在放大和缩小后,任何人都可以使用手指在画布上绘画吗?我做了缩放以缩放画布,但是卡点不是画右坐标。我从谷歌做了更多的R& D.我有下面分享的CustomView Class。
public class DrawingView extends View {
ArrayList<Path> pathList = new ArrayList<Path>();
Rect mRect = new Rect();
private static final int INVALID_POINTER_ID = -1;
public Bitmap mMyChracter;
private float mPosX;
private float mPosY;
private float mLastTouchX;
private float mLastTouchY;
private int mActivePointerId = INVALID_POINTER_ID;
View currentView;
private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;
private float focusX;
private float focusY;
private float lastFocusX = -1;
private float lastFocusY = -1;
static final int IMG_WIDTH = 640;
static final int IMG_HEIGHT = 480;
static final int IMAGE_X_POS = 560;
static final int IMAGE_Y_POS = 20;
boolean mFalgPath=false;
boolean mFlagDrawAgain;
float sy;
float sx;
public static Context context;
Path path = new Path();
MyPath p1 = new MyPath();
MyPath p2 = new MyPath();
Path mNewPath = new Path();
// -------------------------------------
// ...................................
/*private final Bitmap bitmap;
private final int width;
private final int height;*/
private Matrix transform = new Matrix();
private Vector2D position = new Vector2D();
private float scale = 1;
private float angle = 0;
private TouchManager touchManager = new TouchManager(2);
private boolean isInitialized = false;
// Debug helpers to draw lines between the two touch points
private Vector2D vca = null;
private Vector2D vcb = null;
private Vector2D vpa = null;
private Vector2D vpb = null;
int mWidth;
int mHeight;
// ...............................
private final Paint mDefaultPaint;
private Paint mFillPaint;
float x, y;
private Canvas mLayerCanvas = new Canvas();
private Bitmap mLayerBitmap;
private Stack<DrawOp> mDrawOps = new Stack<>();
private Stack<DrawOp> mUndoOps = new Stack<>();
private SparseArray<DrawOp> mCurrentOps = new SparseArray<>(0);
// For Drag and Pan zoom Code initialization
private static float MIN_ZOOM = 1f;
private static float MAX_ZOOM = 2f;
private float scaleFactor = 1.f;
private static ScaleGestureDetector detector;
boolean mFlagDrawing;
private final Matrix mMatrix = new Matrix();
int y_old=0,y_new=0;int zoomMode=0;
float pinch_dist_old=0,pinch_dist_new=0;
int zoomControllerScale=1;//new and old pinch distance to determine Zoom scale
// These matrices will be used to move and zoom image
Matrix matrix = new Matrix();
Matrix savedMatrix = new Matrix();
// Remember some things for zooming
PointF start = new PointF();
PointF mid = new PointF();
float oldDist = 1f;
// We can be in one of these 3 states
static final int NONE = 0;
static final int PAN = 1;
static final int ZOOM = 2;
int mode = NONE;
private static final String TAG = "DebugTag";
// New Code
private Bitmap imgBitmap = null;
private int containerWidth;
private int containerHeight;
Paint background;
//Matrices will be used to move and zoom image
// Matrix matrix = new Matrix();
// Matrix savedMatrix = new Matrix();
// PointF start = new PointF();
float currentScale;
float curX;
float curY;
//We can be in one of these 3 states
// static final int NONE = 0;
// static final int DRAG = 1;
// static final int ZOOM = 2;
// int mode = NONE;
//For animating stuff
float targetX;
float targetY;
float targetScale;
float targetScaleX;
float targetScaleY;
float scaleChange;
float targetRatio;
float transitionalRatio;
float easing = 0.2f;
boolean isAnimating = false;
float scaleDampingFactor = 0.5f;
//For pinch and zoom
// float oldDist = 1f;
// PointF mid = new PointF();
private Handler mHandler = new Handler();
float minScale;
float maxScale = 8.0f;
float wpRadius = 25.0f;
float wpInnerRadius = 20.0f;
float screenDensity;
private GestureDetector gestureDetector;
public static final int DEFAULT_SCALE_FIT_INSIDE = 0;
public static final int DEFAULT_SCALE_ORIGINAL = 1;
private int defaultScale;
private static final String EXTRA_EVENT_LIST = "event_list";
private static final String EXTRA_STATE = "instance_state";
private ArrayList<MotionEvent> eventList = new ArrayList<MotionEvent>(100);
public DrawingView(Context context) {
this(context, null, 0);
}
public DrawingView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
