我是Java的初学者。
我有一张图片,我知道行数和列数。我想计算旋转后新图像的限制。 这是我的代码:
BufferedImage myImage = ImageIO.read( new File( "D:\\Users...jpg" ) );
xmaxOrigine = myImage.getWidth() - 1;
ymaxOrigine = myImage.getHeight() - 1;
angle = 12;
angleRadian = Math.toRadians( angle );
cos = Math.cos( angleRadian );
sin = Math.sin( angleRadian );
p1X = (int) ( ( xmaxOrigine * cos ) - ( ymaxOrigine * sin ) );
p1Y = (int) ( ( xmaxOrigine * sin ) + ( ymaxOrigine * cos ) );
xmin_f = xmin_f < p1X ? xmin_f : p1X;
xmax_f = xmax_f < p1X ? p1X : xmax_f;
ymin_f = ymin_f < p1Y ? ymin_f : p1Y;
ymax_f = ymax_f < p1Y ? p1Y : ymax_f;
p2X = (int) ( ( 0 * cos ) - ( ymaxOrigine * sin ) );
p2Y = (int) ( ( 0 * sin ) + ( ymaxOrigine * cos ) );
xmin_f = xmin_f < p2X ? xmin_f : p2X;
xmax_f = xmax_f < p2X ? p2X : xmax_f;
ymin_f = ymin_f < p2Y ? ymin_f : p2Y;
ymax_f = ymax_f < p2Y ? p2Y : ymax_f;
p3X = (int) ( ( xmaxOrigine * cos ) - ( 0 * sin ) );
p3Y = (int) ( ( xmaxOrigine * sin ) + ( 0 * cos ) );
xmin_f = xmin_f < p3X ? xmin_f : p3X;
xmax_f = xmax_f < p3X ? p3X : xmax_f;
ymin_f = ymin_f < p3Y ? ymin_f : p3Y;
ymax_f = ymax_f < p3Y ? p3Y : ymax_f;
p4X = 0;
p4Y = 0;
xmin_f = xmin_f < p4X ? xmin_f : p4X;
xmax_f = xmax_f < p4X ? p4X : xmax_f;
ymin_f = ymin_f < p4Y ? ymin_f : p4Y;
ymax_f = ymax_f < p4Y ? p4Y : ymax_f;
widthFinal = xmax_f - xmin_f;
heightFinal = ymax_f - ymin_f;
如您所见,我寻找每个点的xmin,xmax,ymin,ymax。如果可能的话,我想做一次这个操作。
感谢您的帮助
答案 0 :(得分:0)
我做了类似的事情:
public int maxOfAll(int a, int b, int c, int d) {
//Look for the maximum of 4 variable
int temp1max = Math.max( a, b );
int temp2max = Math.max( temp1max, c );
int temp3 = Math.max( temp2max, d );
return temp3;
}
public int minOfAll (int a, int b, int c, int d) {
//Look for the minimum of 4 variable
int temp1 = Math.min( a, b );
int temp2 = Math.min( temp1, c );
int temp3 = Math.min( temp2, d );
return temp3;
}
你同意吗?
答案 1 :(得分:0)
如果我理解你的代码和问题,你想在旋转后找到图像的边界。如果这不是一个任务,你应该自己实现这个,你应该只使用AffineTransformOp.getBounds2D(BufferedImage)
方法,这是为了这个目的:
// Read the image and set angle (as before)
BufferedImage myImage = ImageIO.read(...));
double angle = 12;
// Create AffineTransformOp to do the calculation
AffineTransform rotation = AffineTransform.getRotateInstance(angle);
AffineTransformOp op = new AffineTransformOp(rotation, null);
Rectangle bounds = op.getBounds2D(myImage).getBounds(); // Correctly rounded bounds
// You can now use bounds.x, bounds.y, bounds.width and bounds.height as you like.
// Example:
widthFinal = bounds.width;
heightFinal = bounds.height;