我有一个当前加载Control
时开始的动画(动画本质上是一个等待的微调器,应用于空ContentControl
)。
然而动画会不断地占用资源。我想要的是根据动画控件是否可见来启动/停止动画,这可能吗?
<Canvas.Triggers>
<EventTrigger RoutedEvent="ContentControl.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="SpinnerRotate"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:01.3"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Canvas.Triggers>
我必须同时使用Silverlight和WPF。
答案 0 :(得分:4)
可能不优雅,但有效。
<Border x:Name="square" Height="20" Width="20" Background="Aqua">
<Border.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard x:Name="spinner">
<DoubleAnimation
Storyboard.TargetName="square"
Storyboard.TargetProperty="Opacity"
From="1" To="0" Duration="0:0:01.3"
AutoReverse="True"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Border.Triggers>
<Border.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding="{Binding Source={RelativeSource Self}, Path=Visibility}" Value="{x:Static Visibility.Collapsed}">
<DataTrigger.EnterActions>
<StopStoryboard BeginStoryboardName="spinner"/>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</Border.Style>
</Border>
答案 1 :(得分:4)
我创建了一个基于Ellipse
属性旋转Visibility
的示例。也许你可以使用这个。
<Canvas>
<Ellipse x:Name="Circle" Width="30" Height="30"
Canvas.Left="50"
Canvas.Top="50">
<Ellipse.Fill>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="Black" Offset="0"/>
<GradientStop Color="White" Offset="1"/>
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="SpinnerRotate" CenterX="15" CenterY="15"/>
</Ellipse.RenderTransform>
<Ellipse.Style>
<Style TargetType="Ellipse">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard x:Name="SpinStoryboard">
<Storyboard >
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.Angle"
From="0" To="360" Duration="0:0:01.3"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<StopStoryboard BeginStoryboardName="SpinStoryboard"></StopStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</Ellipse.Style>
</Ellipse>
</Canvas>