我有很多变量似乎更容易被引用,但我不知道该怎么做;变量名与坐标系上的条目相关,它们写入的位置也是基于坐标的。我试过搜索谷歌,我已经浏览了Lua文档,但由于我不确定我在寻找什么,我认为这会妨碍我的搜索。以下是变量在我的代码摘录中的显示方式:
- 银行1
local Object111 = sItem.getTargetDetails("-4,3,-4")
local Object112 = sItem.getTargetDetails("-5,3,-4")
local Object113 = sItem.getTargetDetails("-6,3,-4")
local Object114 = sItem.getTargetDetails("-7,3,-4")
local Object115 = sItem.getTargetDetails("-8,3,-4")
local Object121 = sItem.getTargetDetails("-4,4,-4")
local Object122 = sItem.getTargetDetails("-5,4,-4")
local Object123 = sItem.getTargetDetails("-6,4,-4")
local Object124 = sItem.getTargetDetails("-7,4,-4")
local Object125 = sItem.getTargetDetails("-8,4,-4")
local Object131 = sItem.getTargetDetails("-4,5,-4")
local Object132 = sItem.getTargetDetails("-5,5,-4")
local Object133 = sItem.getTargetDetails("-6,5,-4")
local Object134 = sItem.getTargetDetails("-7,5,-4")
local Object135 = sItem.getTargetDetails("-8,5,-4")
- 银行2
local Object211 = sItem.getTargetDetails("-4,3,1")
local Object212 = sItem.getTargetDetails("-5,3,1")
local Object213 = sItem.getTargetDetails("-6,3,1")
local Object214 = sItem.getTargetDetails("-7,3,1")
local Object215 = sItem.getTargetDetails("-8,3,1")
local Object221 = sItem.getTargetDetails("-4,4,1")
local Object222 = sItem.getTargetDetails("-5,4,1")
local Object223 = sItem.getTargetDetails("-6,4,1")
local Object224 = sItem.getTargetDetails("-7,4,1")
local Object225 = sItem.getTargetDetails("-8,4,1")
local Object231 = sItem.getTargetDetails("-4,5,1")
local Object232 = sItem.getTargetDetails("-5,5,1")
local Object233 = sItem.getTargetDetails("-6,5,1")
local Object234 = sItem.getTargetDetails("-7,5,1")
local Object235 = sItem.getTargetDetails("-8,5,1")
然后我会继续在一个函数中调用这些变量,其中屏幕上的位置是名称中数字的函数,前两个数字与x coords相关,最后一个数字与y coords: / p>
mon.setCursorPos(4,4)
mon.write(Object111.StoredPercentage)
mon.setCursorPos(10,4)
mon.write(Object112.StoredPercentage)
mon.setCursorPos(16,4)
mon.write(Object113.StoredPercentage)
...
mon.setCursorPos(8,4)
mon.write(Object121.StoredPercentage)
mon.setCursorPos(8,4)
mon.write(Object121.StoredPercentage)
...
mon.setCursorPos(36,4)
mon.write(Object211.StoredPercentage)
mon.setCursorPos(42,4)
mon.write(Object212.StoredPercentage)
mon.setCursorPos(48,4)
mon.write(Object213.StoredPercentage)
etc....
我可以看到这应该可以动态生成,但我不知道从哪里开始而不是手动调出;如果我的代码更清晰,我会更喜欢它。在这个阶段,我真的需要被教导如何钓鱼;如果有人能指出我解释如何做我想做的事情的文件,我将非常感激。
答案 0 :(得分:3)
对于任何想要实现相同目标的人来说,这是我的最终解决方案:
local Banks = 2
local Rows = 3
local Columns = 5
function Objectstatus(bank,row,column)
Id = bank .. row .. column
worldx = "-" .. column+3
worldy = row+2
if bank == 1 then worldz = -4; end
if bank == 2 then worldz = 1; end
Object = {}
Object[Id] = s.getTargetDetails(worldx..","..worldy..","..worldz)
xcursor = (column*7)+3
if bank == 1 then
ycursor = (row*4)+8
end
if bank == 2 then
ycursor = (row*4)+24
end
mon.setCursorPos(xcursor,ycursor)
powertext(Object[Id].StoredPercentage) -- A function that sets Texts settings based on result
mon.write(Object[Id].StoredPercentage) -- Actually writes the result
end
for BankTemp = 1, Banks do
for ColumnTemp = 1, Columns do
for RowTemp = 1, Rows do
Objectstatus(BankTemp,RowTemp,ColumnTemp)
end
end
end