好吧,整个故事是,我试图在C ++中使用Leptonica + Tesseract OCR截取屏幕截图,将其保存到* .bmp文件,然后将其加载回OCR。我不需要经常这样做,但由于我似乎无法将屏幕截图数据直接复制到Leptonica PIX结构中,我需要先将其保存到文件中......实际上,最好是解决这个问题。< / p>
这是我在网上找到的一些代码,试图帮助我。
屏幕上限:
HBITMAP ScreenCapture(){
int width=100;
int height=100;
// get the device context of the screen
HDC hScreenDC = CreateDC(L"DISPLAY", NULL, NULL, NULL);
// and a device context to put it in
HDC hMemoryDC = CreateCompatibleDC(hScreenDC);
int x = GetDeviceCaps(hScreenDC, HORZRES);
int y = GetDeviceCaps(hScreenDC, VERTRES);
// maybe worth checking these are positive values
HBITMAP hBitmap = CreateCompatibleBitmap(hScreenDC, x, y);
// get a new bitmap
HBITMAP hOldBitmap = (HBITMAP)SelectObject(hMemoryDC, hBitmap);
BitBlt(hMemoryDC, 0, 0, width, height, hScreenDC, 0, 0, SRCCOPY);
hBitmap = (HBITMAP)SelectObject(hMemoryDC, hOldBitmap);
//GlobalAlloc(GPTR, hBitmap)
WriteDIB(L"test.bmp", (HGLOBAL)hBitmap);
// clean up
DeleteDC(hMemoryDC);
DeleteDC(hScreenDC);
return hBitmap;
// now your image is held in hBitmap. You can save it or do whatever with it
}
尝试写函数:
BOOL WriteDIB( LPTSTR szFile, HANDLE hDIB)
{
cout<<endl<<"Running save function";
/*HANDLE hDIB=GlobalAlloc(GPTR, sizeof(hDIBtochange));//this doesn't work, the result is four. Also the HANDLE parameter's name would be changed to hDIBtochange, so that the rest of the function uses the old 'hDIB' throughout
cout<<endl<<sizeof(hDIBtochange);*/
BITMAPFILEHEADER hdr;
LPBITMAPINFOHEADER lpbi;
if (!hDIB)
return FALSE;
CFile file;
if( !file.Open( szFile, CFile::modeWrite|CFile::modeCreate) )
return FALSE;
lpbi = (LPBITMAPINFOHEADER)hDIB;
int nColors = 1 << lpbi->biBitCount;
// Fill in the fields of the file header
hdr.bfType = ((WORD) ('M' << 8) | 'B'); // is always "BM"
hdr.bfSize = GlobalSize (hDIB) + sizeof( hdr );
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
hdr.bfOffBits = (DWORD) (sizeof( hdr ) + lpbi->biSize + nColors * sizeof(RGBQUAD));
// Write the file header
file.Write( &hdr, sizeof(hdr) );
// Write the DIB header and the bits
file.Write( lpbi, GlobalSize(hDIB) );
return TRUE;
}
多年来,人们的帖子无可耻地复制。 好!我面临的问题是,我似乎无法理解如何将GlobalAlloc Hbitmap转换为全局可访问的Handle,可以转换或与LPBITMAPINFOHEADER一起使用。 lpbi一旦创建,其中的每个字段都是&#34;无法读取内存&#34; Visual Studio 2012调试中的错误。尽管被创造了,它仍然无法访问。
解决方案.. 直接从screencap到PIX,在内存中.. 找到一种方法来保存到位图并定期创建它们来读取.. 找到另一种更有意义的方式..
