我尝试使用以下函数b64toBlob
将JPEG的base64字符串转换为在iOS 8上运行的Cordova /混合应用程序上的blob。
b64toBlob = function(b64, onsuccess, onerror) {
var img = new Image();
img.onerror = onerror;
img.onload = function onload() {
var canvas = document.createElement('canvas');
canvas.width = img.width;
canvas.height = img.height;
var ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
canvas.toBlob(onsuccess);
};
img.src = b64;
}
但是它出错了
Uncaught Error: TypeError: undefined is not a function (evaluating 'canvas.toBlob(onsuccess)')
当我们做的时候
var imageData = "data:image/jpeg;base64," + imageData
b64toBlob(imageData,
function(imageBlob) {
uploadBlob(imageBlob)
}, function(error) {
console.log(error)
});
如何解决此错误?
答案 0 :(得分:6)
试试这个功能。请注意dataURI
需要包含base64标头。 (例如:"data:image/jpeg;base64,"
)
function b64toBlob(dataURI) {
var byteString = atob(dataURI.split(',')[1]);
var ab = new ArrayBuffer(byteString.length);
var ia = new Uint8Array(ab);
for (var i = 0; i < byteString.length; i++) {
ia[i] = byteString.charCodeAt(i);
}
return new Blob([ab], { type: 'image/jpeg' });
}
用法:
...
var blob = b64toBlob(imageData);
var formData = new FormData();
formData.append("source", blob);
...
答案 1 :(得分:3)
fetch("data:image/jpeg;base64," + base64Data)
.then(res => res.blob())
.then(blob => {
console.log(blob);
var url = window.URL.createObjectURL(blob);
});
答案 2 :(得分:1)
我有同样的问题。对我来说,原因是base64字符串中有空格。
base64Str = base64Str.replace(/\s/g, '')
这解决了我的问题
答案 3 :(得分:1)
请尝试这种简单方式
fetch(base64)
.then(res => {
return res.blob();
})
.then(blob => {
console.log(blob);
});
答案 4 :(得分:0)
简而言之,您可以使用以下功能,但是如果您需要更多有关此功能的详细信息,可以阅读此帖子Create a blob from base64 data
const b64toBlob = (b64Data, contentType='', sliceSize=512) => {
const byteCharacters = atob(b64Data);
const byteArrays = [];
for (let offset = 0; offset < byteCharacters.length; offset += sliceSize) {
const slice = byteCharacters.slice(offset, offset + sliceSize);
const byteNumbers = new Array(slice.length);
for (let i = 0; i < slice.length; i++) {
byteNumbers[i] = slice.charCodeAt(i);
}
const byteArray = new Uint8Array(byteNumbers);
byteArrays.push(byteArray);
}
const blob = new Blob(byteArrays, {type: contentType});
return blob;
}