基于网格可见性的WPF动画

时间:2014-07-05 22:31:26

标签: c# wpf xaml animation

我有一个开始崩溃的网格。当用户单击该按钮时,后面的代码将可见性设置为可见。然后按钮XAML触发器使网格在3秒内从0增长到1925年。

我试图弄清楚如何在XAML中对触发器进行编程以查找网格的可见性。然后根据其状态使动画增长或缩小。因此,基于下面的代码,如果触发器确定可见性可见,则我想使网格从1925变为0,如果网格在按钮点击时显示折叠,则为0到1925。想要远离代码,知道UI中发生了什么。这就是为什么稍后我将网格可见性绑定到属性。

XAML的主要组成部分

    <Grid Name="gridDisplay" Background="AliceBlue" Visibility="Collapsed">

    </Grid>



    <Button 
        Style="{StaticResource {x:Static ToolBar.ButtonStyleKey}}"
        Width="32" Height="32" FontSize="16" VerticalAlignment="Center" HorizontalAlignment="Right" Background="White" Click="Button_Click">
        &gt;

        <Button.Triggers>
            <EventTrigger RoutedEvent="Button.Click">
                <BeginStoryboard>
                    <Storyboard>
                        <DoubleAnimation 
                            Storyboard.TargetName="gridDisplay"
                            Storyboard.TargetProperty="Width"
                            From="0" To="1925" Duration="0:0:3" />
                    </Storyboard>
                </BeginStoryboard>
            </EventTrigger>
        </Button.Triggers>
    </Button>

按钮事件

        //TODO: Bind grid to visibility property
        if (gridDisplay.Visibility == System.Windows.Visibility.Collapsed)
        {
            gridDisplay.Visibility = System.Windows.Visibility.Visible;
            (sender as Button).Content = "<";
        }
        else
        {
            gridDisplay.Visibility = System.Windows.Visibility.Collapsed;
            (sender as Button).Content = ">";
        }

1 个答案:

答案 0 :(得分:5)

不是使用触发器,而是可以制作这样的动画。

xaml:

  <Window.Resources>
        <Storyboard x:Key="open">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="gridDisplay">
                <EasingDoubleKeyFrame KeyTime="0" Value="0"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="900"/>
            </DoubleAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="gridDisplay">
                <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
            </ObjectAnimationUsingKeyFrames>
        </Storyboard>
        <Storyboard x:Key="close">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="gridDisplay">
                <EasingDoubleKeyFrame KeyTime="0" Value="900"/>
                <EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
            <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="gridDisplay">
                <DiscreteObjectKeyFrame KeyTime="0:0:0.6" Value="{x:Static Visibility.Collapsed}"/>
            </ObjectAnimationUsingKeyFrames>
        </Storyboard>
    </Window.Resources>

buton事件:

//TODO: Bind grid to visibility property
            if (gridDisplay.Visibility == System.Windows.Visibility.Collapsed)
            {
                var storyboard = this.Resources["open"] as Storyboard;
                storyboard.Begin();
                (sender as Button).Content = "<";
            }
            else
            {
                var storyboard = this.Resources["close"] as Storyboard;
                storyboard.Begin();
                (sender as Button).Content = ">";
            }

我希望这会对你有所帮助。 如果你想拥有一个可见的属性,你可以拥有:

private bool _visibleProp;
public bool VisibleProp{get{return _visibleProp;} 
    set{_visibleProp = value; 
        if(value){var storyboard = this.Resources["open"] as Storyboard;
                storyboard.Begin(); }
        else{var storyboard = this.Resources["close"] as Storyboard;
                storyboard.Begin();}
          }}