// detector = new ScaleGestureDetector(getContext(), new ScaleListener());
}
public DrawingView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mDefaultPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mDefaultPaint.setStyle(Paint.Style.STROKE);
mDefaultPaint.setStrokeJoin(Paint.Join.ROUND);
mDefaultPaint.setStrokeCap(Paint.Cap.ROUND);
mDefaultPaint.setStrokeWidth(40);
mDefaultPaint.setColor(Color.GREEN);
/*mFillPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mFillPaint.setStyle(Paint.Style.STROKE);
mFillPaint.setStrokeJoin(Paint.Join.ROUND);
mFillPaint.setStrokeCap(Paint.Cap.ROUND);
mDefaultPaint.setStrokeWidth(40);
mFillPaint.setColor(Color.GREEN);*/
setFocusable(true);
setFocusableInTouchMode(true);
setBackgroundColor(Color.WHITE);
setLayerType(LAYER_TYPE_SOFTWARE, null);
setSaveEnabled(true);
// Code for Zoom start
// detector = new ScaleGestureDetector(getContext(), new ScaleListener());
// Code for Zoom finish
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
}
private static float getDegreesFromRadians(float angle) {
return (float)(angle * 180.0 / Math.PI);
}
// Single Touch Code
@Override
public boolean onTouchEvent(@NonNull MotionEvent event) {
/* float j = event.getX() / mScaleFactor + mRect.left;
float k = event.getY() / mScaleFactor + mRect.top;*/
final int pointerCount = MotionEventCompat.getPointerCount(event);
switch (MotionEventCompat.getActionMasked(event)) {
// switch(event.getAction()){
// switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
// case MotionEventCompat.ACTION_POINTER_DOWN:
{
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
/* float dx = event.getX();
float dy = event.getY();
if(mScaleFactor==1.f){
dx = event.getX() - mPosX;
dy = event.getY() - mPosY;
}
// tempPath = new Path();
DrawOp current = new DrawOp(mDefaultPaint);
current.getPath().moveTo(dx, dy);*/
} else if (mFlagDrawing == false) {
DrawOp currentNew = new DrawOp(mDefaultPaint);
if(mFlagDrawAgain == true){
p1.moveTo(event.getX(), event.getY());
/* path.moveTo(event.getX(), event.getY());
mNewPath.addPath(path);*/
}
else{
System.out.println("mFlagDrawing: " + mFlagDrawing);
for (int p = 0; p < pointerCount; p++) {
final int id = MotionEventCompat.getPointerId(event, p);
DrawOp current = new DrawOp(mDefaultPaint);
current.getPath().moveTo(event.getX(), event.getY());
// current.getPath().setLastPoint(dx, dy)
// mNewPath.addPath(current.getPath());
mCurrentOps.put(id, current);
}
}
}
// mFlagZoom = true;
// }
}
break;
case MotionEvent.ACTION_MOVE: {
// for(int p = 0; p < pointerCount; p++){
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
/* float dx = event.getX();
float dy = event.getY();;
if(mScaleFactor==1.f){
dx = event.getX() - mPosX;
dy = event.getY() - mPosY;
}
// mFalgPath = true;
path.lineTo(dx, dy);*/
} else if (mFlagDrawing == false) {
// mFalgPath = true;
// Rect rect = new Rect();
if(mFlagDrawAgain == true){
float dx = event.getX();
float dy = event.getY();
final int id = MotionEventCompat.getPointerId(event, 0);
DrawOp current = mCurrentOps.get(id);
if(mScaleFactor==1.f){
dx = event.getX() - mPosX;
dy = event.getY() - mPosY;
}
p1.lineTo(dx, dy);
/*p1.addPath(current.getPath());*/
/*path.lineTo(dx, dy);
mNewPath.addPath(path);*/
}
else{
System.out.println("mFlagDrawing: " + mFlagDrawing);
final int id = MotionEventCompat.getPointerId(event, 0);
DrawOp current = mCurrentOps.get(id);
final int historySize = event.getHistorySize();
for (int h = 0; h < historySize; h++) {
x = event.getHistoricalX(h);
y = event.getHistoricalY(h);
current.getPath().lineTo(x, y);
// mNewPath.addPath(current.getPath());
// mNewPath.lineTo(x, y);
}
x = MotionEventCompat.getX(event, 0);
y = MotionEventCompat.getY(event, 0);
current.getPath().lineTo(x, y);
}
}
// path.lineTo(x, y);
// }
}
break;
case MotionEvent.ACTION_UP:
// case MotionEventCompat.ACTION_POINTER_UP:
// {
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
mActivePointerId = INVALID_POINTER_ID;
} else if (mFlagDrawing == false) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
for (int p = 0; p < pointerCount; p++) {
final int id = MotionEventCompat.getPointerId(event, p);
