChangedDelegate {
if (characteristic.UUID == CBUUID(string: "2AF0")){
DataReceived.Single_Axis = Double(CharValue)
func peripheral(peripheral: CBPeripheral!, didUpdateValueForCharacteristic characteristic: CBCharacteristic!, error: NSError!) {
let singleaxisview = SingeAxisViewController()
singleaxisview.delegate = self
singleaxisview.valueChangedNotifyEveryone()
println("btfired")
}
SecondViewController
import UIKit
import CoreGraphics
protocol ValueChangedDelegate
{
func valueChanged(nValue : String)
}
class SingeAxisViewController: UIViewController {
var delegate : ValueChangedDelegate?
func valueChangedNotifyEveryone()
{
println("hello")
delegate?.valueChanged("changed value")
}
有人能指出我错过了什么吗?
答案 0 :(得分:1)
而不是BTController!.delegate = self
,您必须使用FirstViewController的对象并设置委托,您还需要初始化FirstViewController对象。这是一个示例代码,如果你想实现它。第一个视图控制器实现委托方法,并在调用btnClicked时调用第二个视图控制器,并在valueChanged方法中将响应返回给第一个视图控制器
import UIKit
class FirstViewController: UIViewController, ValueChangedDelegate {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
lbl.text = "inital value"
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
@IBOutlet weak var lbl: UILabel!
@IBAction func btnClicked(sender: AnyObject)
{
let secondViewController = SecondViewController()
secondViewController.delegate = self
secondViewController.valueChangedNotifyEveryone()
}
func valueChanged(nValue : String)
{
print(nValue)
lbl.text = nValue
}
}
实现协议的第二个视图控制器,也从valueChangedNotifyEveryone方法调用协议方法
import UIKit
protocol ValueChangedDelegate
{
func valueChanged(nValue : String)
}
class SecondViewController: UIViewController {
var delegate : ValueChangedDelegate?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func valueChangedNotifyEveryone()
{
delegate?.valueChanged("changed value")
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}