我写了一个播放多轨音频文件的Android应用程序,它完全在模拟器中运行。在设备上,它会播放几秒钟,然后开始每隔几秒跳过并弹出一次。如果我在应用程序的死空间中连续点击屏幕,则不会发生跳过,然后在屏幕点击停止后大约5秒再次跳过。我认为这与线程优先级有关,但是我在播放循环中记录线程优先级并且它永远不会改变。
我希望有人可以告诉我:
以下是播放器代码的执行方式:
private class DecodeOperation extends AsyncTask<Void, Void, Void> {
@Override
protected Void doInBackground(Void... values) {
AudioTrackPlayer.this.decodeLoop();
return null;
}
@Override
protected void onPreExecute() {
}
@Override
protected void onProgressUpdate(Void... values) {
}
}
以下是相关的播放器代码:
private void decodeLoop()
{
ByteBuffer[] codecInputBuffers;
ByteBuffer[] codecOutputBuffers;
// extractor gets information about the stream
extractor = new MediaExtractor();
try {
extractor.setDataSource(this.mUrlString);
} catch (Exception e) {
mDelegateHandler.onRadioPlayerError(AudioTrackPlayer.this);
return;
}
MediaFormat format = extractor.getTrackFormat(0);
String mime = format.getString(MediaFormat.KEY_MIME);
// the actual decoder
codec = MediaCodec.createDecoderByType(mime);
codec.configure(format, null /* surface */, null /* crypto */, 0 /* flags */);
codec.start();
codecInputBuffers = codec.getInputBuffers();
codecOutputBuffers = codec.getOutputBuffers();
// get the sample rate to configure AudioTrack
int sampleRate = format.getInteger(MediaFormat.KEY_SAMPLE_RATE);
Log.i(LOG_TAG,"mime "+mime);
Log.i(LOG_TAG,"sampleRate "+sampleRate);
// create our AudioTrack instance
audioTrack = new AudioTrack(
AudioManager.STREAM_MUSIC,
sampleRate,
AudioFormat.CHANNEL_OUT_5POINT1,
AudioFormat.ENCODING_PCM_16BIT,
AudioTrack.getMinBufferSize (
sampleRate,
AudioFormat.CHANNEL_OUT_5POINT1,
AudioFormat.ENCODING_PCM_16BIT
),
AudioTrack.MODE_STREAM
);
// start playing, we will feed you later
audioTrack.play();
extractor.selectTrack(0);
// start decoding
final long kTimeOutUs = 10000;
MediaCodec.BufferInfo info = new MediaCodec.BufferInfo();
boolean sawInputEOS = false;
boolean sawOutputEOS = false;
int noOutputCounter = 0;
int noOutputCounterLimit = 50;
while (!sawOutputEOS && noOutputCounter < noOutputCounterLimit && !doStop) {
//Log.i(LOG_TAG, "loop ");
noOutputCounter++;
if (!sawInputEOS) {
inputBufIndex = codec.dequeueInputBuffer(kTimeOutUs);
bufIndexCheck++;
// Log.d(LOG_TAG, " bufIndexCheck " + bufIndexCheck);
if (inputBufIndex >= 0) {
ByteBuffer dstBuf = codecInputBuffers[inputBufIndex];
int sampleSize =
extractor.readSampleData(dstBuf, 0 /* offset */);
//Log.d(LOG_TAG, "SampleLength = " + String.valueOf(sampleSize));
long presentationTimeUs = 0;
if (sampleSize < 0) {
Log.d(LOG_TAG, "saw input EOS.");
sawInputEOS = true;
sampleSize = 0;
} else {
presentationTimeUs = extractor.getSampleTime();
}
// can throw illegal state exception (???)
codec.queueInputBuffer(
inputBufIndex,
0 /* offset */,
sampleSize,
presentationTimeUs,
sawInputEOS ? MediaCodec.BUFFER_FLAG_END_OF_STREAM : 0);
if (!sawInputEOS) {
extractor.advance();
}
}
else
{
Log.e(LOG_TAG, "inputBufIndex " +inputBufIndex);
}
}
int res = codec.dequeueOutputBuffer(info, kTimeOutUs);
if (res >= 0) {
//Log.d(LOG_TAG, "got frame, size " + info.size + "/" + info.presentationTimeUs);
if (info.size > 0) {
noOutputCounter = 0;
}
int outputBufIndex = res;
ByteBuffer buf = codecOutputBuffers[outputBufIndex];
final byte[] chunk = new byte[info.size];
buf.get(chunk);
buf.clear();
audioTrack.write(chunk,0,chunk.length);
if(this.mState != State.Playing)
{
mDelegateHandler.onRadioPlayerPlaybackStarted(AudioTrackPlayer.this);
}
this.mState = State.Playing;
}
codec.releaseOutputBuffer(outputBufIndex, false /* render */);
if ((info.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
Log.d(LOG_TAG, "saw output EOS.");
sawOutputEOS = true;
}
} else if (res == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) {
codecOutputBuffers = codec.getOutputBuffers();
Log.d(LOG_TAG, "output buffers have changed.");
} else if (res == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
MediaFormat oformat = codec.getOutputFormat();
Log.d(LOG_TAG, "output format has changed to " + oformat);
} else {
Log.d(LOG_TAG, "dequeueOutputBuffer returned " + res);
}
}
Log.d(LOG_TAG, "stopping...");
relaxResources(true);
this.mState = State.Stopped;
doStop = true;
// attempt reconnect
if(sawOutputEOS)
{
try {
AudioTrackPlayer.this.play();
return;
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
if(noOutputCounter >= noOutputCounterLimit)
{
mDelegateHandler.onRadioPlayerError(AudioTrackPlayer.this);
}
else
{
mDelegateHandler.onRadioPlayerStopped(AudioTrackPlayer.this);
}
}
答案 0 :(得分:0)
您是否在应用程序运行时监控CPU频率? CPU调控器可能在触摸时缩放CPU并在计时器上缩小。将后台主题的优先级提高到THREAD_PRIORITY_DEFAULT可能会解决问题,AsyncTask
的默认优先级非常低,不适合音频。
您还可以将AudioTrack缓冲区的大小增加到getMinBufferSize
返回的值的某个倍数,该方法仅返回Class运行的最小缓冲区,但不保证流畅播放。