capture
是从CGImageRef
调用返回的CGWindowListCreateImage()
。当我尝试通过NSImage
将其直接转换为initWithCGImage:size:
时,它的大小会神秘地翻倍。如果我改为从NSBitmapImageRep
手动创建capture
,然后将其添加到空NSImage
,那么一切正常。
我的硬件设置是视网膜MBP +非视网膜外部显示器。捕获发生在非视网膜屏幕上。
NSLog(@"capture image size: %d %d", CGImageGetWidth(capture), CGImageGetHeight(capture));
NSLog(@"logical image size: %f %f", viewRect.size.width, viewRect.size.height);
NSBitmapImageRep *debugRep;
NSImage *image;
//
// Create NSImage directly
image = [[NSImage alloc] initWithCGImage:capture size:NSSizeFromCGSize(viewRect.size)];
debugRep = [[image representations] objectAtIndex:0];
NSLog(@"pixel size, NSImage direct: %d %d", debugRep.pixelsWide, debugRep.pixelsHigh);
//
// Create representation manually
NSBitmapImageRep *imageRep = [[NSBitmapImageRep alloc] initWithCGImage:capture];
image = [[NSImage alloc] initWithSize:NSSizeFromCGSize(viewRect.size)];
[image addRepresentation:imageRep];
[imageRep release];
debugRep = [[image representations] objectAtIndex:0];
NSLog(@"pixel size, NSImage + manual representation: %d %d", debugRep.pixelsWide, debugRep.pixelsHigh);
日志输出:
capture image size: 356 262
logical image size: 356.000000 262.000000
pixel size, NSImage direct: 712 524
pixel size, NSImage + manual representation: 356 262
这是预期的行为吗?
答案 0 :(得分:2)
initWithCGImage:size:
州的documentation:
除此之外,你不应该对图像做任何假设 绘制它相当于绘制
CGImage
。
最后,我继续直接使用NSBitmapImageRep
实例。