我使用opencv从cctv相机获得了视频流。现在我想从这个视频流中检测一个简单的运动/对象。例如,如果任何人进入任何选定区域,则应在他周围生成矩形边框。我搜索了一些opencv教程,但我没有得到任何正确的解决方案或想法。我使用以下代码来显示视频流。
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferByte;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JButton;
import javax.swing.JOptionPane;
import org.opencv.core.Core;
import org.opencv.core.Mat;
import org.opencv.highgui.Highgui;
import org.opencv.highgui.VideoCapture;
import org.opencv.imgproc.Imgproc;
import org.opencv.objdetect.CascadeClassifier;
public class VideoStream
{
static BufferedImage tmpImg=null;
public static void main(String args[]) throws InterruptedException
{
System.out.println("opencv start..");
// Load native library
System.loadLibrary(Core.NATIVE_LIBRARY_NAME);
VideoCapture camView=new VideoCapture();
camView.open("http://192.168.1.7:80/cgi-bin/view.cgi?chn=6&u=admin&p=");
if(!camView.isOpened())
{
System.out.println("Camera Error..");
}
else
{
System.out.println("Camera successfully opened");
}
videoCamera cam=new videoCamera(camView);
//Initialize swing components
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(cam);
frame.setSize(1024,768);
frame.setVisible(true);
while(camView.isOpened())
{
cam.repaint();
}
}
}
@SuppressWarnings("serial")
class videoCamera extends JPanel
{
VideoCapture camera;
Mat mat=new Mat();
public videoCamera(VideoCapture cam)
{
camera = cam;
}
public BufferedImage Mat2BufferedImage(Mat m)
{
int type = BufferedImage.TYPE_BYTE_GRAY;
if (m.channels() > 1)
{
type = BufferedImage.TYPE_3BYTE_BGR;
}
int bufferSize = m.channels() * m.cols() * m.rows();
byte[] b = new byte[bufferSize];
m.get(0, 0, b); // get all the pixels
BufferedImage img = new BufferedImage(m.cols(), m.rows(), type);
final byte[] targetPixels = ((DataBufferByte) img.getRaster().getDataBuffer()).getData();
System.arraycopy(b, 0, targetPixels, 0, b.length);
return img;
}
@Override
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Mat mat = new Mat();
camera.read(mat);
BufferedImage image = Mat2BufferedImage(mat);
g.drawImage(image,0,0,image.getWidth(),image.getHeight(), null);
}
}
任何人都知道我们怎么能这样做。