所以我有一个Q::Painter
画了一些圆圈。在Windows上,它完美地描绘了圆圈,但在iOS上它是像素化的:
这是非像素化图像:
如果有人可以帮我解决这个问题,我会非常感激的。代码完全相同,但iOS渲染不好......
这是我的代码:
void CQtPercentCircleWidget::paintEvent(QPaintEvent *pe)
{
int circleX = parentWidget()->width()/2 - m_iCircleWidth/2;
int circleY = m_iPenWidth;
QRectF normalCircle(circleX, circleY, m_iCircleWidth, m_iCircleHeight);
QPainter painter(this);
painter.setRenderHints((QPainter::Antialiasing,QPainter::HighQualityAntialiasing), QPainter::SmoothPixmapTransform);
painter.setPen(m_qpenNormalColor);
painter.drawEllipse(normalCircle);
QRectF activeCircle(circleX, circleY, m_iCircleWidth, m_iCircleHeight);
int startAngle = 90 * 16;
double dProgress = (double)m_iProgressPercent;
int currentAngle = (dProgress / 100) * (360 * 16);
painter.setPen(m_qpenCurrectPenColor);
painter.drawArc(activeCircle, startAngle, currentAngle);
}
答案 0 :(得分:0)
您使用setRenderHints()
错误。将其更改为:
painter.setRenderHints(QPainter::Antialiasing | QPainter::HighQualityAntialiasing | QPainter::SmoothPixmapTransform);