我只是想在“宇宙飞船”上添加精灵“光”。因此,你可以在下面看到我作为太空船的孩子增加了光线,然而,光线出现在宇宙飞船的下方,如下图所示。任何人都可以告诉我为什么会发生这种情况,我该如何解决?
- (void)newSpaceshipAtLocation:(CGPoint)location{
SKSpriteNode *hull = [[SKSpriteNode alloc]initWithImageNamed:@"Spaceship"];
hull.position = location;
hull.name = @"Spaceship";
hull.scale = 0.5;
SKSpriteNode *light = [self lights];
light.position = CGPointMake(hull.size.width / 5.0, hull.size.height/5.0);
[hull addChild:light];
[self addChild:hull];
}
- (SKSpriteNode *)lights{
SKSpriteNode *light = [[SKSpriteNode alloc]initWithColor:[NSColor yellowColor] size:CGSizeMake(50.0, 50.0)];
SKAction *blink = [SKAction sequence:@[
[SKAction fadeOutWithDuration:0.5],
[SKAction fadeInWithDuration:0.5],
]];
[light runAction:[SKAction repeatActionForever:blink]];
light.name = @"light";
return light;
}
答案 0 :(得分:1)
尝试在zPosition
上设置light
属性。如果你将它设置为高于hull
精灵的任何值,它应该可以工作。