我试图在OpenCV中对输入图像执行方向估计。我使用sobel函数来获取图像的渐变,并使用另一个名为calculateOrientations
的函数(我在互联网上找到)来计算方向。
代码如下:
void computeGradient(cv::Mat inputImg)
{
// Gradient X
cv::Sobel(inputImg, grad_x, CV_16S, 1, 0, 5, 1, 0, cv::BORDER_DEFAULT);
cv::convertScaleAbs(grad_x, abs_grad_x);
// Gradient Y
cv::Sobel(inputImg, grad_y, CV_16S, 0, 1, 5, 1, 0, cv::BORDER_DEFAULT);
cv::convertScaleAbs(grad_y, abs_grad_y);
// convert from CV_8U to CV_32F
abs_grad_x.convertTo(abs_grad_x2, CV_32F, 1. / 255);
abs_grad_y.convertTo(abs_grad_y2, CV_32F, 1. / 255);
// calculate orientations
calculateOrientations(abs_grad_x2, abs_grad_y2);
}
void calculateOrientations(cv::Mat gradientX, cv::Mat gradientY)
{
// Create container element
orientation = cv::Mat(gradientX.rows, gradientX.cols, CV_32F);
// Calculate orientations of gradients --> in degrees
// Loop over all matrix values and calculate the accompagnied orientation
for (int i = 0; i < gradientX.rows; i++){
for (int j = 0; j < gradientX.cols; j++){
// Retrieve a single value
float valueX = gradientX.at<float>(i, j);
float valueY = gradientY.at<float>(i, j);
// Calculate the corresponding single direction, done by applying the arctangens function
float result = cv::fastAtan2(valueX, valueY);
// Store in orientation matrix element
orientation.at<float>(i, j) = result;
}
}
}
现在,我需要确定获得的方向是否正确。为此,我想在方向矩阵上为每个大小为5x5的块绘制箭头。有人可以建议我如何绘制箭头吗?谢谢。
答案 0 :(得分:2)
OpenCV区分方向的最简单方法是在线的起点或终点绘制小圆或方形。箭头afaik没有功能。如果你需要箭头,你必须写这个(这很简单,但也需要时间)。一旦我这样做了(不是openCV,但我希望你转换它):
double arrow_pos = 0.5; // 0.5 = at the center of line
double len = sqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1));
double co = (x2-x1)/len, si = (y2-y1)/len; // line coordinates are (x1,y1)-(x2,y2)
double const l = 15, sz = linewidth*2; // l - arrow length
double x0 = x2 - len*arrow_pos*co;
double y0 = y2 - len*arrow_pos*si;
double x = x2 - (l+len*arrow_pos)*co;
double y = y2 - (l+len*arrow_pos)*si;
TPoint tp[4] = {TPoint(x+sz*si, y-sz*co), TPoint(x0, y0), TPoint(x-sz*si, y+sz*co), TPoint(x+l*0.3*co, y+0.3*l*si)};
Polygon(tp, 3);
Canvas->Polyline(tp, 2);
更新:自OpenCV 2.4.10和3.0
以来添加了arrowedLine(...)函数