我不知道为什么我一直收到此错误消息。你能看看我的代码并告诉我我做错了什么吗?我出于某种原因在arrowLeft上出错了。
由于未捕获的异常'NSInvalidArgumentException'而终止应用程序,原因:'尝试添加已经有父名称的SKNode:名称:'(null)'纹理:[
class GameScene: SKScene, SKPhysicsContactDelegate {
let arrowLeft = SKSpriteNode(imageNamed: "leftarrow")
let arrowRight = SKSpriteNode(imageNamed: "rightarrow")
func moveArrowInstructions() {
arrowLeft.position = CGPointMake(self.size.width / 4.0, self.size.height / 2)
arrowLeft.zPosition = 20
arrowRight.position = CGPointMake(self.size.width / 1.3, self.size.height / 2)
arrowRight.zPosition = 20
arrowLeft.setScale(0.4)
arrowRight.setScale(0.4)
arrowRight.alpha = 0
arrowLeft.alpha = 0
let moveArrowToRight = SKAction.moveByX(150 + arrowRight.size.width, y: 0, duration: 2.5)
let moveArrowToLeft = SKAction.moveByX(-150 - arrowLeft.size.width, y: 0, duration: 2.5)
let fadeInArrows = SKAction.fadeInWithDuration(1.0)
let fadeOutArrows = SKAction.fadeOutWithDuration(1.0)
let sequenceLeftArrow = SKAction.sequence([fadeInArrows, moveArrowToLeft, fadeOutArrows])
let moveLeftArrowRepeat = SKAction.repeatActionForever(sequenceLeftArrow)
let sequenceRightArrow = SKAction.sequence([fadeInArrows, moveArrowToRight, fadeOutArrows])
let moveRightArrowRepeat = SKAction.repeatActionForever(sequenceRightArrow)
arrowLeft.runAction(moveLeftArrowRepeat)
arrowRight.runAction(moveRightArrowRepeat)
addChild(arrowLeft)
addChild(arrowRight)
}
override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent) {
func moveArrows() {
let generateArrows = SKAction.sequence([
SKAction.runBlock(self.moveArrowInstructions),
SKAction.waitForDuration(3.5)])
let endlessAction = SKAction.repeatActionForever(generateArrows)
runAction(endlessAction)
}
var touch: UITouch = touches.first as! UITouch
var location = touch.locationInNode(self)
var node = self.nodeAtPoint(location)
if(node.name == "startgame") {
arrowRight.removeFromParent()
arrowLeft.removeFromParent()
}
答案 0 :(得分:2)
您正尝试多次向场景添加相同的节点。
快速修复可能是检查节点是否已添加到场景中。像这样:
if arrowLeft.parent == nil && arrowRight.parent == nil{
addChild(arrowLeft)
addChild(arrowRight)
}
答案 1 :(得分:1)
每次触摸都会不断向父母添加相同的孩子
的addChild(arrowLeft) 的addChild(arrowRight)
设置场景时需要在某个区域