我正在制作一个包含不同元素的不同窗口的Windows风格应用。我知道如何编写拖放功能来改变舞台上窗口的位置,但是我想在不重复无限功能的情况下为所有窗口使用单个代码。我的代码是:
public function fl_WindowDrag(event: MouseEvent): void {
instance.startDrag();
}
public function fl_WindowDrop(event: MouseEvent): void {
instance.stopDrag();
}
我希望从所选窗口自动恢复该名称,是否可能? 我希望你理解我的需要 任何帮助都被广泛接受 提前致谢
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.ui.Keyboard;
import flash.ui.Mouse;
import flash.display.MovieClip;
public class MainTimeline extends MovieClip {
//Variabili
public var VFullscreen: int = 1;
//Import var
public var VTerminal: Terminal = new Terminal();
public var nTerminal:String;
public function MainTimeline(): void {
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
//Import
//Terminal
VTerminal.x = 288;
VTerminal.y = 384;
stage.addChild(VTerminal);
//Event Listeners
//addEventListener(MouseEvent.CLICK, fl_BringToFront);
VTerminal.addEventListener(MouseEvent.MOUSE_DOWN, fl_WindowDrag);
VTerminal.addEventListener(MouseEvent.MOUSE_UP, fl_WindowDrop);
}
//public functions
//Gestione Fullscreen
public function fl_Fullscreen(event: MouseEvent): void {
switch (VFullscreen) {
case 0:
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
VFullscreen = 1;
break;
case 1:
stage.displayState = StageDisplayState.NORMAL;
VFullscreen = 0;
break;
}
}
public function fl_FSCheck(event: Event): void {
if (stage.displayState == StageDisplayState.NORMAL) {
VFullscreen = 0;
}
if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE) {
VFullscreen = 1;
}
}
//Primo Piano Finestre
public function fl_BringToFront(event: MouseEvent): void {
this.addChild(event.currentTarget as DisplayObject);
}
public function fl_WindowDrag(event: MouseEvent): void {
event.currentTarget.startDrag();
nTerminal = event.currentTarget.name.toString();
trace(nTerminal);
}
public function fl_WindowDrop(event: MouseEvent): void {
event.currentTarget.stopDrag();
}
//Chiusura
public function fl_Close(event: MouseEvent): void {
stage.nativeWindow.close();
}
//Apertura/Chiusura Terminal
public function fl_Terminal(event: MouseEvent): void {
if (contains(VTerminal)) {
removeChild(VTerminal);
} else {
VTerminal.x = 288;
VTerminal.y = 320;
addChild(VTerminal);
}
}
}
}
答案 0 :(得分:0)
您可以使用鼠标事件的target
或currentTarget
属性来引用触发事件的实例,如下所示(我尚未测试此代码):
public function fl_WindowDrag(event: MouseEvent): void {
event.currentTarget.startDrag();
}
这样您就可以将事件处理程序添加到多个实例中。您可以阅读有关events properties here
的更多信息答案 1 :(得分:0)
有很多方法可以做到这一点。 您可以为将继承此行为的所有窗口准备基类,如果您计划设计十几个窗口,这是您应该考虑的定义。另一种方法是创建sperarate类,设计为只执行此操作并注册所需的所有窗口。 但是既然你问这是否可能,我会建议你尝试一些第三方库。
GreenShock有一个很好的工具,但我没有使用他们的libralies一段时间,我不知道他们的licecing程序是什么。
如果你不喜欢它,你可以使用我前一段时间制作的代码。 它很容易使用,但它没有完全实现(不能旋转等),文档非常弱,但如果你有兴趣,我可以帮助你。 您需要做的就是传递您想要移动的物体以及一些贝司属性:
TransformTool.addClient(target:InteractiveObject, operations:uint = 3, edgesMask:uint = 15, sizeBounds:Array = null, dragBounds:Array = null, grabRange:Number = 5):TransformData
terget
- 那将是你的窗口。operations
- 表示转换类型(比例,拖动,旋转)的位标志edgesMask
- 定义哪些边应该参与缩放操作(左,右,上,下)的位标志,所有这些标志值以及操作标志都可以在TransformData
类中找到。 sizeBounds
- 对于with和height,数组contian最小和最大缩放对象大小。dragBounds
- 拖曳物体的位置边界。基本上这些是flash Rectangle
class。grabRange
- 从鼠标到边缘的距离,您可以抓住并抓住边缘(或角落的边缘)。您也可以使用鼠标在对象外部抓取边缘,并一次缩放两个单独的对象边缘。因此假设w
和w2
是您的窗口,使用情况如下:
TransformTool.addClient(w, TransforData.SCALE|TransformData.DRAG, TransformData.BOTTOM_EDGE|TransformData.RIGHT_EDGE, null, null, 10);
TransformTool.addClient(w2, 3, 15, [20, 10, 350, 350], [100, 100, 600, 500], 10);
这只是使用它所需的这一行。 如果要更改光标,还可以添加侦听器。
TransformTool.eventDispatcher.addEventListener(TransformToolEvent.EDGES_HIT, transformTestHit);
private function transformTestHit(e:TransformToolEvent):void
{
trace(TransformData(e.data).hitEdges);
}
以下是所涉及的所有代码。您可以根据需要使用它,但要注意TransformTool是静态类并且只使用一个阶段实例。 我想在Air中开发应用程序并使用您需要修改此代码的本机窗口,因为每个导航窗口实例都有自己独特的阶段。
TransformTool类:
package utils
{
import flash.display.DisplayObject;
import flash.display.InteractiveObject;
import flash.display.Sprite;
import flash.display.Stage;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.geom.Rectangle;
/**
* ...
