简介:
我开发了一个可以接受Prop
数量的类,并行执行它们并等待特定时间的结果。如果某些任务未能在给定超时时间内完成,则会中断整个执行并仅返回可用结果。
问题:
一切正常,但一段时间后CPU使用率增加到100%,应用程序显然无法响应。
您能否尝试帮助我找到问题或建议更好的解决方案,以实现相同的目标?
代码:
TaskService.java
UserControl
AsynchronousTaskService.java
MyProp
ThreadExecutorFactory.java
Tasks
Task.java
public abstract class TaskService {
private static final org.slf4j.Logger InfoLogger = LoggerFactory.getLogger("InfoLogger");
private static final org.slf4j.Logger ErrorLogger = LoggerFactory.getLogger("ErrorLogger");
@Autowired
private TimeLimiter timeLimiter;
public List<TaskResult> execute(TaskType taskType, TimeUnit timeUnit, long timeout, final Task... tasks){
final List<TaskResult> taskResultsStorage = new ArrayList<>();
try {
timeLimiter.callWithTimeout(new Callable<List<TaskResult>>() {
@Override
public List<TaskResult> call() throws Exception {
return run(taskResultsStorage, tasks);
}
}, timeout, timeUnit, true);
} catch (UncheckedTimeoutException e) {
String errorMsg = String.format("Time out of [%s] [%s] has been exceeded for task type:[%s]", timeout, timeUnit.name(), taskType.name());
ErrorLogger.error(errorMsg, e);
} catch (Exception e) {
String errorMsg = String.format("Unexpected error for task type:[%s]", taskType.name());
ErrorLogger.error(errorMsg, e);
}
return taskResultsStorage;
}
protected abstract List<TaskResult> run(List<TaskResult> taskResults,Task... tasks) throws ExecutionException, InterruptedException;
}
TaskResult.java
public class AsynchronousTaskService extends TaskService {
private CompletionService<TaskResult> completionService;
public AsynchronousTaskService(ThreadExecutorFactory threadExecutorFactory){
this.completionService = new ExecutorCompletionService<TaskResult>(threadExecutorFactory.getExecutor());
}
@Override
protected List<TaskResult> run(List<TaskResult> resultStorage, Task... tasks) throws ExecutionException, InterruptedException {
List<Future<TaskResult>> futureResults = executeTask(tasks);
awaitForResults(futureResults, resultStorage);
return resultStorage;
}
private List<Future<TaskResult>> executeTask(Task... tasks){
List<Future<TaskResult>> futureTaskResults = new ArrayList<>();
if(tasks!=null) {
for (Task task : tasks) {
if (task != null) {
futureTaskResults.add(completionService.submit(task));
}
}
}
return futureTaskResults;
}
private void awaitForResults(List<Future<TaskResult>> futureResults, List<TaskResult> resultStorage) throws ExecutionException, InterruptedException {
int submittedTasks = futureResults.size();
int taskCompleted = 0;
if(futureResults != null){
while(taskCompleted < submittedTasks){
Iterator<Future<TaskResult>> it = futureResults.iterator();
while(it.hasNext()){
Future<TaskResult> processingTask = it.next();
if(processingTask.isDone()){
TaskResult taskResult = processingTask.get();
resultStorage.add(taskResult);
it.remove();
taskCompleted++;
}
}
}
}
}
}
答案 0 :(得分:2)
您的方法awaitForResults
包含一个繁忙的循环:
while(taskCompleted < submittedTasks){
...
while(it.hasNext()){
这会像疯了一样吃CPU,并阻碍实际的线程。您应该像实例一样添加睡眠
Thread.sleep(1000);
这是Quick&amp; Dirty但有助于解决100%的cpu问题。或者,但更多的努力是实现一些信令机制,以便循环等待来自其中一个完成任务的信号。
像其他人建议的那样,如果它们全部受cpu约束,那么拥有100个线程可能没有意义,但我怀疑这确实是你的问题。