首先,对不起我的英语......
我有一个问题,我搜索过但我没有找到任何答案。
我在https://stackoverflow.com/questions/....
找到了答案代码此代码正常工作..
WebSocket服务和服务器:
// Self-hosted Server start at http://localhost:8080/hello
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.WebSockets;
using System.ServiceModel;
using System.ServiceModel.Activation;
using System.ServiceModel.Channels;
using System.ServiceModel.Description;
using System.Text;
using System.Threading.Tasks;
namespace WebSocketsServer
{
class Program
{
static void Main(string[] args)
{
Uri baseAddress = new Uri("http://localhost:8080/hello");
// Create the ServiceHost.
using(ServiceHost host = new ServiceHost(typeof(WebSocketsServer), baseAddress))
{
// Enable metadata publishing.
ServiceMetadataBehavior smb = new ServiceMetadataBehavior();
smb.HttpGetEnabled = true;
smb.MetadataExporter.PolicyVersion = PolicyVersion.Policy15;
host.Description.Behaviors.Add(smb);
CustomBinding binding = new CustomBinding();
binding.Elements.Add(new ByteStreamMessageEncodingBindingElement());
HttpTransportBindingElement transport = new HttpTransportBindingElement();
//transport.WebSocketSettings = new WebSocketTransportSettings();
transport.WebSocketSettings.TransportUsage = WebSocketTransportUsage.Always;
transport.WebSocketSettings.CreateNotificationOnConnection = true;
binding.Elements.Add(transport);
host.AddServiceEndpoint(typeof(IWebSocketsServer), binding, "");
host.Open();
Console.WriteLine("The service is ready at {0}", baseAddress);
Console.WriteLine("Press <Enter> to stop the service.");
Console.ReadLine();
// Close the ServiceHost.
host.Close();
}
}
}
[ServiceContract(CallbackContract = typeof(IProgressContext))]
public interface IWebSocketsServer
{
[OperationContract(IsOneWay = true, Action = "*")]
void SendMessageToServer(Message msg);
}
[ServiceContract]
interface IProgressContext
{
[OperationContract(IsOneWay = true, Action = "*")]
void ReportProgress(Message msg);
}
public class WebSocketsServer: IWebSocketsServer
{
public void SendMessageToServer(Message msg)
{
var callback = OperationContext.Current.GetCallbackChannel<IProgressContext>();
if(msg.IsEmpty || ((IChannel)callback).State != CommunicationState.Opened)
{
return;
}
byte[] body = msg.GetBody<byte[]>();
string msgTextFromClient = Encoding.UTF8.GetString(body);
string msgTextToClient = string.Format(
"Got message {0} at {1}",
msgTextFromClient,
DateTime.Now.ToLongTimeString());
callback.ReportProgress(CreateMessage(msgTextToClient));
}
private Message CreateMessage(string msgText)
{
Message msg = ByteStreamMessage.CreateMessage(
new ArraySegment<byte>(Encoding.UTF8.GetBytes(msgText)));
msg.Properties["WebSocketMessageProperty"] =
new WebSocketMessageProperty
{
MessageType = WebSocketMessageType.Text
};
return msg;
}
}
}
和客户端Html页面:
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>WebSocket Chat</title>
<script src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-2.1.1.js"></script>
<script type="text/javascript">
var ws;
$().ready(function ()
{
$("#btnConnect").click(function ()
{
$("#spanStatus").text("connecting");
ws = new WebSocket("ws://localhost:8080/hello");
ws.onopen = function ()
{
$("#spanStatus").text("connected");
};
ws.onmessage = function (evt)
{
$("#spanStatus").text(evt.data);
};
ws.onerror = function (evt)
{
$("#spanStatus").text(evt.message);
};
ws.onclose = function ()
{
$("#spanStatus").text("disconnected");
};
});
$("#btnSend").click(function ()
{
if (ws.readyState == WebSocket.OPEN)
{
var res = ws.send($("#textInput").val());
}
else
{
$("#spanStatus").text("Connection is closed");
}
});
$("#btnDisconnect").click(function ()
{
ws.close();
});
});
</script>
</head>
<body>
<input type="button" value="Connect" id="btnConnect" />
<input type="button" value="Disconnect" id="btnDisconnect" /><br />
<input type="text" id="textInput" />
<input type="button" value="Send" id="btnSend" /><br />
<span id="spanStatus">(display)</span>
</body>
</html>
这工作得很好!..但是...... :)
IWebSocketsServer有一个方法和Action =&#34; *&#34; OperationContract属性中的参数。
[ServiceContract(CallbackContract = typeof(IProgressContext))]
public interface IWebSocketsServer
{
[OperationContract(IsOneWay = true, Action = "*")]
void SendMessageToServer(Message msg);
}
当我删除Action =&#34; *&#34;参数。
但是我想添加像SendMessageToServer这样的新方法。
[ServiceContract(CallbackContract = typeof(IProgressContext))]
public interface IWebSocketsServer
{
[OperationContract(IsOneWay = true, Action = "*")]
void SendMessageToServer(Message msg);
[OperationContract(IsOneWay = true, Action = "*")]
void DifferentMethod(string msg);
}
但是当自托管服务器启动时,此代码抛出错误&#34;一个ServiceContract有一个操作,其行为为&#34; &#34;。 ServiceContract最多可以有一个操作=&#34; &#34;。&#34;
我尝试更改动作参数的值,如&#34;发送&#34;,&#34;测试&#34;。服务器启动没有问题。 但是客户没有连接到&#34; ws:// localhost:8080 / hello&#34; ...
我想调用像
这样的方法 ws = new WebSocket("ws://localhost:8080/Send");
ws = new WebSocket("ws://localhost:8080/Test");
我需要帮助。
答案 0 :(得分:1)
您不能拥有两个指向“*”的操作合约。这会产生您收到的错误消息。 看到: https://msdn.microsoft.com/en-us/library/system.servicemodel.operationcontractattribute.action(v=vs.110).aspx
如果您在这些端点上有服务,那么您指定的两个调用将为每个端点创建一个WebSocket连接。
ws = new WebSocket("ws://localhost:8080/Send");
ws = new WebSocket("ws://localhost:8080/Test");
我认为您需要的是WebSocket连接,然后使用ws.Send(message)向WebSocket服务器发送消息。如果您使用子协议来获取消息,则可以获得所需的灵活性。
希望能帮助您继续使用WebSockets。