我有GamePlayScene,结束时删除所有节点并显示分数和重启选项。我在该场景上还有一个按钮,可以将您带到另一个场景以显示可升级的项目。我想创建一个函数,在“升级项目”场景中添加一个后退按钮,返回到已结束的GamePlay场景。我现在的代码现在将我返回到GamePlay场景,但重新启动游戏而不是显示Game Over文本。我尝试过在线搜索,但我无法找到一个好的解决方案。我的代码:
GamePlayScene.m
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
...
else if (self.restart) {
[[GameState sharedInstance] saveState];
if ([node.name isEqualToString:@"UpgradesButton"]){
UpgradeShipScene *upgradeScene = [UpgradeShipScene sceneWithSize:(self.frame.size)];
SKTransition *transition = [SKTransition fadeWithDuration:0.5];
[self.view presentScene:upgradeScene transition:transition];
}
...
}
UpgradesScene.m
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
UITouch *touch = [touches anyObject];
CGPoint location = [touch locationInNode:self];
SKNode *node = [self nodeAtPoint:location];
if ([node.name isEqualToString:@"BackButton"]){
for (SKNode *node in [self children]){
[node removeFromParent];
}
GamePlayScene *scene = [GamePlayScene sceneWithSize:self.view.bounds.size];
SKTransition *transition = [SKTransition fadeWithDuration:0.5];
[self.view presentScene:scene transition:transition];
}
}
答案 0 :(得分:1)
您可以使用SKScene
作为“假”SKAction
,然后使用indexOf
为其设置动画(显示或隐藏)。