首先,但是,我要求解决这个问题,第二个......或者第三个。
如果您需要更多信息,我可以尝试提供。这主要归结为&#34;我之前从未做过这样的代码,而且我的班级没有教过它,所以我试着去学习#34;
答案 0 :(得分:7)
将HBITMAP保存到文件的更简单方法是使用GDI +。 这使您能够保存到Windows本身支持的任何格式,同时使您免于玩各种图像格式,甚至需要理解各种图像格式。
在下面的示例中,我刚刚使用LoadImage作为加载预先存在的图像的quik和脏方法 - 您可以简单地使用已经捕获的HBITMAP。
这是一个加载位图并再次保存的示例。 (我最初使用“image / png”作为输出类型,以及适当的输出文件名)
#include <windows.h>
#include <gdiplus.h>
using namespace Gdiplus;
int GetEncoderClsid(const WCHAR* format, CLSID* pClsid)
{
UINT num = 0; // number of image encoders
UINT size = 0; // size of the image encoder array in bytes
ImageCodecInfo* pImageCodecInfo = NULL;
GetImageEncodersSize(&num, &size);
if(size == 0)
return -1; // Failure
pImageCodecInfo = (ImageCodecInfo*)(malloc(size));
if(pImageCodecInfo == NULL)
return -1; // Failure
GetImageEncoders(num, size, pImageCodecInfo);
for(UINT j = 0; j < num; ++j)
{
if( wcscmp(pImageCodecInfo[j].MimeType, format) == 0 )
{
*pClsid = pImageCodecInfo[j].Clsid;
free(pImageCodecInfo);
return j; // Success
}
}
free(pImageCodecInfo);
return -1; // Failure
}
int main()
{
GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
HBITMAP hBitmap = (HBITMAP)LoadImage(GetModuleHandle(NULL), "babe.bmp", IMAGE_BITMAP, 0,0, LR_LOADFROMFILE);
Bitmap *image = new Bitmap(hBitmap, NULL);
CLSID myClsId;
int retVal = GetEncoderClsid(L"image/bmp", &myClsId);
image->Save(L"output.bmp", &myClsId, NULL);
delete image;
GdiplusShutdown(gdiplusToken);
return 0;
}
答案 1 :(得分:4)
我最近不得不做同样的事情并成功使用GlobalAlloc 此代码的基础来自This MSDN Article。
看起来像你Got your example code from here。
MSDN对win32操作非常可靠,在我的经验中肯定比其他网站更喜欢它。似乎正在发生的是sizeof(hDIBtochange)
返回4,因此您只分配4个字节的内存。这不足以容纳pbi
结构。
这是我的代码GlobalAlloc
,希望能够显示正确的用法。
void
WriteBmpTofile(const bool remote, LPSTR pszFile, PBITMAPINFO pbi, HBITMAP hBmp, HDC hDC)
{
HANDLE hFile;
BITMAPFILEHEADER hdr;
PBITMAPINFOHEADER pbih;
LPBYTE lpBits;
DWORD dwTemp;
pbih = (PBITMAPINFOHEADER)pbi;
lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
if(!lpBits)
{
return; // could not allocate bitmap
}
GetDIBits(hDC, hBmp, 0, (WORD)pbih->biHeight, lpBits, pbi, DIB_RGB_COLORS);
hFile = CreateFile(pszFile,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
if(hFile == INVALID_HANDLE_VALUE)
{
return; // Could not open screenshot file
}
// type == BM
hdr.bfType = 0x4d42;
hdr.bfSize = (sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof(RGBQUAD) + pbih->biSizeImage);
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
hdr.bfOffBits = sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof(RGBQUAD);
// write the bitmap file header to file
WriteFile(hFile, (LPVOID)&hdr, sizeof(BITMAPFILEHEADER), &dwTemp, NULL);
// write the bitmap header to file
WriteFile(hFile, (LPVOID)pbih, sizeof(BITMAPINFOHEADER) + pbih->biClrUsed * sizeof(RGBQUAD), &dwTemp, NULL);
// copy the bitmap colour data into the file
WriteFile(hFile, (LPSTR)lpBits, pbih->biSizeImage, &dwTemp, NULL);
CloseHandle(hFile);
GlobalFree((HGLOBAL)lpBits);
}
这是MSDN文章中的顶级函数,如果你需要它(我再次修改)。
PBITMAPINFO
Print::CreateBitmapInfo(HBITMAP hBmp)
{
BITMAP bmp;
PBITMAPINFO pbmi;
GetObject(hBmp, sizeof(BITMAP), &bmp);
pbmi = static_cast<PBITMAPINFO>(LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER)));
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
pbmi->bmiHeader.biHeight = bmp.bmHeight;
pbmi->bmiHeader.biPlanes = bmp.bmPlanes; // we are assuming that there is only one plane
pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
// no compression this is an rgb bitmap
pbmi->bmiHeader.biCompression = BI_RGB;
// calculate size and align to a DWORD (8bit), we are assuming there is only one plane.
pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * bmp.bmBitsPixel +31) & -31) * pbmi->bmiHeader.biHeight;
// all device colours are important
pbmi->bmiHeader.biClrImportant = 0;
return pbmi;
}
答案 2 :(得分:1)
我猜你从这里得到了你的代码Storing an Image。前段时间我不得不修改代码以使用WinCE 5.0和WinCE 6.0。这是beta样本,虽然它有点混乱。没有GlobalAlloc就可以做到这一点。它改为使用CreateDibSection。
int CreateBMPFile(HWND hwnd, LPCTSTR pszFile, PBITMAPINFO pbi,
HBITMAP hBMP, HDC hDC)
{
HANDLE hf; // file handle
BITMAPFILEHEADER hdr; // bitmap file-header
PBITMAPINFOHEADER pbih; // bitmap info-header
//LPBYTE lpBits; // memory pointer
DWORD dwTotal; // total count of bytes
DWORD cb; // incremental count of bytes
BYTE *hp; // byte pointer
DWORD dwTmp;
int ret = 0;
pbi = CreateBitmapInfoStruct(NULL, hBMP);
if(pbi == NULL)
{
return ret;
}
pbih = (PBITMAPINFOHEADER) pbi;
/*
lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
if (!lpBits)
{
//errhandler("GlobalAlloc", hwnd);
return;
}
*/
RGBQUAD *rgbq;
rgbq = pbi->bmiColors;
PALETTEENTRY pe[256];
GetSystemPaletteEntries(hDC, 0, pbih->biClrUsed, pe);
for(DWORD i = 0; i < pbih->biClrUsed; i++)
{
rgbq[i].rgbRed = pe[i].peRed;
rgbq[i].rgbBlue = pe[i].peBlue;
rgbq[i].rgbGreen = pe[i].peGreen;
rgbq[i].rgbReserved = 0;
}
// CE5.0 + CE6.0
HDC tHDC;
tHDC = CreateCompatibleDC(hDC);
HBITMAP h = CreateDIBSection(hDC, pbi, DIB_PAL_COLORS, (void **)&hp, NULL, 0);
if(h == NULL)
{
goto close_bmp;
}
SelectObject(tHDC, h);
BitBlt(tHDC, 0, 0, SCREEN_W, SCREEN_H, hDC, 0, 0, SRCCOPY);
/*
// Retrieve the color table (RGBQUAD array) and the bits
// (array of palette indices) from the DIB.
if (!GetDIBits(hDC, hBMP, 0, (WORD) pbih->biHeight, lpBits, pbi,
DIB_RGB_COLORS))
{
//errhandler("GetDIBits", hwnd);
return;
}
*/
// Create the .BMP file.
hf = CreateFile(pszFile,
GENERIC_READ | GENERIC_WRITE,
(DWORD) 0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
(HANDLE) NULL);
if (hf == INVALID_HANDLE_VALUE)
{
//errhandler("CreateFile", hwnd);
goto close_bmp;
}
hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
// Compute the size of the entire file.
hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof(RGBQUAD) + pbih->biSizeImage);
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
// Compute the offset to the array of color indices.
hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof (RGBQUAD);
// Copy the BITMAPFILEHEADER into the .BMP file.
if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER),
(LPDWORD) &dwTmp, NULL))
{
//errhandler("WriteFile", hwnd);
goto close_bmp;
}
// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
+ pbih->biClrUsed * sizeof (RGBQUAD),
(LPDWORD) &dwTmp, ( NULL)))
{
//errhandler("WriteFile", hwnd);
}
// Copy the array of color indices into the .BMP file.
dwTotal = cb = pbih->biSizeImage;
//hp = lpBits;
if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL))
{
//errhandler("WriteFile", hwnd);
goto close_bmp;
}
close_bmp:
// Close the .BMP file.
if(hf != INVALID_HANDLE_VALUE)
{
if (!CloseHandle(hf))
{
//errhandler("CloseHandle", hwnd);
}
else
{
ret = 1;
}
}
// Free memory.
// GlobalFree((HGLOBAL)lpBits);
if(tHDC != NULL)
DeleteObject(tHDC);
if(h != NULL)
DeleteObject(h);
if(pbi != NULL)
{
//LocalFree(pbi);
free(pbi);
}
return ret;
}