添加触摸控件到角色控制器? Unity2d

时间:2014-07-06 22:36:12

标签: c# android unity3d touch controls

这个简单的角色控制器可以左右移动我的平台游戏角色。

希望有人可以集成或向我展示如何为android / ios添加触控功能。

只需轻轻触摸屏幕左侧即可左右移动。

由于

using UnityEngine;
using System.Collections;

public class RobotController : MonoBehaviour {
//This will be our maximum speed as we will always be multiplying by 1
public float maxSpeed = 2f;
//a boolean value to represent whether we are facing left or not
bool facingRight = false;
//a value to represent our Animator
Animator anim;
// Use this for initialization
void Start () {
    //set anim to our animator
    anim = GetComponent<Animator>();

}

// Update is called once per frame
void FixedUpdate () {

    float move = Input.GetAxis ("Horizontal");//Gives us of one if we are moving via the arrow keys
    //move our Players rigidbody
    rigidbody2D.velocity = new Vector3 (move * maxSpeed, rigidbody2D.velocity.y);
    //set our speed
    anim.SetFloat ("Speed",Mathf.Abs (move));
    //if we are moving left but not facing left flip, and vice versa
    if (move < 0 && !facingRight) {

        Flip ();
    } else if (move > 0 && facingRight) {
        Flip ();
    }
}

//flip if needed
void Flip(){
    facingRight = !facingRight;
    Vector3 theScale = transform.localScale;
    theScale.x *= -1;
    transform.localScale = theScale;
}
}

1 个答案:

答案 0 :(得分:0)

在Update()方法中,您将要使用foreach循环,循环遍历该特定帧更新中的所有触摸事件。

foreach(Touch touch in Input.touches)
{
    if(leftButton.HitTest(touch.position))
    {
        //move character left
    }

    if(rightButton.HitTest(touch.position))
    {
        //move character right
    }
}

这假设您在start()方法中为左右控件设置了两个GUITexture按钮。