* @author Audionysos
*/
public class TransformTool
{
private static var clients:Vector.<TransformData> = new Vector.<TransformData>();
private static var transforming:Vector.<TransformData> = new Vector.<TransformData>();
private static var _stage:Stage;
public static var checkEdgesOnMMove:Boolean = true;
private static var _eventDispatcher:EventDispatcher = new EventDispatcher();
public static function addClient(target:InteractiveObject, operations:uint = 3, edgesMask:uint = 15, sizeBounds:Array = null, dragBounds:Array = null, grabRange:Number = 5):TransformData {
var sBR:Rectangle;
var dBR:Rectangle;
if (sizeBounds) sBR = new Rectangle(sizeBounds[0], sizeBounds[1], sizeBounds[2], sizeBounds[3]);
if (dragBounds) dBR = new Rectangle(dragBounds[0], dragBounds[1], dragBounds[2], dragBounds[3]);
var td:TransformData = new TransformData(target, operations, edgesMask, sBR, dBR, grabRange);
if (operations & TransformData.SCALE) td.allowDrag = true;
clients.push(td);
if (stage) return td;
if (!target.stage) target.addEventListener(Event.ADDED_TO_STAGE, onStage);
else { stage = target.stage; addStageListeners(); }
return td;
}
/**
* Return TransformData object associated with given target.
* @param target object associated with searched TransformData.
* @return TransformData object associated with given target.
*/
static public function getTransformData(target:InteractiveObject):TransformData {
for (var i:int = 0; i < clients.length; i++){
if (clients[i].targetObject == target) return clients[i];
}return null;
}
/**
* Mouse position relative to specifed object.
* @param target InteractiveObject or TransformData object.
* @return Mouse position relative to specifed object.
*/
static public function getTargetMouse(target:*):Point
{
var t:InteractiveObject = target as InteractiveObject;
if (!t && target as TransformData) t = TransformData(target).targetObject;
else throw new Error ("property object must be of type InteractiveObject or TransformData");
return new Point(t.parent.mouseX, t.parent.mouseY);
}
/**
* Adds MOUSE_DOWN and MOUSE_UP listener for current stage;
*/
static private function addStageListeners():void
{
//trace("TT adding stage listeners");
stage.addEventListener(MouseEvent.MOUSE_DOWN, onMDown);
stage.addEventListener(MouseEvent.MOUSE_UP, onMUp);
}
static private function onStage(e:Event):void
{
//trace("TT client on stage");
InteractiveObject(e.target).removeEventListener(Event.ADDED_TO_STAGE, onStage);
stage = InteractiveObject(e.target).stage;
addStageListeners();
}
static private function onMUp(e:MouseEvent):void
{
for (var i:int = 0; i < transforming.length; i++){
transforming[i].isTransforming = false;
}
transforming = new Vector.<TransformData>();
}
static private function onMDown(e:MouseEvent):void
{
//trace("TT MousDown");
findAffectedObjects();
}
static private function findAffectedObjects():void
{
for (var i:int = 0; i < clients.length; i++) {
clients[i].hitEdges = findEdges(clients[i]);
if (!clients[i].hitEdges) continue;
//trace("TT got R", clients[i].hitEdges);
transforming.push(clients[i]);
clients[i].isTransforming = true;
clients[i].updateMouseVector();
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMMove);
}
}
static private function onMMove(e:MouseEvent):void
{
//trace("Transforming", transforming.length);
if (TransformTool.checkEdgesOnMMove) dispatchEdges();
//trace("TT Moving");
for (var i:int = 0; i < transforming.length; i++) {
if (transforming[i].operations & TransformData.ROTATE) rotateTarget();
//if (!checkEdgesOnMMove)
transforming[i].updateMouseVector();
scaleTarget(transforming[i]);
fixSize(transforming[i]);
fixPlacement(transforming[i]);
}
}
/**
* Performs fingEdges() operation on each client TransformData object and dispatches EDGES_HIT event if result is different form last hitEdges state;
*/
static private function dispatchEdges():void
{
for (var i:int = 0; i < clients.length; i++) {
if (clients[i].isTransforming) continue;
var r:uint = findEdges(clients[i]);
if (r != clients[i].hitEdges) {
clients[i].hitEdges = r;
_eventDispatcher.dispatchEvent(new TransformToolEvent(TransformToolEvent.EDGES_HIT, clients[i]));
}
}
}
static private function rotateTarget():void
{
}
/**
* If a part of an object is outside defined dragBounds rectangle area it will move this object to closest allowed position.
