我正在制作一个游戏,角色必须在获得钥匙后通过大门 因此,当他拿到钥匙时,大门就会消失,我用了
if(character.hitTestObject(gate))
{character.visible = false;
youLose_text.visible = true; }
但是当他拿到钥匙时:它
if(character.hitTestObject(key))
{
gate.visible = false; }
当我穿过大门时,我显然会再次被杀 现在如何通过下一个if函数删除前一个if函数?
答案 0 :(得分:3)
设置/检查布尔值。一个已存在于gate.visible
。
// If gate is visible and character hitTests gate then..
if(gate.visible && character.hitTestObject(gate)) {
character.visible = false;
youLose_text.visible = true;
}
答案 1 :(得分:0)
如果门应该实际上消失了#34;你应该完全删除它,而不仅仅是让它看不见......例如:
if(character.hitTestObject(key)) {
//don't forget to remove event listeners on the gate as well, if it had any
removeChild(gate);
gate = null;
} else if(gate != null) {
if(character.hitTestObject(gate)) {
character.visible = false;
youLose_text.visible = true;
}
}