我正在尝试创建一个具有透明度的自定义位图画笔,但它似乎没有按预期工作。如果你看一下这个例子。添加代码并连接绘制,创建和销毁事件。
type
TForm3 = class(TForm)
procedure FormDestroy(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormPaint(Sender: TObject);
private
FBitmap: TBitmap;
end;
// Implementation
function CreateBlockBitmap(const APenColor: TColor): TBitmap;
begin
Result := TBitmap.Create;
Result.Transparent := True;
Result.Canvas.Brush.Color := clWhite;
Result.Canvas.Brush.Style := bsClear;
Result.PixelFormat := pf32bit;
Result.SetSize(20, 20);
Result.Canvas.Brush.Color := APenColor;
Result.Canvas.Brush.Style := bsSolid;
Result.Canvas.FillRect(Rect(0,0,10,10));
end;
procedure TForm3.FormDestroy(Sender: TObject);
begin
FBitmap.Free;
end;
procedure TForm3.FormCreate(Sender: TObject);
begin
FBitmap := CreateBlockBitmap(clRed);
end;
procedure TForm3.FormPaint(Sender: TObject);
var
colNum: Integer;
rowNum: Integer;
begin
// Paint the rectangle using the brush
Canvas.Pen.Color := clGreen;
Canvas.Brush.Bitmap := FBitmap; // This is using bitmap
Canvas.Rectangle(50, 50, 250, 250);
// Draw the block using Canvas.Draw
for rowNum := 0 to 9 do
for colNum := 0 to 9 do
Canvas.Draw(350 + rowNum * 20, 50 + colNum * 20, FBitmap);
end;
此代码生成两个绘制的块。左边的一个使用位图画笔绘制,右边的一个使用多个Canvas.Draw
调用绘制。
我需要刷涂上透明度,类似于使用阴影刷时会发生的情况。这个答案似乎表明它是可能的:
How can I draw a patternBrush with transparent backround (GDI)?
1)我尝试使用纯色背景而不是bsClear
。这只会使背景变白。
Result.Canvas.Brush.Color := clWhite;
Result.Canvas.Brush.Style := bsSolid;
如果我使用clFuchsia
,那么颜色就是紫红色。我还尝试绘制背景clFuchsia
,然后将TransparentColor
设置为clFuchsia
。 Canvas.Draw
选项使用透明度绘制,而画笔不绘制。
2)我尝试使用以下代码直接设置alpha通道:
procedure SetAlphaBitmap(const Dest: TBitmap;Color : TColor;Alpha:Byte);
type
TRGB32 = record
B, G, R, A: byte;
end;
PRGBArray32 = ^TRGBArray32;
TRGBArray32 = array[0..0] of TRGB32;
var
x, y: integer;
Line, Delta: integer;
ColorRGB : TColor;
begin
if Dest.PixelFormat<>pf32bit then exit;
ColorRGB := ColorToRGB(Color);
Line := integer(Dest.ScanLine[0]);
Delta := integer(Dest.ScanLine[1]) - Line;
for y := 0 to Dest.Height - 1 do
begin
for x := 0 to Dest.Width - 1 do
if TColor(RGB(PRGBArray32(Line)[x].R, PRGBArray32(Line)[x].G, PRGBArray32(Line)[x].B)) = ColorRGB then
PRGBArray32(Line)[x].A := Alpha;
Inc(Line, Delta);
end;
end;
然后在使用背景颜色绘制矩形后立即调用此例程。
Result.Canvas.Brush.Style := bsSolid;
Result.Canvas.FillRect(Rect(0,0,10,10));
SetAlphaBitmap(Result, clBlack, 0); // Set the alpha channel
end;
我知道alpha通道正常工作,因为如果我传入的alpha值为255,那么它在Canvas.Draw
中也显示为黑色。
SetAlphaBitmap(Result, clBlack, 255);
3)我尝试通过创建模式画笔并分配而不是位图来进行测试。这产生了完全相同的结果。 FBrush是HBRUSH。
FBrush := CreatePatternBrush(FBitmap.Handle);
