我正在尝试从我的NSTimer
中获取一个AppDelegate
的单身人士,以便在应用程序运行期间触发。虽然我可以在Objective-C中使它工作,但我似乎无法确定它为什么不能在Swift中工作。每隔30秒,我希望它轮询服务器并下载正在等待的任何消息。
我在 AppDelegate 中的代码是:
var myGetMessages:GetMessages!
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
..lots of other things ..
myGetMessages = GetMessages.sharedInstance
myGetMessages.downloadMessages()
}
我的 Singleton 有:
class GetMessages {
static let sharedInstance = GetMessages()
var messageDownloadTimer: NSTimer?
.. other init code ....
func downloadMessages() {
if myMainUser != nil {
if messageDownloadTimer == nil {
self.getMessagesFromServer(false, completionHandler: nil)
messageDownloadTimer = NSTimer(timeInterval: 30, target: self, selector: "downloadNewMessages", userInfo: nil, repeats: true)
}
} else {
println("There is no MainUser set up, so can't download Messages")
}
}
它从AppDelegate触发一次,然后再也不会。
任何关于我缺少什么的线索都会很棒。
答案 0 :(得分:1)
更改下载功能;
func downloadMessages() {
if messageDownloadTimer == nil {
//?? messageDownloadTimer = NSTimer(timeInterval: 30, target: self, selector: "downloadNewMessages", userInfo: nil, repeats: true)
messageDownloadTimer = NSTimer.scheduledTimerWithTimeInterval(30, target: self, selector: "downloadNewMessages", userInfo: nil, repeats: true)
}
//--
if myMainUser != nil {
self.getMessagesFromServer(false, completionHandler: nil)
} else {
println("There is no MainUser set up, so can't download Messages")
}
}