我正在为学校项目制作一个打鼹鼠型游戏。到目前为止,我已经创建了一个基于2 setIntervals
运行的2个随机数生成器,它们在全局计时器之后停止,但我接下来的步骤是:
.onClick()
并在此实例中创建一个向score
变量添加数字的函数,使出现的元素消失。除了这些之外,还有什么我应该考虑的吗?
请记住,我是一个新手,对你的建议的任何解释都会很棒。
这是我到目前为止的代码:
var score;
var count;
var fastcount;
var counter;
var randGen;
var randCount;
var number1;
var blob = $("td");
$(document).ready(function() {
$('#start').fadeToggle(500);
$('#start a').click(function(e) {
e.preventDefault();
startGame($(this));
});
});
/* Start Button Toggle */
function startGame(whichNav) {
score = 0;
count = 10;
fastCount = count * 2;
counter = setInterval(timer, 1000);
fastCounter = setInterval(fasterTimer, 500);
randCount1 = setInterval(randGen1, 1000);
randCount2 = setInterval(randGen2, 500);
var startbutton = $(whichNav.attr("href"));
$('#start').fadeToggle(250);
$('#timer').html(count);
$('#score').html(score);
}
/* Game Mechanics */
/* Timer */
function timer() {
number1 = randGen1;
$('#number1').html(number1); //take out later
if (count == 0) {
clearInterval(counter);
return;
}
count = count - 1;
$('#timer').html(count);
if (count == 0) {
$('#start').fadeToggle(250);
number1 = 0;
number2 = 0;
};
}
function fasterTimer() {
number2 = randGen2;
$('#number2').html(number2); //take out later
if (fastCount == 0) {
clearInterval(fastCounter);
return;
}
fastCount = fastCount - 1;
}
/* Number Generator */
function randGen1() {
return parseInt(Math.floor(Math.random() * 8) + 1);
}
function randGen2() {
return parseInt(Math.floor(Math.random() * 8) + 1);
}
/* Pop Up */
if (number1 = blob) {
$("td .blob").show();
}

body {
font-family: 'Montserrat', sans-serif;
font-size: 24px;
font-weight: 700;
color: #FFF;
background: #000;
}
#wrapper {
width: 1024px;
height: 768px;
}
#start {
position: absolute;
display: inline;
display: none;
text-align: center;
width: 100%;
height: 100%;
background-color: rgba(255, 255, 255, 0.1);
}
#start a {
background-color: rgba(255, 255, 255, 0.3);
color: #FFF;
padding: 10px 20px 10px 20px;
position: fixed;
top: 45%;
left: 45%;
text-decoration: none;
}
#gameboard {
text-align: center;
width: 100%;
height: 50%;
}
#gameboard tr {
width: 100%;
}
.blob {
display: none;
}
#scoreboard {
width: 100%;
height: 10%;
}

<!doctype html>
<html>
<head>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<link href='http://fonts.googleapis.com/css?family=Fredoka+One|Montserrat:400,700' rel='stylesheet' type='text/css'>
</head>
<body>
<div id="wrapper">
<div id="start"><a href="#start">Start</a>
</div>
<table id="gameboard">
<tr id="10">
<td id="1">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
<td id="2">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
<td id="3">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
</tr>
<tr id="20">
<td id="4">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
<td id="5">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
<td id="6">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
</tr>
<tr id="30">
<td id="7">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
<td id="8">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
<td id="9">
<img class="blob" alt="tapme" src="img/snorlax.png">
</td>
</tr>
</table>
<div id="scoreboard">
<div>Score: <span id="score"></span>
</div>
<div>Time: <span id="timer"></span>
</div>
<div>[DEV] Random Number 1: <span id="number1"></span>
</div>
<div>[DEV] Random Number 2: <span id="number2"></span>
</div>
</div>
</div>
</body>
&#13;