当我呈现一个新场景时,它的分辨率非常低。我在场景编辑器中正确设置了分辨率。我认为这是XCode7 beta 6的一个错误。或者让我犯了错误?
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
if let view = view {
let scene = GameScene(fileNamed: "GameScene")
view.presentScene(scene)
}
}