* @param td
*/
static public function fixPlacement(td:TransformData):void
{
if (!td.dragBounds) return;
td.targetObject.x = Math.max(td.targetObject.x, td.dragBounds.x);
td.targetObject.x = Math.min(td.dragBounds.right - td.targetObject.width, td.targetObject.x);
td.targetObject.y = Math.max(td.targetObject.y, td.dragBounds.y);
td.targetObject.y = Math.min(td.dragBounds.bottom-td.targetObject.height, td.targetObject.y);
}
/**
* Changes the object to fit min/max size defined in sizeBounds object of the transformation data.
* @param td
*/
static public function fixSize(td:TransformData):void
{
if (!td.sizeBounds) return;
td.targetObject.width = Math.min(td.targetObject.width, td.sizeBounds.width);
td.targetObject.width = Math.max(td.targetObject.width, td.sizeBounds.x);
td.targetObject.height = Math.min(td.targetObject.height, td.sizeBounds.height);
td.targetObject.height = Math.max(td.targetObject.height, td.sizeBounds.y);
}
/**
* Scales the object accordingly to grabed edges and move of the mouse.
* @param td
*/
static public function scaleTarget(td:TransformData):void
{
//trace("TT mouse vector", td.mouseVector);
var rD:Point = td.mouseVector//new Point(td.mouseVector.x * td.targetObject.parent.scaleX, td.mouseVector.y * td.targetObject.parent.scaleY); //relativeDisplacement
if (td.hitEdges & TransformData.LEFT_EDGE) { td.targetObject.width -= rD.x; td.targetObject.x += rD.x; }
if (td.hitEdges & TransformData.RIGHT_EDGE) { td.targetObject.width += rD.x; }
if (td.hitEdges & TransformData.TOP_EDGE) { td.targetObject.height -= rD.y; td.targetObject.y += rD.y; }
if (td.hitEdges & TransformData.BOTTOM_EDGE) { td.targetObject.height += rD.y; }
}
/**
* Check if mouse position is in grab range to any of specified object edge.
* @param target examined object
* @param grabRange minimal distance from mouse position to edge of the object.
* @return resul of the inspection.
*/
static public function findEdges(td:TransformData):uint
{
if (!isMouseNearTarget(td)) return 0;
var t:InteractiveObject = td.targetObject;
var gR:Number = td.grabRange;
var r:uint;
if (Math.abs(t.x - t.parent.mouseX) < gR && t.parent.mouseX) r |= TransformData.LEFT_EDGE;
if (Math.abs(t.x + t.width- t.parent.mouseX) < gR) r |= TransformData.RIGHT_EDGE;
if (Math.abs(t.y - t.parent.mouseY) < gR) r |= TransformData.TOP_EDGE;
if (Math.abs(t.y + t.height - t.parent.mouseY) < gR) r |= TransformData.BOTTOM_EDGE;
return r;
}
/**
* Check if mouse relative position is cantained within target rectangle + grabRange;
* @param td object to examine.
