这很简单(我认为)。每当用户更改系统偏好设置 - 声音中的默认声音输入或声音输出设备时,我只想在我的应用程序中收到通知。但是,如果我能够将它从Apple文档中删除,我会感到很沮丧。
作为旁注,这是针对OSX,而不是IOS。
谢谢你们!
答案 0 :(得分:4)
以下是如何在Swift中执行此操作:
通过添加侦听器块来注册通知,例如,当View Controller加载其视图时。 addListenerBlock
函数简化了添加属性侦听器块的过程。 Swift允许参数为变量,这对forPropertyAddress
参数非常方便。调用addListenerBlock
时,只需插入属性地址参数。
import Cocoa
import CoreAudio
class ViewController: NSViewController {
// Utility function to simplify adding listener blocks:
func addListenerBlock( listenerBlock: AudioObjectPropertyListenerBlock, onAudioObjectID: AudioObjectID, var forPropertyAddress: AudioObjectPropertyAddress) {
if (kAudioHardwareNoError != AudioObjectAddPropertyListenerBlock(onAudioObjectID, &forPropertyAddress, nil, listenerBlock)) {
print("Error calling: AudioObjectAddPropertyListenerBlock") }
}
override func viewDidLoad() { super.viewDidLoad()
addListenerBlock(audioObjectPropertyListenerBlock,
onAudioObjectID: AudioObjectID(bitPattern: kAudioObjectSystemObject),
forPropertyAddress: AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultOutputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMaster))
}
...
提供侦听器阻止功能以接收通知。你得到一个可能有多个属性地址的数组,所以循环查找你想要的那个:
func audioObjectPropertyListenerBlock (numberAddresses: UInt32, addresses: UnsafePointer<AudioObjectPropertyAddress>) {
var index: UInt32 = 0
while index < numberAddresses {
let address: AudioObjectPropertyAddress = addresses[0]
switch address.mSelector {
case kAudioHardwarePropertyDefaultOutputDevice:
let deviceID = getDefaultAudioOutputDevice()
print("kAudioHardwarePropertyDefaultOutputDevice: \(deviceID)")
default:
print("We didn't expect this!")
}
index += 1
}
// Utility function to get default audio output device:
func getDefaultAudioOutputDevice () -> AudioObjectID {
var devicePropertyAddress = AudioObjectPropertyAddress(mSelector: kAudioHardwarePropertyDefaultOutputDevice, mScope: kAudioObjectPropertyScopeGlobal, mElement: kAudioObjectPropertyElementMaster)
var deviceID: AudioObjectID = 0
var dataSize = UInt32(truncatingBitPattern: sizeof(AudioDeviceID))
let systemObjectID = AudioObjectID(bitPattern: kAudioObjectSystemObject)
if (kAudioHardwareNoError != AudioObjectGetPropertyData(systemObjectID, &devicePropertyAddress, 0, nil, &dataSize, &deviceID)) { return 0 }
return deviceID
}
}
当然,如果要监控其他音频设备属性,只需向cases
语句添加更多switch
即可。致电addListenerBlock
以添加您感兴趣的任何设备和属性地址。
答案 1 :(得分:3)
为默认输出设备设置AudioObjectPropertyAddress
:
AudioObjectPropertyAddress outputDeviceAddress = {
kAudioHardwarePropertyDefaultOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
然后,使用AudioObjectSetPropertyData
为默认设备中的更改注册一个侦听器:
AudioObjectAddPropertyListener(kAudioObjectSystemObject,
&outputDeviceAddress,
&callbackFunction, nil);
回调函数如下所示:
OSStatus callbackFunction(AudioObjectID inObjectID,
UInt32 inNumberAddresses,
const AudioObjectPropertyAddress inAddresses[],
void *inClientData)
作为旁注,您还应该使用AudioObjectPropertyAddress
告诉HAL管理自己的通知线程。您可以通过将运行循环选择器设置为NULL来执行此操作。我实际上是在设置输出设备监听器之前执行此步骤。
AudioObjectPropertyAddress runLoopAddress = {
kAudioHardwarePropertyRunLoop,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
CFRunLoopRef runLoop = NULL;
UInt32 size = sizeof(CFRunLoopRef);
AudioObjectSetPropertyData(kAudioObjectSystemObject,
&runLoopAddress, 0, NULL, size, &runLoop);