mDrawOps.push(mCurrentOps.get(id));
mCurrentOps.remove(id);
// }
updateLayer();
}
}
// }
break;
case MotionEvent.ACTION_CANCEL: {
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
mActivePointerId = INVALID_POINTER_ID;
} else if (mFlagDrawing == false) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
for (int p = 0; p < pointerCount; p++) {
mCurrentOps
.remove(MotionEventCompat.getPointerId(event, p));
}
}
// mFlagZoom = true;
// }
}
break;
case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = event.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouchX = event.getX(newPointerIndex) / mScaleFactor;
mLastTouchY = event.getY(newPointerIndex) / mScaleFactor;
mActivePointerId = event.getPointerId(newPointerIndex);
}
break;
}
default:
return false;
}
invalidate();
return true;
}
@Override
protected void onSizeChanged(int w, int h, int oldW, int oldH) {
super.onSizeChanged(w, h, oldW, oldH);
if(mLayerBitmap == null){
mLayerBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
}else{
Bitmap temporary = Bitmap.createScaledBitmap(mLayerBitmap, w, h, true);
mLayerBitmap = temporary;
}
mLayerCanvas = new Canvas(mLayerBitmap);
}
private void updateLayer() {
mLayerCanvas.drawColor(0, PorterDuff.Mode.CLEAR);
for (DrawOp drawOp : mDrawOps) {
if (drawOp != null) {
drawOp.draw(mLayerCanvas);
}
}
invalidate();
}
@SuppressWarnings("null")
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (isInEditMode()) {
return;
}
canvas.save();
canvas.scale(mScaleFactor, mScaleFactor, focusX, focusY);
canvas.translate(mPosX, mPosY);
canvas.drawBitmap(mLayerBitmap, 0, 0, null);
if(mScaleFactor!=1.f)
canvas.restore();
if(mScaleFactor==1.f)
canvas.restore();
if(mFlagDrawAgain == true){
// canvas.drawPath(path, mDefaultPaint);
canvas.drawPath(p1, mDefaultPaint);
}
else{
for (int i = 0; i < mCurrentOps.size(); i++) {
DrawOp current = mCurrentOps.valueAt(i);
if (current != null) {
current.draw(canvas);
}
}
}
canvas.restore();
}
public void operationClear() {
path.reset();
mDrawOps.clear();
mUndoOps.clear();
mCurrentOps.clear();
updateLayer();
}
public void operationUndo() {
if (mDrawOps.size() > 0) {
mUndoOps.push(mDrawOps.pop());
updateLayer();
}
}
public void operationRedo() {
if (mUndoOps.size() > 0) {
mDrawOps.push(mUndoOps.pop());
updateLayer();
}
}
public void setPaintStrokeWidth(float widthPx) {
mDefaultPaint.setStrokeWidth(widthPx);
}
public void setPaintOpacity(int percent) {
int alphaValue = (int) Math.round(percent * (255.0 / 100.0));
mDefaultPaint.setColor(combineAlpha(mDefaultPaint.getColor(),
alphaValue));
}
public void setPaintColor(String color) {
mDefaultPaint.setColor(combineAlpha(Color.parseColor(color), mDefaultPaint.getAlpha()));
}
public void setPaintColor(int color) {
mDefaultPaint.setColor(combineAlpha(color, mDefaultPaint.getAlpha()));
}
public void setPaintMaskFilter(MaskFilter filter) {
mDefaultPaint.setMaskFilter(filter);
}
public void setPaintShader(BitmapShader shader) {
mDefaultPaint.setShader(shader);
}
public void setPaintColorFilter(ColorFilter colorFilter) {
mDefaultPaint.setColorFilter(colorFilter);
}
private static int combineAlpha(int color, int alpha) {
return (color & 0x00FFFFFF) | ((alpha & 0xFF) << 24);
}
private static class DrawOp {
private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private final Path mPath = new Path();
public DrawOp(Paint paint) {
reset(paint);
}
void reset(Paint paint) {
mPath.reset();
update(paint);
}
void update(Paint paint) {
mPaint.set(paint);
}
void draw(Canvas canvas) {
canvas.drawPath(mPath, mPaint);
}
public Path getPath() {
return mPath;
}
}
public void fillShapeColor(){
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
// float x = detector.getFocusX();
// float y = detector.getFocusY();
lastFocusX = -1;
lastFocusY = -1;
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
focusX = detector.getFocusX();
focusY = detector.getFocusY();
if (lastFocusX == -1)
lastFocusX = focusX;
if (lastFocusY == -1)
lastFocusY = focusY;
mPosX += (focusX - lastFocusX);
mPosY += (focusY - lastFocusY);
Log.v("Hi Zoom", "Factor:" + mScaleFactor);
// Don't let the object get too small or too large.
