在我的应用程序中,我有一个C ++类和一个Objective-c类,它们以下列方式协同工作:
PingPong.h
#ifndef __RSSCPPCallbackTest__PingPong__h
#define __RSSCPPCallbackTest__PingPong__h
#include <iostream>
class PingPong
{
public:
static void requestPingPongWithText(std::string text);
static void eventRequestPingPongWithTextSuccess(std::string successString);
static void eventRequestPingPongWithTextFailure(std::string failureString);
};
#endif
PingPong.cpp
#ifndef __RSSCPPCallbackTest__PingPong__m
#define __RSSCPPCallbackTest__PingPong__m
#include "PingPong.h"
void PingPong::requestPingPongWithText(std::string text)
{
if (text.compare("ping") == 0)
{
PingPong::eventRequestPingPongWithTextSuccess("success ping");
}
else
{
PingPong::eventRequestPingPongWithTextFailure("failure pong");
}
}
#endif
Objective-C类:MainViewController.mm
@implementation MainViewController
/* init, viewDidLoad, etc... */
// Call ping with a button
- (IBAction)sayPing:(id)sender {
NSString *text = @"ping";
PingPong::requestPingPongWithText([text UTF8String]);
}
// Call pong with another button
- (IBAction)sayPong:(id)sender {
NSString *text = @"pong";
PingPong::requestPingPongWithText([text UTF8String]);
}
@end
void PingPong::eventRequestPingPongWithTextSuccess(std::string successString)
{
NSLog(@"successString: %@", [NSString stringWithCString:successString.c_str()
encoding:[NSString defaultCStringEncoding]]);
}
void PingPong::eventRequestPingPongWithTextFailure(std::string failureString)
{
NSLog(@"failureString: %@", [NSString stringWithCString:failureString.c_str()
encoding:[NSString defaultCStringEncoding]]);
}
这很好用。我最后要做的是将它包装成一个带有完成块的函数,如下所示:
[self requestPingPongWithText: text
completion:^(NSString *successString, NSString *failureString)) completion {
if (successString) {
NSLog(@"successString: %@", successString); }
else if (failureString) {
NSLog(@"failureString: %@", failureString); }
}];
如何将现有代码包装起来,使其具有如上所示的功能?
答案 0 :(得分:2)
让我们在PingPong.h中创建一个新的typdef:
typedef void (^OnComplete)(std::string successString, std::string failureString);
按块创建请求的新方法:
static void requestPingPongWithBlock(std:string text, OnComplete block);
另一种方式,明确:
static void requestPingPongWithBlock(std:string text, void (^block)(std::string successString, std::string failureString));
在PingPong.cpp中实现:
void PingPong::requestPingPongWithBlock(std::string text, OnComplete block)
{
if (text.compare("ping") == 0)
{
block("success ping", "");
}
else
{
block("", "failure pong");
}
}
MainViewController.mm中的
-(void)requestPingPongWithText:(NSString*)text completion:(OnComplete) compblock{
PingPong::requestPingPongWithBlock([text UTF8String],compblock);
}
你可以这样称呼它:
[self requestPingPongWithText: text
completion:^(std::string successString, std::string failureString) {
if (successString.length() != 0) {
NSLog([NSString stringWithUTF8String: successString.c_str()]); }
else if (failureString.length() != 0) {
NSLog([NSString stringWithUTF8String: failureString.c_str()]); }
}];
我希望它有用;)