我正在尝试在three.js中导入VRML文件,但它不起作用。这是VRML文件:
#VRML V2.0 utf8
#Created by CINEMA 4D
DEF B1 Transform {
translation 600 0 0.333333
children [
DEF _60_ Transform {
translation -600 0 0
children [
]
}
DEF Button Transform {
translation 679.734143 0 0
children [
Shape {
appearance DEF MAT_Metal_010 Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.815686 0 0.223529
specularColor 0 0 0
emissiveColor 0 0 0
shininess 0.1
transparency 0
}
}
geometry DEF FACESET_Button IndexedFaceSet {
ccw FALSE
creaseAngle 1.396263
coord Coordinate {
point [ -100 -100 -100,-100 100 -100,-100 -100 100,-100 100 100,100 -100 100,
100 100 100,100 -100 -100,100 100 -100
]
}
texCoord TextureCoordinate {
point [ 0 1,1 0,
0 0,0 0,1 1,0 1,1 1,
0 0,1 0,1 0,0 1,1 1,
1 0,0 0,1 1,0 1,0 0,
1 0,0 1,1 1
]
}
coordIndex [ 0,1,3,2,-1,2,3,5,4,-1,4,5,7,6,-1,
6,7,1,0,-1,1,7,5,3,-1,6,0,2,4,-1
]
texCoordIndex [ 2,5,11,8,-1,7,10,14,12,-1,13,15,19,17,-1,
16,18,4,1,-1,3,18,14,9,-1,16,0,6,12,-1
]
}
}
]
}
]
}
DEF Timer TimeSensor {
startTime 0
stopTime 0
cycleInterval 14.4
loop TRUE
}
这是我导入的JavaScript代码:
var loader = new THREE.VRMLLoader();
loader.addEventListener( 'load', function ( event ) {
scene.add(event.content);
} );
loader.load( "models/MyVRML.wrl" );
浏览器中的错误消息是:
TypeError:a未定义three.js:1636。
我使用的是实际的three.js(未缩小)
感谢您的帮助!
答案 0 :(得分:0)
现在,你的每一点应该各自独立。我愿意解决这个问题,但目前面临着一个紧迫的截止日期。现在的解决方法是设置如下的坐标:
coord Coordinate { #default NULL
point [
0.14 0 -0.14,
5.54 0 -0.14,
5.54 0 -8.86,
0.14 0 -8.86,
]
}