我必须解码立体声mp4文件并将L和R频道映射到5.1 or 7.1 surround
。另外,我必须提供特定的输出格式:16bit pcm 44.1kHz
。
将音频源转换为44100Hz 16bit
没问题。唯一的问题是通道混合。
我有以下编码:
const string filename = @"stereo.mp3";
IWaveSource waveSource = CodecFactory.Instance.GetCodec(filename)
.AppendSource(x => new CSCore.Streams.CachedSoundSource(x))
.ChangeSampleRate(44100) //44.1kHz
.ToSampleSource()
.ToWaveSource(16); //16bit
这里的官方项目页面:http://cscore.codeplex.com/告诉我可以进行频道混音。我找到了CSCore.DSP.ChannelMatrix
课程,但很难弄清楚如何使用它。
也许有人可以帮助我?
答案 0 :(得分:1)
你是绝对正确的,你必须使用CSCore.DSP.ChannelMatrix类。 我为你创建了一个小例子并添加了一些评论。它应该是自我解释:
Data1
我强烈建议您使用预定义的通道矩阵。 当然,如果您需要一些自定义值,请在上面的示例中定义您自己的值。
顺便说一下。您还可以实时更改频道矩阵:
只需对myfun
进行更改,然后再调用CommitChannelMatrixChanges(当然您必须存储static void Main(string[] args)
{
const string filename = @"stereo.mp3";
/*
* First of all you need a channel matrix that fits your needs.
* There are many ways to get one...:
*/
//Simply use one of the predefined...
ChannelMatrix channelMatrix = ChannelMatrix.StereoToSevenDotOneSurround;
//or
//use some kind of factory to get one
channelMatrix = ChannelMatrix.GetMatrix(
ChannelMasks.StereoMask,
ChannelMasks.SevenDotOneMask);
//or
//or create your own one (the matrix below equals the two above but of course you can use custom values)
//the rows represent your input channels (the stereo signal) and the columns your output channels.
//specify with a value from 0-1 how much percentage of the L (row index 0) or the R (row index 1) channel
//you want to apply to the specific column (the columns are getting mapped to the output channel mask
// -> the SevenDotOneMask ordered by the values of the certain flags inside of the channel mask).
channelMatrix = new ChannelMatrix(
ChannelMasks.StereoMask,
ChannelMasks.SevenDotOneMask);
channelMatrix.SetMatrix(
new[,]
{
{0.222f, 0f, 0.157f, 0.022f, 0.189f, 0.116f, 0.203f, 0.090f},
{0f, 0.222f, 0.157f, 0.022f, 0.116f, 0.189f, 0.090f, 0.203f}
});
IWaveSource waveSource = CodecFactory.Instance.GetCodec(filename)
.AppendSource(x => new CSCore.Streams.CachedSoundSource(x))
.ChangeSampleRate(44100) //44.1kHz
.AppendSource(x => new DmoChannelResampler(x, channelMatrix)) //append a channelresampler with the channelmatrix
.ToSampleSource()
.ToWaveSource(16); //16bit
...
}
实例 - >使用channelMatrix
进行更改DmoChannelResampler
方法)。