我想在面板左上方绘制图形(形状)。将根据所选形状和轨迹栏给出的值绘制形状。轨道条值不是特定的,即不是像素或毫米,所以基本上当轨道条数量增加时,形状应该变大。
这是我的主要代码。其他类如Circle,Square和Triangle也存在。
public partial class drawShape : Form
{
Graphics drawArea;
public decimal area;
double myBoundary = 0;
double myArea = 0;
public double length = 100;
public drawShape()
{
InitializeComponent();
drawArea = pnlDrawArea.CreateGraphics();
}
public void updateShape()
{
if(rbCircle.Checked)
{
drawCircle();
}
if(rbSquare.Checked)
{
drawSquare();
}
if(rbTriangle.Checked)
{
drawTriangle();
}
if(rb2DecimalPlaces.Checked)
{
lblBoundaryLength.Text = myBoundary.ToString("#,0.00");
lblAreaResult.Text = myArea.ToString("#,0.00");
}
if(rb3DecimalPlaces.Checked)
{
lblBoundaryLength.Text = myBoundary.ToString("#,0.000");
lblAreaResult.Text = myArea.ToString("#,0.000");
}
if(rb4DecimalPlaces.Checked)
{
lblBoundaryLength.Text = myBoundary.ToString("#,0.0000");
lblAreaResult.Text = myArea.ToString("#,0.0000");
}
}
public void drawCircle()
{
Circle myCircle = new Circle(length);
myArea = myCircle.GetArea(length);
myBoundary = myCircle.GetCircumference();
lblAreaResult.Text = myArea.ToString();
lblBoundaryLength.Text = myBoundary.ToString();
}
public void drawSquare()
{
Square mySquare = new Square(length);
myArea = mySquare.GetArea();
myBoundary = mySquare.GetBoundLength(length);
lblAreaResult.Text = myArea.ToString();
lblBoundaryLength.Text = myBoundary.ToString();
}
public void drawTriangle()
{
Triangle myTriangle = new Triangle(length);
myArea = myTriangle.GetArea();
myBoundary = myTriangle.GetBoundLength();
lblAreaResult.Text = myArea.ToString();
lblBoundaryLength.Text = myBoundary.ToString();
}
答案 0 :(得分:3)
您应该使用Panel
Paint
这样的事件:
private void pnlDrawArea_Paint(object sender, PaintEventArgs e)
{
int offset = 20;
Rectangle bounding = new Rectangle(offset, offset,
(int)myBoundary.Value, (int)myBoundary.Value);
if (rbSquare.Checked)
{
e.Graphics.DrawRectangle(Pens.Red, bounding);
}
else if (rbCircle.Checked)
{
e.Graphics.DrawEllipse(Pens.Red, bounding);
}
// else if...
}
并在updateShape
中通过编码简单地调用Paint
事件:pnlDrawArea.Invalidate();
对于三角形,你将
DrawLines
方法和Points
不要忘记挂钩Paint
事件!!