这是代码和问题
在添加函数tableView(...... didSelectRowatindexPath ...)之前选择一行时没有错误
所以,我认为这是根本原因。
我希望有人可以帮助我,因为错误的信息并不是那么清楚我能理解它。
当我选择弹出表的一行时,我想要做的是更改BarItemName。
SwitchA是我的popoverviewcontroller中的var,它表示按下了哪个按钮。
按下" SecondVC"按下,它会将值传递给SwitchA,然后popoverviewcontroller可以确定它应该显示哪个数据源。
PS:这是popoverviewcontroller的代码。
import UIKit
class PopOverView: UIViewController, UITableViewDataSource, UITableViewDelegate {
var SwitchA = 0
var ClassA = ["这个类型","那个类型","这个类型","那个类型","这个类型","那个类型","这个类型","那个类型","这个类型","那个类型"]
var TimeA = ["昨天","今天","明天","昨天","今天","明天"]
var TagA = ["动漫","音乐","游戏","音乐","游戏"]
@IBOutlet weak var TV: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
TV.dataSource = self
TV.delegate = self
self.preferredContentSize = CGSize(width: UIScreen.mainScreen().bounds.width, height: 175)
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
if SwitchA == 0 {
return ClassA.count
}
if SwitchA == 1 {
return TimeA.count
}
else {
return TagA.count
}
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{
if SwitchA == 0 {
let cell = tableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = ClassA[indexPath.row]
cell.separatorInset = UIEdgeInsetsZero
cell.preservesSuperviewLayoutMargins = false
cell.layoutMargins = UIEdgeInsetsZero
return cell
}
if SwitchA == 1 {
let cell = tableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = TimeA[indexPath.row]
cell.separatorInset = UIEdgeInsetsZero
cell.preservesSuperviewLayoutMargins = false
cell.layoutMargins = UIEdgeInsetsZero
return cell
}
else {
let cell = tableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = TagA[indexPath.row]
cell.separatorInset = UIEdgeInsetsZero
cell.preservesSuperviewLayoutMargins = false
cell.layoutMargins = UIEdgeInsetsZero
return cell
}
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 35.0
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: false)
if SwitchA == 0 {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.ClassName.title = ClassA[indexPath.row]
}
if SwitchA == 1 {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.TimeName.title = TimeA[indexPath.row]
}
else {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.TagName.title = TagA[indexPath.row]
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
这是" SecondVC"的代码:
import UIKit
class XiaoNei_HuoDong: UIViewController,UITableViewDelegate,UITableViewDataSource, UIPopoverPresentationControllerDelegate{
@IBOutlet weak var TagName: UIBarButtonItem!
@IBOutlet weak var TimeName: UIBarButtonItem!
@IBOutlet weak var ClassName: UIBarButtonItem!
@IBOutlet weak var huodongTV: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
huodongTV.dataSource = self
huodongTV.delegate = self
huodongTV.showsVerticalScrollIndicator = false
let options = PullToRefreshOption()
options.backgroundColor = UIColor(red: 239/255, green: 239/255, blue: 244/255, alpha: 1)
options.indicatorColor = UIColor.blackColor()
huodongTV.addPullToRefresh(options: options, refreshCompletion: { [weak self] in
// some code
self!.huodongTV.reloadData()
self!.huodongTV.stopPullToRefresh()
})
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
return 3
}
func tableView(tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return 1.0
}
func tableView(tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 1.0
}
// Row display. Implementers should *always* try to reuse cells by setting each cell's reuseIdentifier and querying for available reusable cells with dequeueReusableCellWithIdentifier:
// Cell gets various attributes set automatically based on table (separators) and data source (accessory views, editing controls)
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath){
self.huodongTV.deselectRowAtIndexPath(indexPath, animated: false)
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{
if indexPath.row == 0 {
let cell:HuoDong_2 = tableView.dequeueReusableCellWithIdentifier("huodong2") as! HuoDong_2
cell.ClubB1.image = UIImage(named: "test")!
cell.ClubB2.image = UIImage(named: "test")!
cell.ClubS1.image = UIImage(named: "focus")!
cell.ClubS2.image = UIImage(named: "focus")!
cell.Tag1.image = UIImage(named: "更新")!
cell.Tag2.image = UIImage(named: "更新")!
cell.View1.image = UIImage(named: "view")!
cell.View2.image = UIImage(named: "view")!
cell.Newest.image = UIImage(named: "club rank")
return cell
}
else {
let cell:HuoDong = tableView.dequeueReusableCellWithIdentifier("huodong1") as! HuoDong
cell.ClubB1.image = UIImage(named: "test")!
cell.ClubB2.image = UIImage(named: "test")!
cell.ClubS1.image = UIImage(named: "focus")!
cell.ClubS2.image = UIImage(named: "focus")!
cell.Tag1.image = UIImage(named: "更新")!
cell.Tag2.image = UIImage(named: "更新")!
cell.View1.image = UIImage(named: "view")!
cell.View2.image = UIImage(named: "view")!
return cell
}
}
func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath){
cell.layer.transform = CATransform3DMakeScale(0.1, 0.1, 1)
UIView.animateWithDuration(0.25, animations: {
cell.layer.transform = CATransform3DMakeScale(1, 1, 1)
})
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
if indexPath.row == 0 {
return self.view.frame.width * 240.0 / 400.0
}
else {
return self.view.frame.width * 200.0 / 400.0
}
}
// MARK: - PopOverforsegue
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "Class1"{
let VC = segue.destinationViewController as! PopOverView
VC.SwitchA = 0
VC.modalPresentationStyle = UIModalPresentationStyle.Popover
VC.popoverPresentationController?.delegate = self
}
if segue.identifier == "Time1"{
let VC = segue.destinationViewController as! PopOverView
VC.SwitchA = 1
VC.modalPresentationStyle = UIModalPresentationStyle.Popover
VC.popoverPresentationController?.delegate = self
}
if segue.identifier == "Tag1"{
let VC = segue.destinationViewController as! PopOverView
VC.SwitchA = 2
VC.modalPresentationStyle = UIModalPresentationStyle.Popover
VC.popoverPresentationController?.delegate = self
}
}
func adaptivePresentationStyleForPresentationController(controller: UIPresentationController) -> UIModalPresentationStyle {
return UIModalPresentationStyle.None
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
答案 0 :(得分:0)
我认为问题是初始化的时间 试试这个:
<强> SecondVC 强>
var tagNameStr = ""
override func viewDidLoad() {
super.viewDidLoad()
TagName.title = tagNameStr // here
...
}
<强> FirstVC 强>
if SwitchA == 0 {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.tagNameStr = ClassA[indexPath.row]
}
希望这有帮助!
<强>更新强>
这是示例代码 (ViewController - | segue | - &gt; SecondViewController)
class ViewController: UIViewController {
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if let vc = segue.destinationViewController as? SecondViewController {
vc.buttonTitle = "IOhYES"
}
}
}
class SecondViewController: UIViewController {
@IBOutlet weak var buttonItem: UIBarButtonItem!
var buttonTitle = ""
override func viewDidLoad() {
super.viewDidLoad()
buttonItem.title = buttonTitle
}
}
请检查IBOutlet连接。