在这段代码中,最好使用抽象类来代替接口,还是现在好呢?如果是这样,为什么?
/** contract for all flyable vehicles **/
interface iFlyable {
public function fly();
}
/* concrete implementations of iFlyable interface */
class JumboJet implements iFlyable {
public function fly() {
return "Flying 747!";
}
}
class FighterJet implements iFlyable {
public function fly() {
return "Flying an F22!";
}
}
class PrivateJet implements iFlyable {
public function fly() {
return "Flying a Lear Jet!";
}
}
/** contract for conrete Factory **/
/**
* "Define an interface for creating an object, but let the classes that implement the interface
* decide which class to instantiate. The Factory method lets a class defer instantiation to
* subclasses."
**/
interface iFlyableFactory {
public static function create( $flyableVehicle );
}
/** concrete factory **/
class JetFactory implements iFlyableFactory {
/* list of available products that this specific factory makes */
private static $products = array( 'JumboJet', 'FighterJet', 'PrivateJet' );
public static function create( $flyableVehicle ) {
if( in_array( $flyableVehicle, JetFactory::$products ) ) {
return new $flyableVehicle;
} else {
throw new Exception( 'Jet not found' );
}
}
}
$militaryJet = JetFactory::create( 'FighterJet' );
$privateJet = JetFactory::create( 'PrivateJet' );
$commercialJet = JetFactory::create( 'JumboJet' );
答案 0 :(得分:4)
界面更灵活。这种方式并不是所有苍蝇都被迫从同一个基类继承(php不支持多重继承)
所以
class bird extends animal implements flyable
class plane extends machine implements flyable
class cloud implements flyable
有时候不需要灵活性。
抽象类还可以提供函数定义,如果多个飞行类需要相同的fly()方法,这将减少代码重复
希望能帮助您理解您的选择