设置画笔如下:
Canvas.Brush.Handle := FBrush;
4)我尝试按照上面的答案中的说明调用SetBkMode
。这没有任何区别。
Canvas.Pen.Color := clGreen;
Canvas.Brush.Bitmap := FBitmap;
SetBkMode(Canvas.Handle, TRANSPARENT); // This doesn't make a difference
Canvas.Rectangle(50, 50, 250, 250);
修改的
5)我刚用单色位图进行测试,它有同样的问题。图像使用白色背景和画笔的黑色前景绘制,并为Canvas.Draw
透明。
function CreateMonochromeBitmap: TBitmap;
begin
Result := TBitmap.Create;
Result.Transparent := True;
Result.Canvas.Brush.Color := clWhite;
Result.Canvas.Brush.Style := bsSolid;
Result.PixelFormat := pf1bit;
Result.SetSize(20, 20);
Result.Canvas.Brush.Color := clBlack;
Result.Canvas.Brush.Style := bsSolid;
Result.Canvas.FillRect(Rect(0,0,10,10));
end;
在构造函数中:
FBitmap := CreateMonochromeBitmap;
FBrush := CreatePatternBrush(FBitmap.Handle);
在绘画中我们设置句柄而不是位图属性。
Canvas.Brush.Handle := FBrush;
答案 0 :(得分:1)
尝试在绘制循环之前清除画布此null颜色。
Canvas.Clear(TAlphaColorRec.Null);
问候。 保罗。
答案 1 :(得分:0)
您需要将白色用于透明区域,并在填充矩形之前先使用SetROP2
,如下所示:
Canvas.Brush.Bitmap := FBitmap; // This is using bitmap
SetROP2(Canvas.Handle, R2_MASKPEN);
Canvas.Rectangle(50, 50, 250, 250);
别忘了恢复以前的ROP模式。
祝你好运!
答案 2 :(得分:0)
解决了!这是我的解决方案:
type
TForm1 = class(TForm)
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
procedure FormPaint(Sender: TObject);
public
FBitmap: TBitmap;
end;
//Implementation
function CreateBlockBitmap: TBitmap;
begin
Result := TBitmap.Create;
Result.PixelFormat := pf1bit; //!! 1-bit
Result.Width := 20;
Result.Height := 20;
Result.Canvas.Brush.Color := clBlack;
Result.Canvas.FillRect(Rect(0, 0, 10, 10));
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
FBitmap := CreateBlockBitmap;
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
FBitmap.Free;
end;
procedure TForm1.FormPaint(Sender: TObject);
const
PatternColor = clRed; //brush color to be used
var
R: TRect;
begin
//filling the background with different colors for test
Canvas.Brush.Color := clGreen;
Canvas.FillRect(Rect(0,0,100,600));
Canvas.Brush.Color := clAqua;
Canvas.FillRect(Rect(100,0,200,600));
Canvas.Brush.Color := clYellow;
Canvas.FillRect(Rect(200,0,300,600));
Canvas.Brush.Color := clWhite;
Canvas.FillRect(Rect(300,0,400,600));
//draw the rectangle
R := Rect(50, 50, 500, 500);
Canvas.Brush.Color := PatternColor;
BitBlt(Canvas.Handle, R.Left, R.Top, R.Right, R.Bottom, Canvas.Handle, 0, 0, PATINVERT);
Canvas.Brush.Bitmap := FBitmap;
SetROP2(Canvas.Handle, R2_MASKPEN);
Canvas.Rectangle(R); //draw any figure here
Canvas.Brush.Color := PatternColor;
SetROP2(Canvas.Handle, R2_COPYPEN);
BitBlt(Canvas.Handle, R.Left, R.Top, R.Right, R.Bottom, Canvas.Handle, 0, 0, PATINVERT);
end;