使用C ++编写状态机

时间:2015-08-27 17:43:02

标签: c++ codeblocks

我正在尝试基于口香糖球机对状态机进行编码。我有一个基本状态的接口类,而我有使用此接口的特定状态。我有四种状态,no_quarterhas_quartersoldsold_out状态。我还有一个gumball机器类来处理这些状态,根据我的机器所处的状态,它将进入该类并执行所需的操作。这是我的代码有问题,我也会发布我的功能。

Gumball_Machine.h

class Gumball_Machine
{
private:
    int gumball_count;
    State *current_state;
    No_Quarter_State *nqs;
    Has_Quarter_State *hqs;
    Sold_State *ss;
    Sold_Out_State *sos;

public:

    Gumball_Machine(int inventory)
    {
        gumball_count = inventory;
        nqs = new No_Quarter_State(this);
        hqs = new Has_Quarter_State(this);
        ss = new Sold_State(this);
        sos = new Sold_Out_State(this);
        if (gumball_count == 0)
            set_state(sos);
        else
            set_state(nqs);
    }

    void insert_quarter()
    {
        current_state->insert_quarter();
    }

    void eject_quarter()
    {
        current_state->eject_quarter();
    }

    void turn_crank()
    {
        current_state->turn_crank();
    }

    void dispense()
    {
        current_state->dispense();
    }

    void set_state(State *new_state)
    {
        current_state = new_state;
    }

    State *get_no_quarter_state()
    {
        return nqs;
    }

    State *get_has_quarter_state()
    {
        return hqs;
    }

    State *get_sold_state()
    {
        return ss;
    }

    State *get_sold_out_state()
    {
        return sos;
    }

No_Quarter_State.h

#ifndef NO_QUARTER_STATE_H_INCLUDED
#define NO_QUARTER_STATE_H_INCLUDED
#include "State.h"

class No_Quarter_State: public State
{
public:
    No_Quarter_State(Gumball_Machine *gbm);
    void insert_quarter();
    void eject_quarter();
    void turn_crank();
    void dispense();
};

#endif // NO_QUARTER_STATE_H_INCLUDED

No_Quarter_State.cpp

#include "No_Quarter_State.h"
#include "Gumball_Machine.h"

No_Quarter_State::No_Quarter_State(Gumball_Machine *machine)
{
    machine = machine;
}

void No_Quarter_State::insert_quarter()
{
    cout << "You inserted a quarter.\n";
    machine->set_state(machine->get_has_quarter_state());
}

void No_Quarter_State::eject_quarter()
{
    cout << "You must insert a quarter before you can eject one.\n";
}

void No_Quarter_State::turn_crank()
{
    cout << "You must insert a quarter before you can crank the handle.\n";
}

void No_Quarter_State::dispense()
{
    cout << "You need to pay first before you can get a gumball.\n";
}

我遇到问题的一行是No_Quarter_State.cpp

machine->set_state(machine->get_has_quarter_state());

这给了我一个运行时错误。我见过这样的例子,但我不完全确定这在C ++中是否合法。我正在尝试切换我的口香糖机器对象的状态。

我得到的错误是通用无响应错误:"test.ext has stopped working"。我正在使用CodeBlocks来编写代码。

1 个答案:

答案 0 :(得分:6)

在构造函数中,假定的成员变量machine被参数隐藏。

No_Quarter_State::No_Quarter_State(Gumball_Machine *machine)
{
    machine = machine;
}

您可以使用initializer list syntax来解决此问题:感谢Sneftel和NathanOliver

No_Quarter_State::No_Quarter_State(Gumball_Machine *machine)
    : machine(machine)
{
}

但是,在常规方法函数中,如果将方法参数命名为与成员变量相同,则必须使用this->。用于避免该问题的典型样式是添加m_或将_附加到成员名称。