OpenMP函数并行调用

时间:2015-01-12 13:30:03

标签: c++ openmp

我正在寻找一种并行调用函数的方法。

例如,如果我有4个线程,我希望每个线程都以自己的线程id作为参数调用相同的函数。

由于该参数,没有线程可以处理相同的数据。

#pragma omp parallel
{
    for(int p = 0; p < numberOfThreads; p++)
    {
        if(p == omp_get_thread_num())
            parDF(p);
    }
}

线程0应该运行parDF(0)

线程1应运行parDF(1)

线程2应该运行parDF(2)

线程3应该运行parDF(3)

这一切应该同时完成......

这(显然)不起作用,但是进行并行函数调用的正确方法是什么?

编辑:实际代码(这可能是太多的信息.​​.....但它被要求......)

从调用parDF()的函数:

omp_set_num_threads(NUM_THREADS);
#pragma omp parallel
{

    numberOfThreads = omp_get_num_threads();
    //split nodeQueue
    #pragma omp master
    {
        splitNodeQueue(numberOfThreads);
    }
    int tid = omp_get_thread_num();

    //printf("Hello World from thread = %d\n", tid);
    #pragma omp parallel for private(tid)
    for(int i = 0; i < numberOfThreads; ++i)
    {
            parDF(tid, originalQueueSize, DFlevel);
    }
}

parDF功能:

bool Tree::parDF(int id, int originalQueueSize, int DFlevel)
{
double possibilities[20];
double sequence[3];
double workingSequence[3];
int nodesToExpand = originalQueueSize/omp_get_num_threads();
int tenthsTicks = nodesToExpand/10;
int numPossibilities = 0;
int percentage = 0;
list<double>::iterator i;
list<TreeNode*>::iterator n;

cout << "My ID is: "<< omp_get_thread_num() << endl;

        while(parNodeQueue[id].size() > 0 and parNodeQueue[id].back()->depth == DFlevel)
        {

            if(parNodeQueue[id].size()%tenthsTicks == 0)
            {
                cout << endl;
                cout << percentage*10 << "% done..." << endl;
                if(percentage == 10)
                {
                    percentage = 0;
                }
                percentage++;
            }

            //countStartPoints++;
            depthFirstQueue.push_back(parNodeQueue[id].back());
            numPossibilities = 0;

            for(i = parNodeQueue[id].back()->content.sortedPoints.begin(); i != parNodeQueue[id].back()->content.sortedPoints.end(); i++)
            {

                for(int j = 0; j < deltas; j++)
                {
                    if(parNodeQueue[id].back()->content.doesPointExist((*i) + delta[j]))
                    {
                        for(int k = 0; k <= numPossibilities; k++)
                        {
                            if(fabs((*i) + delta[j] - possibilities[k]) < 0.01)
                            {
                                goto pointAlreadyAdded;
                            }
                        }
                        possibilities[numPossibilities] = ((*i) + delta[j]);
                        numPossibilities++;
                        pointAlreadyAdded:
                        continue;
                    }
                }
            }

            // Out of the list of possible points. All combinations of 3 are added, building small subtrees in from the node.
            // If a subtree succesfully breaks the lower bound, true is returned.

            for(int i = 0; i < numPossibilities; i++)
            {
                for(int j = 0; j < numPossibilities; j++)
                {
                    for(int k = 0; k < numPossibilities; k++)
                    {
                        if( k != j and j != i and i != k)
                        {
                            sequence[0] = possibilities[i];
                            sequence[1] = possibilities[j];
                            sequence[2] = possibilities[k];
                            //countSeq++;
                            if(addSequence(sequence, id))
                            {
                                //successes++;
                                workingSequence[0] = sequence[0];
                                workingSequence[1] = sequence[1];
                                workingSequence[2] = sequence[2];
                                parNodeQueue[id].back()->workingSequence[0] = sequence[0];
                                parNodeQueue[id].back()->workingSequence[1] = sequence[1];
                                parNodeQueue[id].back()->workingSequence[2] = sequence[2];
                                parNodeQueue[id].back()->live = false;
                                succesfulNodes.push_back(parNodeQueue[id].back());
                                goto nextNode;
                            }
                            else
                            {
                                destroySubtree(parNodeQueue[id].back());
                            }
                        }
                    }
                }
            }
            nextNode:
            parNodeQueue[id].pop_back();
        }

3 个答案:

答案 0 :(得分:4)

这就是你想要的吗?

<强> Live On Coliru

#include <omp.h>
#include <cstdio>

int main()
{

    int nthreads, tid;

#pragma omp parallel private(tid)
    {

        tid = ::omp_get_thread_num();
        printf("Hello World from thread = %d\n", tid);

        /* Only master thread does this */
        if (tid == 0) {
            nthreads = ::omp_get_num_threads();
            printf("Number of threads = %d\n", nthreads);
        }

    } /* All threads join master thread and terminate */
}

输出:

Hello World from thread = 0
Number of threads = 8
Hello World from thread = 4
Hello World from thread = 3
Hello World from thread = 5
Hello World from thread = 2
Hello World from thread = 1
Hello World from thread = 6
Hello World from thread = 7

答案 1 :(得分:3)

有两种方法可以达到你想要的效果:

  1. 正是你描述它的方式:每个线程都用它自己的线程id启动函数:

    #pragma omp parallel
    {
        int threadId = omp_get_thread_num();
        parDF(threadId);
    }
    

    并行块启动与系统报告它支持的线程数一样多的线程,并且每个线程都执行该块。由于它们在threadId中不同,因此它们将处理不同的数据。要强制启动更多线程,可以在编译指示中添加numthreads(100)或其他内容。

  2. 执行所需操作的正确方法是使用并行块。

    #pragma omp parallel for
    for (int i=0; i < numThreads; ++i) {
        parDF(i);
    }
    

    这样,循环的每次迭代(i的值)都被分配给执行它的线程。因为有许多迭代将并行运行,因为有可用的线程。

  3. 方法1.不是很通用,并且效率低下,因为你必须拥有你想要的函数调用一样多的线程。方法2.是解决问题的规范(正确)方法。

答案 2 :(得分:3)

你应该这样做:

#pragma omp parallel private(tid)
{ 
    tid = omp_get_thread_num();
    parDF(tid);
}

我认为它很直接。