我在网上看,但我找不到明确的答案.. 在您看来,将这些功能设为静态的最佳方法是什么?
CGRect ScreenRect = [[UIScreen mainScreen] bounds];
CGFloat screenwidth = screenRect.size.width;
CGFloat screenHeight = 64;
我需要在我的UIView类中多次调用它们,并且无法弄清楚如何以干净优雅的方式实现它?
示例实际代码
-(id)initializeNetworkDetect:(NSString *)detectMessage {
CGRect screenRect = [[UIScreen mainScreen] bounds];
CGFloat screenWidth = screenRect.size.width;
CGFloat screenHeight = 64;
networkView = [self initWithFrame:CGRectMake(0, -220, screenWidth, screenHeight)];
if (networkView) {
networkView.backgroundColor = BCKNETWORKVIEW;
labelNetwork = [[UILabel alloc] init];
[labelNetwork setFrame:CGRectMake(0, 4, 320, 30)];
[labelNetwork setFont:[UIFont boldSystemFontOfSize:11]];
[labelNetwork setBackgroundColor : [UIColor clearColor]];
[labelNetwork setTextColor: [UIColor whiteColor]];
[labelNetwork setAdjustsFontSizeToFitWidth:TRUE];
[labelNetwork setText:detectMessage];
labelNetwork.textAlignment = NSTextAlignmentCenter;
labelNetwork.lineBreakMode = NSLineBreakByWordWrapping;
labelNetwork.numberOfLines = 2;
[networkView addSubview:labelNetwork];
NSString *successAlertString = [[NSString alloc] init];
successAlertString = detectMessage;
tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(endTapping)];
tapGesture.cancelsTouchesInView = NO;
[self setUserInteractionEnabled:YES];
[self addGestureRecognizer:tapGesture];
}
return self;
}
-(void)showNetworkMessage {
CGRect screenRect = [[UIScreen mainScreen] bounds];
CGFloat screenWidth = screenRect.size.width;
CGFloat screenHeight = 64;
screenRect = CGRectMake(0, 0, screenWidth, screenHeight);
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.25];
[UIView setAnimationDelegate:self];
self.frame = screenRect;
[UIView commitAnimations];
}
-(void)setHideAnimationNetwork{
CGRect screenRect = [[UIScreen mainScreen] bounds];
CGFloat screenWidth = screenRect.size.width;
CGFloat screenHeight = 64;
screenRect = CGRectMake(0, -220, screenWidth, screenHeight);
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.25];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(deleteAnimation)];
self.frame = screenRect;
[UIView commitAnimations];
}
答案 0 :(得分:1)
我用#define
解决了#define RECT_SCREEN_Width_Size [UIScreen mainScreen].bounds.size.width
#define RECT_SCREEN_Height_Size 64
直接在代码#define中调用它们,适用于所有设备
答案 1 :(得分:0)
ViewController.m
@interface ViewController ()
CGFloat screenwidth;
CGFloat screenHeight;
@end
@implementation ViewController
-(void) viewDidLoad
{
[self declareVariables];
}
-(void)declareVariables
{
_screenwidth = screenRect.size.width;
_screenHeight = 64;
}
您可以使用#define或者使用declareVariables方法,在任何其他方法之前调用viewDidLoad。这样,只要您需要此值,只需使用
从任何方法调用它们-(void)showNetworkMessage {
screenRect = CGRectMake(0, -220, _screenWidth, _screenHeight);
...
}
-(void)setHideAnimationNetwork{
screenRect = CGRectMake(0, -220, _screenWidth, _screenHeight);
...
}