我试图创建一个简单的手电筒应用程序,以学习Android开发。我试图得到它,以便当你点击光ImageView对象时,它会改变图像。但是现在它在调试器到达light.setImageResource()时崩溃了。
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.ImageView;
public class flash extends ActionBarActivity {
public Boolean on = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_flash);
ImageView light = (ImageView) findViewById(R.id.light);
light.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
ImageView light = (ImageView) findViewById(R.id.light);
if(on){
light.setImageResource(R.drawable.flash_off);
on = false;
}else{
light.setImageResource(R.drawable.flash_on);
on = true;
}
}
});
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_flash, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
它抛出的错误是
--------- beginning of crash
01-18 14:05:27.675 1953-1953/com.peterchappy.openflash E/AndroidRuntime﹕ FATAL EXCEPTION: main
Process: com.peterchappy.openflash, PID: 1953
java.lang.OutOfMemoryError: Failed to allocate a 51840012 byte allocation with 4194304 free bytes and 13MB until OOM
答案 0 :(得分:2)
CRASH:
正如您的stacktrace所说:“java.lang。 OutOfMemoryError:无法分配51840012字节分配4194304空闲字节和13MB直到OOM” - 您尝试在视图上显示一个巨大的位图。你的手机不喜欢它。
两种解决方案:
android:largeHeap="true"
中的Manifest
。它会增加您的堆大小并避免OutOfMemory错误,但您的应用程序可能会滞后。 TIPS:
您不需要第二行,您重新找到 ID的视图
尝试使用global
变量检索其ID,如下所示,并使用getResources()
方法获取您的drawable:
public class flash extends ActionBarActivity {
ImageView light; // init your variable
public Boolean on = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_flash);
// find its id with its global variable
light = (ImageView) findViewById(R.id.light);
light.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
if(on){
// get the resource drawable
light.setImageResource(
getResources().getDrawable(R.drawable.flash_off));
on = false;
}else{
light.setImageResource(
getResources().getDrawable(R.drawable.flash_on));
on = true;
}
}
});
}
...
}
答案 1 :(得分:0)
您不需要在处理程序
中声明变量light
public class flash extends ActionBarActivity {
public Boolean on = false;
ImageView light;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_flash);
light = (ImageView) findViewById(R.id.light);
light.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
if(on){
light.setImageResource(R.drawable.flash_off);
on = false;
}else{
light.setImageResource(R.drawable.flash_on);
on = true;
}
}
});
}