我正在玩C ++和Lua。我想要实现的是C ++调用Lua函数,传递2个参数并检索1个结果。该函数调用C ++函数,该函数返回添加2个参数(整数)的结果。但结果总是得到0。
Lua脚本:
function f (x, y)
return AddC(x, y)
end
C ++代码:
#include "C:\Program Files (x86)\lua\5.3\include\lua.hpp"
#include <iostream>
class LuaState {
public:
LuaState() : L(luaL_newstate()) {}
~LuaState() { lua_close(L); }
inline operator lua_State*() { return L; }
private:
lua_State* L;
};
int Addition(lua_State* L) {
int amount = lua_gettop(L);
std::cerr << "number of arguments: " << amount << std::endl;
int first_number = lua_tointeger(L, 1);
int second_number = lua_tointeger(L, 2);
int result = first_number + second_number;
std::cerr << "Addition: " << first_number << " + " << second_number << " = " << result << std::endl;
return result;
}
void InitializeLua(lua_State* L) {
luaL_openlibs(L);
luaopen_io(L);
luaopen_base(L);
luaopen_math(L);
lua_register(L, "AddC", Addition);
}
int main(int argc, char* argv[])
{
int first_number {0};
int second_number {0};
int result {0};
LuaState L;
InitializeLua(L);
std::cout << "First number: ";
std::cin >> first_number;
std::cout << "Second number: ";
std::cin >> second_number;
int status = luaL_loadfile(L, "script.lua");
luaL_dofile(L, "script.lua");
lua_getglobal(L, "f");
lua_pushnumber(L, first_number);
lua_pushnumber(L, second_number);
lua_pcall(L, 2, 1, 0);
result = lua_tointeger(L, -1);
std::cout << first_number << " + " << second_number << " = " << result << std::endl;
lua_pop(L, 1);
return 0;
}
为了尽可能缩短,我删除了此代码段中的错误检查。
我使用这两个网站/教程作为参考:
https://csl.name/post/lua-and-cpp/
http://cc.byexamples.com/2008/07/15/calling-lua-function-from-c/
答案 0 :(得分:2)
您应该将结果推送到堆栈。 C中的返回值表示实际返回的值。
int Addition(lua_State* L) {
// ...
lua_pushnumber(L, result);
return 1;
}