如何在适用于Windows 8.1的Windows应用商店应用中将MediaCapture更改为byte []。 来自lib:
Windows.Media.Capture.MediaCapture asd = new Windows.Media.Capture.MediaCapture();
Thans!
答案 0 :(得分:1)
我假设您想要从相机目前看到的内容中获取一个字节数组,尽管很难从您的问题中解释出来。
Microsoft github页面上有一个相关的示例,尽管它们的目标是Windows 10.您可能有兴趣迁移项目以获得此功能。
GetPreviewFrame:此示例将捕获预览帧而不是完整的照片,但它应该是一个很好的起点。一旦它有预览框架,它就可以编辑它上面的像素。
以下是相关部分:
# models.py
class Artist(db.Model):
# ...
tags = association_proxy('_tags', 'tag',
creator=lambda t: ArtistTag(tag=t))
# ...
class Tag(db.Model):
# ...
artist = association_proxy('_artists', 'artist',
creator=lambda a: ArtistTag(artist=a))
# ...
class ArtistTag(db.Model):
# ...
artist_id = db.Column(db.Integer, ForeignKey('artists.id'))
artist = db.relationship('Artist', backref='_tags')
tag_id = db.Column(db.Integer, ForeignKey('tags.id'))
tag = db.relationship('Tag', backref='_artists')
# api/tag.py
from flask.ext.restful import Resource
from ..
class ListArtistTag(Resource):
def get(self, id):
# much safer in actual app
return TagSchema(many=True)
.dump(Artist.query.get(id).tags)
.data
并在课堂外宣布:
private async Task GetPreviewFrameAsSoftwareBitmapAsync()
{
// Get information about the preview
var previewProperties = _mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview) as VideoEncodingProperties;
// Create the video frame to request a SoftwareBitmap preview frame
var videoFrame = new VideoFrame(BitmapPixelFormat.Bgra8, (int)previewProperties.Width, (int)previewProperties.Height);
// Capture the preview frame
using (var currentFrame = await _mediaCapture.GetPreviewFrameAsync(videoFrame))
{
// Collect the resulting frame
SoftwareBitmap previewFrame = currentFrame.SoftwareBitmap;
// Add a simple green filter effect to the SoftwareBitmap
EditPixels(previewFrame);
}
}
private unsafe void EditPixels(SoftwareBitmap bitmap)
{
// Effect is hard-coded to operate on BGRA8 format only
if (bitmap.BitmapPixelFormat == BitmapPixelFormat.Bgra8)
{
// In BGRA8 format, each pixel is defined by 4 bytes
const int BYTES_PER_PIXEL = 4;
using (var buffer = bitmap.LockBuffer(BitmapBufferAccessMode.ReadWrite))
using (var reference = buffer.CreateReference())
{
// Get a pointer to the pixel buffer
byte* data;
uint capacity;
((IMemoryBufferByteAccess)reference).GetBuffer(out data, out capacity);
// Get information about the BitmapBuffer
var desc = buffer.GetPlaneDescription(0);
// Iterate over all pixels
for (uint row = 0; row < desc.Height; row++)
{
for (uint col = 0; col < desc.Width; col++)
{
// Index of the current pixel in the buffer (defined by the next 4 bytes, BGRA8)
var currPixel = desc.StartIndex + desc.Stride * row + BYTES_PER_PIXEL * col;
// Read the current pixel information into b,g,r channels (leave out alpha channel)
var b = data[currPixel + 0]; // Blue
var g = data[currPixel + 1]; // Green
var r = data[currPixel + 2]; // Red
// Boost the green channel, leave the other two untouched
data[currPixel + 0] = b;
data[currPixel + 1] = (byte)Math.Min(g + 80, 255);
data[currPixel + 2] = r;
}
}
}
}
}
仔细查看示例,了解如何获取所有详细信息。或者,要进行演练,您可以观看最近//版本/会议中的camera session,其中包括一些相机示例的演练。