从两个关节绘制椭圆(Point,或者更确切地说是X和Y坐标)

时间:2014-11-13 14:39:57

标签: c# kinect ellipse skeleton-code

我希望用椭圆而不是直线显示骨架。我有两个坐标为X和Y的点。 当我想绘制椭圆时,我需要

public abstract void DrawEllipse(
Brush brush,
Pen pen,
Point center,
double radiusX,
double radiusY

所以我尝试过这段代码但是有一些错误(不知道radiusY):

 double centerX = (jointPoints[jointType0].X + jointPoints[jointType1].X) / 2;
        double centerY = (jointPoints[jointType0].Y + jointPoints[jointType1].Y) / 2;
        double radiusX =Math.Sqrt( (Math.Pow((jointPoints[jointType1].X - jointPoints[jointType0].X), 2)) + (Math.Pow((jointPoints[jointType1].Y - jointPoints[jointType0].Y), 2)));
        drawingContext.DrawEllipse(null, drawPen, new Point(centerX, centerY), radiusX, radiusX/5);

任何人都可以帮助我吗?

enter image description here

private void DrawBone(IReadOnlyDictionary<JointType, Joint> joints, IDictionary<JointType, Point> jointPoints, JointType jointType0, JointType jointType1, DrawingContext drawingContext, Pen drawingPen,List<JointType> badJoint)
    {
        Joint joint0 = joints[jointType0];
        Joint joint1 = joints[jointType1];

        // If we can't find either of these joints, exit
        if (joint0.TrackingState == TrackingState.NotTracked ||
            joint1.TrackingState == TrackingState.NotTracked)
        {
            return;
        }



        // We assume all drawn bones are inferred unless BOTH joints are tracked
        Pen drawPen = this.inferredBonePen;

        if ((joint0.TrackingState == TrackingState.Tracked) && (joint1.TrackingState == TrackingState.Tracked))
        {
            drawPen = drawingPen;
        }
        //If a bone makes parts of an one bad angle respect reference angle
        if (badJoint.Contains(jointType0) && badJoint.Contains(jointType0))
            drawPen = new Pen(Brushes.Red, 6);
        drawingContext.DrawLine(drawPen, jointPoints[jointType0], jointPoints[jointType1]);

1 个答案:

答案 0 :(得分:0)

你不能(只是)使用DrawEllipse方法,因为它总是绘制水平或垂直的椭圆。

使用此代码实现轮换:https://stackoverflow.com/a/5298921/1974021并编写一个采用以下输入参数的方法:

  1. Focalpoint1
  2. FocalPoint2
  3. 半径
  4. 椭圆可以通过焦点和(组合)半径来描述。如果使用焦点,省略号将在关节处重叠,以在每个关节处创建圆形图案。这是关于你想要的吗? (如果你只想让它们碰到关节,那就更容易了)

    好吧,它实际上不是焦点,而是密切圈的中心。试试这个方法:

    private static void DrawEllipse(Pen pen, Graphics g, PointF pointA, PointF pointB, float radius)
    {
        var center = new PointF((pointA.X + pointB.X) / 2, (pointA.Y + pointB.Y) / 2);
        var distance = GetDistance(pointA, pointB);
    
        // The axis are calculated so that the center of the osculating circles are conincident with the points and has the given radius.
        var a = radius + distance / 2; // Semi-major axis
        var b = (float)Math.Sqrt(radius * a); // Semi-minor axis
    
    
        // Angle in degrees
        float angle = (float)(Math.Atan2(pointA.Y - pointB.Y, pointA.X - pointB.X) * 180 / Math.PI);
        using (Matrix rotate = new Matrix())
        {
            GraphicsContainer container = g.BeginContainer();
            rotate.RotateAt(angle, center);
            g.Transform = rotate;
            g.DrawEllipse(pen, center.X-a, center.Y-b, 2 * a, 2 * b);
            g.EndContainer(container);
        }
    }
    
    private static float GetDistance(PointF a, PointF b)
    {
        var dx = a.X - b.X;
        var dy = a.Y - b.Y;
        return (float)Math.Sqrt(dx * dx + dy * dy);
    }