我遇到了这段代码的问题:
#include<stdlib.h>
#include<stdio.h>
struct quadtree
{
char colour;
int x_coordinate;
int y_coordinate;
int size;
struct quadtree *NW, *NE, *SE, *SW, *p;
};
static struct quadtree *p = NULL;
int size;
int i;
int pixels;
int width;
int black_pixels;
void insert(struct quadtree **p , char colour , int size , int x_coordinate , int y_coordinate)
{
struct quadtree *new;
new = (struct quadtree *) malloc ( sizeof(struct quadtree) );
new->NW = new->NE = new->SE = new->SW = NULL;
new->colour = colour;
new->size = size;
new->x_coordinate = x_coordinate;
new->y_coordinate = y_coordinate;
*p = new;
/* printf("%c\n" , p->colour); */
printf("%c\n" , new->colour);
return;
}
void colour_test(int x[] , int y[] , int size , int x_coordinate , int y_coordinate , struct quadtree *p)
{
pixels = 0;
for (i = 0 ; i < black_pixels ; i++)
if (x[i] >= x_coordinate && x[i] < (size + x_coordinate) && y[i] <= y_coordinate && y[i] > (y_coordinate - size))
pixels++;
if (pixels == 0)
{
insert(&p , 'W' , size , x_coordinate , y_coordinate);
/* printf("Node has coordinates (%d,%d) and a size of %d\n" , x_coordinate , y_coordinate , size); */
}
else if (pixels == size*size)
{
insert(&p , 'B' , size , x_coordinate , y_coordinate);
/* printf("Node has coordinates (%d,%d) and a size of %d\n" , x_coordinate , y_coordinate , size); */
}
else
{
insert(&p , 'G' , size , x_coordinate , y_coordinate);
/* printf("Node has coordinates (%d,%d) and a size of %d\n" , x_coordinate , y_coordinate , size); */
colour_test(x , y , size/2 , x_coordinate , (y_coordinate - (size/2)) , p->NW);
colour_test(x , y , size/2 , (x_coordinate + (size/2)) , (y_coordinate - (size/2)) , p->NE);
colour_test(x , y , size/2 , (x_coordinate + (size/2)) , y_coordinate , p->SE);
colour_test(x , y , size/2 , x_coordinate , y_coordinate , p->SW);
}
}
int main()
{
scanf("%d" , &width);
scanf("%d" , &black_pixels);
int x[black_pixels];
int y[black_pixels];
for (i = 0 ; i < black_pixels ; i++)
scanf("%d%*[ ]%d" , &x[i] , &y[i]);
/*
printf("Image width = %d\n" , width );
printf("Total black pixels = %d\n" , black_pixels);
for (i = 0 ; i < black_pixels ; i++)
printf("%d %d\n" , x[i] , y[i]);
*/
size = width;
colour_test(x , y , size , width - size , (width - 1) , p);
return 0;
}
它几乎按预期工作,在相同颜色的象限中处理图像。但是我在树中创建节点时遇到了问题。我正在尝试创建一个指向new的指针,然后用数据加载该新节点,然后将新节点加入到它的父节点。
一旦完成,我尝试打印出节点,但收到错误消息
请求非结构或联合的成员'color'
但是当我删除该行时,我能够在新节点中打印数据。如何确保节点实际加入树?我是否需要创建结构变体来执行此操作:我有一段代码用于二叉树,我一直在努力使其适应。
答案 0 :(得分:3)
class matrix
{
public:
matrix();
matrix(int row, int column);
~matrix();
private:
const int DEFAULT_SIZE;
int size_row, size_column;
double *entry;
};
// main function
int
main()
{
//make a matrix of default size
matrix A; /* no error */
delete A;
//make 5 matrices of default size
matrix *B = new matrix [5]; /* no error */
delete [] B;
//make a matrix of size 15x15
matrix C(15, 15); /* no error */
delete C;
//make 5 matrices of size 15x15
matrix *D = new matrix(15, 15) [5]; /* compile error !! */
return 0;
}
//Define functions
matrix::matrix() : DEFAULT_SIZE(10)
{
size_row = DEFAULT_SIZE;
size_column = DEFAULT_SIZE;
entry = new double [size_row*size_column];
}
matrix::matrix(int row, int column) : DEFAULT_SIZE(10)
{
size_row = row;
size_column = column;
entry = new double [size_row*size_column];
}
matrix::~matrix()
{
delete [] entry;
}
在第一行声明为指向指针,但在尝试在下面的行中打印时,它将它用作指针。
p
您需要取消引用struct quadtree **p
printf("%c\n" , p->colour);
才能将其用作指针并提取p
此外,您可能希望查看添加colour
函数,该函数可以遍历您的树并打印每个节点。这可能有助于调试和可视化您的树。
答案 1 :(得分:3)
这是因为您的代码中有一个双指针,为了使该行有效,您必须取消引用该指针:printf("%c\n" , p->colour);
即,例如:
printf("%c\n" , (*p)->colour);
另请注意,您有一个名为p
的全局静态变量:static struct quadtree *p = NULL;
。您可以更改全局变量的名称以避免歧义。