我想写一个简单的鞅系统来计算将会有多少钱?" my"在轮盘赌上旋转x后的帐户。该程序很简单,只是为了实验。到目前为止,我有这个,但是,我想补充一点,如果那个随机数a是例如两倍或更多......与d相同,我会加倍我的赌注。所以,如果... a = 2和a = 5我会打赌4而不是2,依此类推8,16,32 ..
from random import*
money = 100
bet = 2
d = [0, 2, 5, 8, 11, 14, 17, 20, 23, 26, 29, 32, 35]
for i in range(100):
a = randint(1, 36)
if a in d:
money -= bet
else:
money += bet
print("Your money",money,"€")
答案 0 :(得分:1)
保留repeat
变量,并使用它来查看您是否连续a in d
。
from random import randint # Bad practice to import *
money = 100
bet = 2
# Consider revising the below to sets, which are faster for membership tests
d = [0, 2, 5, 8, 11, 14, 17, 20, 23, 26, 29, 32, 35]
repeat = False
for _ in range(100): # You never use the loop variable, so denote that by naming it _
a = randint(1, 36) # btw, you have 0 in d but your randint starts from 1...
if a in d:
money -= bet
if repeat:
bet *= 2
repeat = True
else:
money += bet
repeat = False
print("Your money",money,"€")
当您输掉赌注时,您未指定下注值会发生什么变化。如果你连续赢了赌注,上面只会继续加注赌注。当你输了时,赌注值不会下降。
如果您想重置投注值,您只需将该数据存储在单独的变量original_bet
中,并在bet = original_bet
子句中使用else
重置。