调整画布以适应滚动屏幕

时间:2015-06-18 20:25:55

标签: javascript jquery html5 canvas

我有一个动态创建的canvas元素,它覆盖了所有其他元素。调整大小时,画布完美贴合屏幕,没有任何问题。 我认为相同的原理适用于滚动,但它没有:

    var a = document.createElement('canvas');
    createCanvas();
    function createCanvas(){
        a.height = $(window).height();
        a.width = $(window).width();
        a.id = "some_canvas";
        a.style.opacity = "0.8";
        a.style.position = "absolute";
    document.body.insertBefore(a,document.body.firstChild);

    context = a.getContext("2d");
    context.fillStyle = "#000000";
    context.fillRect(0, 0, a.width, a.height);   
}

$(window).resize(function(){
    $("some_canvas").remove(); 
    createCanvas();
});
$(window).scroll(function(){
   $("#some_canvas").remove();
   createCanvas();
});

https://jsfiddle.net/9mfxytoz/1/

画布仍保留其最后的尺寸调整,但不会滚动。我试图制作它,以便即使在滚动时也可以看到画布。

1 个答案:

答案 0 :(得分:0)

试试这个:

<canvas id="Canvas2D"></canvas>

CSS:

html, body {
    width: 100%;
    height: 100%;
    margin: 0;
    padding: 0;
}
#Canvas2D {
    position:absolute;
    top:0;
    left:0;
}

这里有JS要求它全部工作:

// set the width and height to the full windows size
var SCREEN_WIDTH = window.innerWidth;
// Change to scroll height to make it the size of the document
var SCREEN_HEIGHT = document.documentElement.scrollHeight;

// Make sure to set the canvas to the screen height and width.
canvas.width = SCREEN_WIDTH;
canvas.height = SCREEN_HEIGHT;

// everytime we resize change the height and width to the window size, and reset the
// center point  
window.onresize = function () {
    SCREEN_HEIGHT = canvas.height = document.documentElement.scrollHeight;
    SCREEN_WIDTH = canvas.width = document.body.offsetWidth;    
    HALF_WIDTH = SCREEN_WIDTH / 2;
    HALF_HEIGHT = SCREEN_HEIGHT / 2;
};
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