我在网格中实例化预制件。这在PC上运行良好,但在我的Android设备上没有任何作用。有什么建议吗?
public GameObject box;
public int amountOfBoxes = 13;
public int[,] grid = new int[13,4];
private int x;
private int y;
private int i;
void Start () {
i = 0;
while (i<amountOfBoxes){
x = Random.Range(3, 9);
y = Random.Range(0, 4);
while(grid[x, y] == 1){
x = Random.Range(3, 9);
y = Random.Range(0, 4);
}
grid[x, y] = 1;
Instantiate(box, new Vector2(x * 2.0F, y * 2.0F), Quaternion.identity);
i++;
}
}