mScaleFactor = Math.max(1.f, Math.min(mScaleFactor, 2.0f));
lastFocusX = focusX;
lastFocusY = focusY;
invalidate();
return true;
}
}
public void setDrawingFlag(boolean flag) {
// System.out.println("Before Set mFlag " + mFlagDrawing);
this.mFlagDrawing = flag;
// System.out.println("After Set mFlag " + mFlagDrawing);
}
public void setDrawPath(boolean flag){
this.mFalgPath = flag;
}
public void setDrawAgain(boolean flag){
this.mFlagDrawAgain = flag;
}
}
答案 0 :(得分:1)
经过大量研究后,我找到了用手指移动实际画布的解决方案,并使用ZoomControlButton进行放大和缩小画布。我在这里发布我的代码以获得帮助。
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (isInEditMode()) {
return;
}
if (mScaleFactor == 1.f)
canvas.save();
canvas.drawRGB(224, 224, 224);
canvas.translate(-mPosX, -mPosY);
canvas.drawBitmap(mLayerBitmap, new Matrix(), mDefaultPaint);
Log.v("onDraw", "scale f : " + mScaleFactor);
for (int i = 0; i < mCurrentOps.size(); i++) {
Log.v("onDraw", "current ops");
DrawOp current = mCurrentOps.valueAt(i);
if (current != null) {
current.draw(canvas);
}
}
canvas.restore();
}
在onTouch()中,我使用了以下代码
@Override
public boolean onTouchEvent(@NonNull MotionEvent event) {
final int pointerCount = MotionEventCompat.getPointerCount(event);
switch (MotionEventCompat.getActionMasked(event)) {
// switch(event.getAction()){
// switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
// case MotionEventCompat.ACTION_POINTER_DOWN:
{
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
} else if (mFlagDrawing == false) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
float dx = event.getX();
float dy = event.getY();
if(mScaleFactor==1.f){
dx = event.getX() - mPosX;
dy = event.getY() - mPosY;
}
for (int p = 0; p < pointerCount; p++) {
final int id = MotionEventCompat.getPointerId(event, p);
DrawOp current = new DrawOp(mDefaultPaint);
current.getPath().moveTo(event.getX() + mPosX, event.getY() + mPosY);
mCurrentOps.put(id, current);
}
}
}
break;
case MotionEvent.ACTION_MOVE: {
// for(int p = 0; p < pointerCount; p++){
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
} else if (mFlagDrawing == false) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
final int id = MotionEventCompat.getPointerId(event, 0);
DrawOp current = mCurrentOps.get(id);
final int historySize = event.getHistorySize();
for (int h = 0; h < historySize; h++) {
x = event.getHistoricalX(h) + mPosX;
y = event.getHistoricalY(h) + mPosY;
current.getPath().lineTo(x, y);
}
x = MotionEventCompat.getX(event, 0) + mPosX;
y = MotionEventCompat.getY(event, 0) + mPosY;
current.getPath().lineTo(x, y);
}
}
break;
case MotionEvent.ACTION_UP:
// case MotionEventCompat.ACTION_POINTER_UP:
// {
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
mActivePointerId = INVALID_POINTER_ID;
} else if (mFlagDrawing == false) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
for (int p = 0; p < pointerCount; p++) {
final int id = MotionEventCompat.getPointerId(event, p);
mDrawOps.push(mCurrentOps.get(id));
mCurrentOps.remove(id);
// }
updateLayer();
}
}
// }
break;
case MotionEvent.ACTION_CANCEL: {
if (mFlagDrawing == true) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
// Code for Zoom start
// detector.onTouchEvent(event);
mScaleDetector.onTouchEvent(event);
// Code for Zoom finish
mActivePointerId = INVALID_POINTER_ID;
} else if (mFlagDrawing == false) {
System.out.println("mFlagDrawing: " + mFlagDrawing);
for (int p = 0; p < pointerCount; p++) {
mCurrentOps
.remove(MotionEventCompat.getPointerId(event, p));
}
}
// mFlagZoom = true;
// }
}
break;
default:
return false;
}
invalidate();
return true;
}
更新整个图层时,我使用了以下语法:
private void updateLayer() {
mLayerCanvas.drawColor(0, PorterDuff.Mode.CLEAR);
mLayerCanvas.drawRGB(255, 255, 255);
mLayerCanvas.save();
for (DrawOp drawOp : mDrawOps) {
if (drawOp != null) {
drawOp.draw(mLayerCanvas);
}
}
mLayerCanvas.restore();
invalidate();
}