这段代码应该在控制台上显示一个带绿屏和FPS计数器的应用程序,但它无效。
帮助?
package com.tutorial.main;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferStrategy;
public class Game extends Canvas implements Runnable {
private static final long serialVersionUID = 7580815534084638412L;
public static final int WIDTH = 640, HEIGHT = WIDTH / 12 * 9;
private Thread thread;
private boolean running = false;
public Game() {
new Window(WIDTH, HEIGHT, "Lets Build a Game!", this);
}
public synchronized void start() {
thread = new Thread(this);
thread.start();
}
public synchronized void stop() {
try {
thread.join();
running = false;
} catch (Exception e) {
e.printStackTrace();
}
}
public void run() {
long lastTime = System.nanoTime();
double amountOfTicks = 60.0;
double ns = 1000000000 / amountOfTicks;
double delta = 0;
long timer = System.currentTimeMillis();
int frames = 0;
while (running) {
long now = System.nanoTime();
delta += (now - lastTime) / ns;
lastTime = now;
while (delta >= 1) {
tick();
delta--;
}
if (running) {
render();
frames++;
if (System.currentTimeMillis() - timer > 1000) {
timer += 1000;
System.out.println("FPS: " + frames);
frames = 0;
}
}
stop();
}
}
private void tick() {
}
private void render() {
BufferStrategy bs = this.getBufferStrategy();
if (bs == null) {
this.createBufferStrategy(3);
return;
}
Graphics g = bs.getDrawGraphics();
g.setColor(Color.green);
g.fillRect(0, 0, WIDTH, HEIGHT);
g.dispose();
bs.show();
}
public static void main(String args[]) {
new Game();
}
}

package com.tutorial.main;
import java.awt.Canvas;
import javax.swing.*;
import java.awt.Dimension;
public class Window extends Canvas {
private static final long serialVersionUID = -240840600533728354L;
public Window(int width, int height, String title, Game game) {
JFrame frame = new JFrame(title);
frame.setPreferredSize(new Dimension(width, height));
frame.setMinimumSize(new Dimension(width, height));
frame.setMaximumSize(new Dimension(width, height));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
frame.setLocationRelativeTo(null);
frame.add(game);
frame.setVisible(true);
}
}

我似乎对window.java没有任何问题,但我把它放在那里以防万一。
最后它还会出现2个错误 "复制方法run()在Game,Line 34" "复制方法run()在Game,Line 61"。
中请告诉我这里出了什么问题。我没有打印过它吗?