有时,当我编辑位图时,我的手机需要比平时更多的时间来应用更改。有人可以帮助我了解如何正确使用AsyncTask
和progressbar
。
例如,在我的应用程序中,我执行以下操作:
i.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
BitmapFactory.Options Options = new BitmapFactory.Options();
Bitmap bitmap= BitmapFactory.decodeFile(photoPath,Options);
bitmap = editing(bitmap,60);
}
});
不幸的是editing
比平常花费更多时间:
public Bitmap editing(Bitmap src, int degree) {
// get source image size
int width = src.getWidth();
int height = src.getHeight();
int[] pix = new int[width * height];
// get pixel array from source
src.getPixels(pix, 0, width, 0, 0, width, height);
int RY, GY, BY, RYY, GYY, BYY, R, G, B, Y;
double angle = (PI * (double)degree) / HALF_CIRCLE_DEGREE;
int S = (int)(RANGE * Math.sin(angle));
int C = (int)(RANGE * Math.cos(angle));
for (int y = 0; y < height; y++)
for (int x = 0; x < width; x++) {
int index = y * width + x;
int r = ( pix[index] >> 16 ) & 0xff;
int g = ( pix[index] >> 8 ) & 0xff;
int b = pix[index] & 0xff;
RY = ( 70 * r - 59 * g - 11 * b ) / 100;
GY = (-30 * r + 41 * g - 11 * b ) / 100;
BY = (-30 * r - 59 * g + 89 * b ) / 100;
Y = ( 30 * r + 59 * g + 11 * b ) / 100;
RYY = ( S * BY + C * RY ) / 256;
BYY = ( C * BY - S * RY ) / 256;
GYY = (-51 * RYY - 19 * BYY ) / 100;
R = Y + RYY;
R = ( R < 0 ) ? 0 : (( R > 255 ) ? 255 : R );
G = Y + GYY;
G = ( G < 0 ) ? 0 : (( G > 255 ) ? 255 : G );
B = Y + BYY;
B = ( B < 0 ) ? 0 : (( B > 255 ) ? 255 : B );
pix[index] = 0xff000000 | (R << 16) | (G << 8 ) | B;
}
// output bitmap
Bitmap outBitmap = Bitmap.createBitmap(width, height, src.getConfig());
outBitmap.setPixels(pix, 0, width, 0, 0, width, height);
pix = null;
return outBitmap;
}
}
答案 0 :(得分:0)
private class myTask extends AsyncTask<Void,Void,Bitmap>{
private ProgressDialog progressDialog;
@Override
protected void onPreExecute() {
super.onPreExecute();
progressDialog = new ProgressDialog(MainActivity.this);
progressDialog.setMessage("Loading...");
progressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER);
progressDialog.show();
}
protected Bitmap doInBackground(Void... params) {
BitmapFactory.Options Options = new BitmapFactory.Options();
Bitmap bitmap= BitmapFactory.decodeFile(photoPath,Options);
bitmap = editing(bitmap,60);
return bitmap;
}
@Override
protected void onPostExecute(Bitmap result) {
//you can use result here to show it on UI
progressDialog.dismiss();
}
}