我正在尝试创建许多不同的线程,这些线程需要等待所有线程创建才能执行任何操作。这是一个大型程序的一小部分,我只是试图采取步骤。在创建每个线程时,它立即被信号量阻塞。在创建了所有线程之后,我遍历并释放所有线程。然后,我希望每个线程打印出它的线程号,以验证它们都等待。我只允许使用另一个信号量一次打印一个线程。
我遇到的问题是,虽然我创建了#1-10的线程,但是一个线程打印出它是#11。此外,一些主题说他们的数字与另一个相同。我传递threadID时是错误还是我的同步?
以下是相关代码:
//Initialize semaphore to 0. Then each time a thread is spawned it will call
//semWait() making the value negative and blocking that thread. Once all of the
//threads are created, semSignal() will be called to release each of the threads
sem_init(&threadCreation,0,0);
sem_init(&tester,0,1);
//Spawn all of the opener threads, 1 for each valve
pthread_t threads[T_Valve_Numbers];
int check;
//Loop starts at 1 instead of the standard 0 so that numbering of valves
//is somewhat more logical.
for(int i =1; i <= T_Valve_Numbers;i++)
{
cout<<"Creating thread: "<<i<<endl;
check=pthread_create(&threads[i], NULL, Valve_Handler,(void*)&i);
if(check)
{
cout <<"Couldn't create thread "<<i<<" Error: "<<check<<endl;
exit(-1);
}
}
//Release all of the blocked threads now that they have all been created
for(int i =1; i<=T_Valve_Numbers;i++)
{
sem_post(&threadCreation);
}
//Make the main process wait for all the threads before terminating
for(int i =1; i<=T_Valve_Numbers;i++)
{
pthread_join(threads[i],NULL);
}
return 0;
}
void* Valve_Handler(void* threadNumArg)
{
int threadNum = *((int *)threadNumArg);
sem_wait(&threadCreation);//Blocks the thread until all are spawned
sem_wait(&tester);
cout<<"I'm thread "<<threadNum<<endl;
sem_post(&tester);
}
当T_Valve_Numbers = 10时,一些样本输出为:
Creating thread: 1
Creating thread: 2
Creating thread: 3
Creating thread: 4
Creating thread: 5
Creating thread: 6
Creating thread: 7
Creating thread: 8
Creating thread: 9
Creating thread: 10
I'm thread 11 //Where is 11 coming from?
I'm thread 8
I'm thread 3
I'm thread 4
I'm thread 10
I'm thread 9
I'm thread 7
I'm thread 3
I'm thread 6
I'm thread 6 //How do I have 2 6's?
OR
Creating thread: 1
Creating thread: 2
Creating thread: 3
Creating thread: 4
Creating thread: 5
Creating thread: 6
Creating thread: 7
Creating thread: 8
Creating thread: 9
Creating thread: 10
I'm thread 11
I'm thread 8
I'm thread 8
I'm thread 4
I'm thread 4
I'm thread 8
I'm thread 10
I'm thread 3
I'm thread 9
I'm thread 8 //Now '8' showed up 3 times
“我是线程......”正在打印10次,所以看起来我的信号量让所有线程都通过了。我只是不确定为什么他们的主题号码搞砸了。
答案 0 :(得分:5)
check=pthread_create(&threads[i], NULL, Valve_Handler,(void*)&i);
^^
您正在将线程启动函数传递给i
的地址。 i
在主循环中一直在变化,与线程函数不同步。一旦线程函数实际解除引用该指针,你就不知道i
的值是什么。
传入实际的整数而不是指向局部变量的指针,如果这是你唯一需要传递的东西。否则,使用所有参数创建一个简单的struct
,构建一个数组(每个线程一个),并为每个线程传递指向其自己元素的指针。
示例:(假设您的线程索引永远不会溢出int
)
#include <stdint.h> // for intptr_t
...
check = pthread_create(..., (void*)(intptr_t)i);
...
int threadNum = (intptr_t)threadNumArg;
更好/更灵活/不需要可能不存在的intprt_t
示例:
struct thread_args {
int thread_index;
int thread_color;
// ...
}
// ...
struct thread_args args[T_Valve_Numbers];
for (int i=0; i<T_Valve_Numbers; i++) {
args[i].thread_index = i;
args[i].thread_color = ...;
}
// ...
check = pthread_create(..., &(args[i-1])); // or loop from 0, less surprising
关于这一点需要注意的是:线程参数数组至少需要保持活动,只要线程将使用它。在某些情况下,您可能更好地为每个结构进行动态分配,将该指针(及其所有权)传递给线程函数(特别是如果您要分离线程而不是连接它们)。
如果您要在某个时刻加入线程,请保持这些参数与保持pthread_t
结构的方式相同。 (如果你正在创建并加入相同的函数,那么堆栈通常很好。)