在通用集合类中使用IEnumerable(Generic)接口实现IEnumerable(非泛型)需要什么?
msdn上的代码示例(链接 - http://msdn.microsoft.com/en-us/library/9eekhta0(v=vs.110).aspx)
public class App
{
// Excercise the Iterator and show that it's more
// performant.
public static void Main()
{
TestStreamReaderEnumerable();
TestReadingFile();
}
public static void TestStreamReaderEnumerable()
{
// Check the memory before the iterator is used.
long memoryBefore = GC.GetTotalMemory(true);
// Open a file with the StreamReaderEnumerable and check for a string.
var stringsFound =
from line in new StreamReaderEnumerable(@"c:\\temp\\tempFile.txt")
where line.Contains("string to search for")
select line;
Console.WriteLine("Found: " + stringsFound.Count());
// Check the memory after the iterator and output it to the console.
long memoryAfter = GC.GetTotalMemory(false);
Console.WriteLine("Memory Used With Iterator = \t"
+ string.Format(((memoryAfter - memoryBefore) / 1000).ToString(), "n") + "kb");
}
public static void TestReadingFile()
{
long memoryBefore = GC.GetTotalMemory(true);
StreamReader sr = File.OpenText("c:\\temp\\tempFile.txt");
// Add the file contents to a generic list of strings.
List<string> fileContents = new List<string>();
while (!sr.EndOfStream) {
fileContents.Add(sr.ReadLine());
}
// Check for the string.
var stringsFound =
from line in fileContents
where line.Contains("string to search for")
select line;
sr.Close();
Console.WriteLine("Found: " + stringsFound.Count());
// Check the memory after when the iterator is not used, and output it to the console.
long memoryAfter = GC.GetTotalMemory(false);
Console.WriteLine("Memory Used Without Iterator = \t" +
string.Format(((memoryAfter - memoryBefore) / 1000).ToString(), "n") + "kb");
}
}
// A custom class that implements IEnumerable(T). When you implement IEnumerable(T),
// you must also implement IEnumerable and IEnumerator(T).
public class StreamReaderEnumerable : IEnumerable<string>
{
private string _filePath;
public StreamReaderEnumerable(string filePath)
{
_filePath = filePath;
}
// Must implement GetEnumerator, which returns a new StreamReaderEnumerator.
public IEnumerator<string> GetEnumerator()
{
return new StreamReaderEnumerator(_filePath);
}
// Must also implement IEnumerable.GetEnumerator, but implement as a private method.
private IEnumerator GetEnumerator1()
{
return this.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator1();
}
}
// When you implement IEnumerable(T), you must also implement IEnumerator(T),
// which will walk through the contents of the file one line at a time.
// Implementing IEnumerator(T) requires that you implement IEnumerator and IDisposable.
public class StreamReaderEnumerator : IEnumerator<string>
{
private StreamReader _sr;
public StreamReaderEnumerator(string filePath)
{
_sr = new StreamReader(filePath);
}
private string _current;
// Implement the IEnumerator(T).Current publicly, but implement
// IEnumerator.Current, which is also required, privately.
public string Current
{
get
{
if (_sr == null || _current == null)
{
throw new InvalidOperationException();
}
return _current;
}
}
private object Current1
{
get { return this.Current; }
}
object IEnumerator.Current
{
get { return Current1; }
}
// Implement MoveNext and Reset, which are required by IEnumerator.
public bool MoveNext()
{
_current = _sr.ReadLine();
if (_current == null)
return false;
return true;
}
public void Reset()
{
_sr.DiscardBufferedData();
_sr.BaseStream.Seek(0, SeekOrigin.Begin);
_current = null;
}
// Implement IDisposable, which is also implemented by IEnumerator(T).
private bool disposedValue = false;
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!this.disposedValue)
{
if (disposing)
{
// Dispose of managed resources.
}
_current = null;
_sr.Close();
_sr.Dispose();
}
this.disposedValue = true;
}
~StreamReaderEnumerator()
{
Dispose(false);
}
// This example displays output similar to the following:
//Found: 2
//Memory Used With Iterator = 33kb
//Found: 2
//Memory Used Without Iterator = 206kb
}
答案 0 :(得分:4)
需要的仅仅是因为接口的实现方式。在.NET 1.1中,没有泛型,因此IEnumerable
没有通用支持,只暴露object
。这引入了装箱(这就是为什么编译器还支持foreach
的基于模式的实现,独立于IEnumerable
)。在C#2中,我们得到了IEnumerable<T>
。将所有类型的迭代视为无类型迭代很有用,因此:
IEnumerable<T> : IEnumerable
其中IEnumerable<T>
与通用类型一样重新声明GetEnumerator
。但是,由于现在这些方法具有不同的签名,因此需要2种不同的实现方式。