我有"简单"在屏幕上绘制一个具有透明度的位图的目标。这一点并不那么难:
#include <windows.h>
#include "BBKG.h"
HINSTANCE hInst;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
static int wH = 156;
static int wW = 166;
HBITMAP CreateBitmapMask(HBITMAP hbmColour, COLORREF crTransparent)
{
HDC mem0, mem1;
HBITMAP hbmMask;
BITMAP bm;
GetObject(hbmColour, sizeof(BITMAP), &bm);
hbmMask = CreateBitmap(bm.bmWidth, bm.bmHeight, 1, 1, NULL);
mem0 = CreateCompatibleDC(0);
mem1 = CreateCompatibleDC(0);
SelectObject(mem0, hbmColour);
SelectObject(mem1, hbmMask);
SetBkColor(mem0, crTransparent);
BitBlt(mem1, 0, 0, bm.bmWidth, bm.bmHeight, mem0, 0, 0, SRCCOPY);
BitBlt(mem0, 0, 0, bm.bmWidth, bm.bmHeight, mem1, 0, 0, SRCINVERT);
DeleteDC(mem0);
DeleteDC(mem1);
return hbmMask;
}
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
{
hInst = hInstance;
MSG msg;
HWND hwnd;
WNDCLASSW wc;
wc.style = 0;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.lpszClassName = L"nope";
wc.hInstance = hInst;
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
RegisterClassW(&wc);
hwnd = CreateWindowW(wc.lpszClassName, L"",
WS_VISIBLE | WS_POPUP| WS_EX_TRANSPARENT,
100, 100, wW, wH, NULL, NULL, hInst, NULL);
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0)) {
//Workaround for focusables stealing my Esc key
if (msg.message == WM_KEYDOWN){
if (msg.wParam == VK_ESCAPE) {
SendMessage(hwnd, WM_CLOSE, 0, 0);
}
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int)msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
static int px;
static int py;
static HBITMAP bhbm;
static RECT nRect = { 0, 0, wW, wH };
switch (msg)
{
case WM_CREATE:
{
HWND bb = CreateWindowW(L"STATIC", L"",
WS_VISIBLE | WS_CHILD ,
0, 0, wW, wH,
hwnd, (HMENU)11, hInst, NULL);
//SetTimer(hwnd, 1, 80, NULL);
return 0;
}
case WM_PAINT: {
//Vars
RECT wRect;
if (GetUpdateRect(hwnd, &wRect, FALSE) == 0) {
return 0; //Nothing to paint
}
PAINTSTRUCT gps;
PAINTSTRUCT ps;
BeginPaint(hwnd, &gps);
HWND bb = GetDlgItem(hwnd, 11);
HDC bbhdc = BeginPaint(bb, &ps);
HDC mdc = CreateCompatibleDC(bbhdc);
//Load Image
BITMAP pBM;
HBITMAP pHBM = (HBITMAP)LoadImage(NULL, L"twi00.bmp", 0, 0, 0, LR_LOADFROMFILE);
HBITMAP pMBM = CreateBitmapMask((HBITMAP)pHBM, 0x00000000);
GetObject(pHBM, sizeof(pBM), &pBM);
//Paint
HBITMAP oldBM = (HBITMAP)SelectObject(mdc, pMBM);
BitBlt(bbhdc, 0, 0, pBM.bmWidth, pBM.bmHeight, mdc, 0, 0, SRCAND);
SelectObject(mdc, pHBM);
BitBlt(bbhdc, 0, 0, pBM.bmWidth, pBM.bmHeight, mdc, 0, 0, SRCPAINT);
//Cleanup
SelectObject(mdc, oldBM);
DeleteObject(pHBM);
DeleteObject(pMBM);
DeleteDC(mdc);
EndPaint(bb, &ps);
EndPaint(hwnd, &gps);
return 1;
}
case WM_ERASEBKGND: {
return 0;
}
case WM_DESTROY:
{
DeleteObject(bhbm);
PostQuitMessage(0);
return 0;
}
case WM_LBUTTONDOWN:
SetCapture(hwnd);
px = LOWORD(lParam);
py = HIWORD(lParam);
return 1;
case WM_LBUTTONUP:
{
ReleaseCapture();
return 1;
}
case WM_MOUSEMOVE:
{
if (GetCapture() == hwnd)
{
RECT rcWindow;
GetWindowRect(hwnd, &rcWindow);
SetWindowPos(hwnd, NULL, rcWindow.left + LOWORD(lParam) - px, rcWindow.top + HIWORD(lParam) - py, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
}
break;
}
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
使用任何带有黑色边框的通用bmp都可以,我使用了这个:
现在的问题是,如何在移动窗口(单击/拖动)背景更新时进行设置?我希望有一些东西,比如把位图放到一个透明的窗口中,以便它叠加在事物的顶部,但它似乎只是抓住它背后的像素。
如果可能,我试图在没有GDI +或其他库的情况下尝试这样做。
答案 0 :(得分:3)
CreateWindow()
不接受扩展窗口样式,例如WS_EX_TRANSPARENT
(这就是其名称中包含EX
的原因)。您必须改为使用CreateWindowEx()
:
hwnd = CreateWindowExW(WS_EX_TRANSPARENT,
wc.lpszClassName, L"",
WS_VISIBLE | WS_POPUP,
100, 100, wW, wH, NULL, NULL, hInst, NULL);
更好的选择是使用WS_EX_LAYERED
扩展样式创建layered window(另请参阅this)。然后,您可以使用UpdateLayeredWindow()
函数为窗口提供位图和透明颜色(您也可以指定alpha)。让窗口管理为您透明地绘制位图的所有艰苦工作。
您的WndProc()
也可以回复WM_NCHITTEST
消息,告诉操作系统应该将窗口上的所有点击视为用户点击窗口的标题栏。让窗口为您处理鼠标跟踪和自动定位。
尝试更像这样的事情:
#include <windows.h>
HINSTANCE hInst;
static int wH = 156;
static int wW = 166;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
{
hInst = hInstance;
WNDCLASSW wc = {0};
wc.lpszClassName = L"nope";
wc.hInstance = hInst;
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
RegisterClassW(&wc);
HWND hwnd = CreateWindowEx(WS_EX_LAYERED,
wc.lpszClassName, L"",
WS_POPUP, 100, 100, wW, wH, NULL, NULL,
hInst, NULL);
HBITMAP hBmp = (HBITMAP) LoadImage(NULL, L"twi00.bmp", 0, 0, 0, LR_LOADFROMFILE);
HDC hdcScreen = GetDC(0);
HDC hdcBmp = CreateCompatibleDC(hdcScreen);
HBITMAP oldBM = (HBITMAP) SelectObject(hdcBmp, hBmp);
POINT pt = {0};
UpdateLayeredWindow(hwnd,
hdcScreen,
NULL, NULL,
hdcBmp, &pt,
RGB(0, 0, 0), // black
NULL, ULW_COLORKEY
);
SelectObject(hdcBmp, oldBM);
DeleteDC(hdcBmp);
ReleaseDC(0, hdcScreen);
DeleteObject(hBmp);
ShowWindow(hwnd, nCmdShow);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0) > 0) {
//Workaround for focusables stealing my Esc key
if ((msg.message == WM_KEYDOWN) && (msg.wParam == VK_ESCAPE) {
SendMessage(hwnd, WM_CLOSE, 0, 0);
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
case WM_NCHITTEST:
{
return HTCAPTION;
}
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}