* @return true if mouse is near object (edges can be grabbed);
*/
static public function isMouseNearTarget(td:TransformData):Boolean
{
td.updateMouseVector();
var exRect:Rectangle = td.targetObject.getRect(td.targetObject.parent).clone();
exRect.inflate(td.grabRange, td.grabRange);
return exRect.containsPoint(td.mouseStart);
}
/**
* Dispatches events associated with transformed client objects.
* TransformToolEvent contains reference to interested TransformData object.
* @eventType TransformToolEvent.EDGE_HIT dispatched when mouse cursor is close enought client object edges to let it to be scaled.
* You can for example use it's hitEdges property to change cursor icon accordingly.
*/
static public function get eventDispatcher():EventDispatcher
{
return _eventDispatcher;
}
/**
* Stage property on which mouse events will be proceded.
* This will be set automaticly from client object (it it was null before).
*/
static public function get stage():Stage
{
return _stage;
}
static public function set stage(value:Stage):void
{
if (_stage) {
_stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMMove);
_stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMUp);
_stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMDown);
}
_stage = value;
addStageListeners();
if(checkEdgesOnMMove) value.addEventListener(MouseEvent.MOUSE_MOVE, onMMove);
}
}
}
TransformData类:
package utils
{
import flash.display.InteractiveObject;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.geom.Rectangle;
/**
* ...
* @author Audionysos
*/
public class TransformData
{
public static const SCALE:uint = 1;
public static const DRAG:uint = 2;
public static const ROTATE:uint = 4;
public static const TOP_EDGE:uint = 1;
public static const RIGHT_EDGE:uint = 2;
public static const BOTTOM_EDGE:uint = 4;
public static const LEFT_EDGE:uint = 8;
public var targetObject:InteractiveObject;
public var grabRange:Number;
public var sizeBounds:Rectangle;
public var dragBounds:Rectangle;
public var mouseStart:Point;
public var mouseVector:Point;
public var hitEdges:uint;
public var edgesMask:uint;
public var operations:uint;
public var isTransforming:Boolean;
private var _allowDrag:Boolean;
private var isDraging:Boolean;
public function TransformData(target:InteractiveObject, operations:uint = 3, edgesMask:uint = 15, sizeBounds:Rectangle = null, dragBounds:Rectangle = null, grabRange:Number = 5)
{
targetObject = target;
this.sizeBounds = sizeBounds;
this.dragBounds = dragBounds;
this.grabRange = grabRange;
this.edgesMask = edgesMask;
this.operations = operations;
}
public function updateMouseVector () {
var mP:Point = new Point(targetObject.parent.mouseX, targetObject.parent.mouseY);
if (!mouseStart) mouseStart = mP;
mouseVector = mP.subtract(mouseStart);
mouseStart = mP;
}
public function get allowDrag():Boolean
{
return _allowDrag;
}
public function set allowDrag(value:Boolean):void
{
if (_allowDrag && !value) {
targetObject.stage.removeEventListener(MouseEvent.MOUSE_UP, onMUp);
targetObject.removeEventListener(MouseEvent.MOUSE_DOWN, onMDown);
if (isDraging) targetObject.stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMMove);
}
_allowDrag = value;
if (value) targetObject.addEventListener(MouseEvent.MOUSE_DOWN, onMDown);
}
private function onMDown(e:MouseEvent):void
{
isTransforming = true;
mouseStart = TransformTool.getTargetMouse(this);
targetObject.stage.addEventListener(MouseEvent.MOUSE_MOVE, onMMove);
targetObject.stage.addEventListener(MouseEvent.MOUSE_UP, onMUp);
}
private function onMUp(e:MouseEvent):void
{
isTransforming = false;
targetObject.stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMMove);
}
private function onMMove(e:MouseEvent):void
{
updateMouseVector();
targetObject.x += mouseVector.x;
targetObject.y += mouseVector.y;
TransformTool.fixPlacement(this);
}
}
}
TransformToolEvent:
package utils
{
import flash.events.Event;
/**
* ...
* @author Audionysos
*/
public class TransformToolEvent extends Event
{
public static const EDGES_HIT:String = "edgesHit";
private var _data:TransformData;
public function TransformToolEvent(type:String, data:TransformData, bubbles:Boolean=false, cancelable:Boolean=false) {
super(type, bubbles, cancelable);
_data = data;
}
public override function clone():Event {
return new TransformToolEvent(type, _data, bubbles, cancelable);
}
public override function toString():String {
return formatToString("TransformToolEvent", "type", "bubbles", "cancelable", "eventPhase", "data");
}
public function get data():TransformData {
return _data;
}
}
}