这里我正在使用google + integartion.i我正在使用以下代码,但我面临的错误是:onConnectionFailed:ConnectionResult.getErrorCode()= 4.所以请任何人帮助我并告诉我我做错了什么这段代码并为我提供了解决方案。我将非常感谢你。我搜索了很多但却一无所获。我正在使用Google plus的快速示例。还有另外一个问题我不能像生日这样的个人信息等等。在此代码中。
public class GooglePlus extends FragmentActivity implements
ConnectionCallbacks, OnConnectionFailedListener, View.OnClickListener {
String fb_userId, fb_username;
SharedPreferences pref;
SharedPreferences.Editor editor;
private static final int STATE_DEFAULT = 0;
private static final int STATE_SIGN_IN = 1;
private static final int STATE_IN_PROGRESS = 2;
private static final int RC_SIGN_IN = 0;
private static final int DIALOG_PLAY_SERVICES_ERROR = 0;
private static final String SAVED_PROGRESS = "sign_in_progress";
// GoogleApiClient wraps our service connection to Google Play services and
// provides access to the users sign in state and Google's APIs.
private GoogleApiClient mGoogleApiClient;
// We use mSignInProgress to track whether user has clicked sign in.
// mSignInProgress can be one of three values:
//
// STATE_DEFAULT: The default state of the application before the user
// has clicked 'sign in', or after they have clicked
// 'sign out'. In this state we will not attempt to
// resolve sign in errors and so will display our
// Activity in a signed out state.
// STATE_SIGN_IN: This state indicates that the user has clicked 'sign
// in', so resolve successive errors preventing sign in
// until the user has successfully authorized an account
// for our app.
// STATE_IN_PROGRESS: This state indicates that we have started an intent to
// resolve an error, and so we should not start further
// intents until the current intent completes.
private int mSignInProgress;
// Used to store the PendingIntent most recently returned by Google Play
// services until the user clicks 'sign in'.
private PendingIntent mSignInIntent;
// Used to store the error code most recently returned by Google Play
// services
// until the user clicks 'sign in'.
private int mSignInError;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_google_plus);
pref = PreferenceManager.getDefaultSharedPreferences(this);
if (savedInstanceState != null) {
mSignInProgress = savedInstanceState.getInt(SAVED_PROGRESS,
STATE_DEFAULT);
}
mGoogleApiClient = buildGoogleApiClient();
Handler handle = new Handler();
handle.postDelayed(new Runnable() {
@Override
public void run() {
runOnUiThread(new Runnable() {
@Override
public void run() {
// resolveSignInError();
}
});
}
}, 1500);
}
private GoogleApiClient buildGoogleApiClient() {
// When we build the GoogleApiClient we specify where connected and
// connection failed callbacks should be returned, which Google APIs our
// app uses and which OAuth 2.0 scopes our app requests.
return new GoogleApiClient.Builder(this).addConnectionCallbacks(this)
.addOnConnectionFailedListener(this).addApi(Plus.API, null)
.addScope(Plus.SCOPE_PLUS_LOGIN).build();
}
@Override
protected void onStart() {
super.onStart();
mGoogleApiClient.connect();
}
@Override
protected void onStop() {
super.onStop();
if (mGoogleApiClient.isConnected()) {
mGoogleApiClient.disconnect();
}
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putInt(SAVED_PROGRESS, mSignInProgress);
}
@Override
public void onConnectionFailed(ConnectionResult result) {
// Refer to the javadoc for ConnectionResult to see what error codes
// might
// be returned in onConnectionFailed.
Log.i("", "onConnectionFailed: ConnectionResult.getErrorCode() = "
+ result.getErrorCode());
if (mSignInProgress != STATE_IN_PROGRESS) {
// We do not have an intent in progress so we should store the
// latest
// error resolution intent for use when the sign in button is
// clicked.
mSignInIntent = result.getResolution();
mSignInError = result.getErrorCode();
if (mSignInProgress == STATE_SIGN_IN) {
// STATE_SIGN_IN indicates the user already clicked the sign in
// button
// so we should continue processing errors until the user is
// signed in
// or they click cancel.
resolveSignInError();
}
}
// In this sample we consider the user signed out whenever they do not
// have
// a connection to Google Play services.
}
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
}
/*
* Starts an appropriate intent or dialog for user interaction to resolve
* the current error preventing the user from being signed in. This could be
* a dialog allowing the user to select an account, an activity allowing the
* user to consent to the permissions being requested by your app, a setting
* to enable device networking, etc.
*/
private void resolveSignInError() {
if (mSignInIntent != null) {
// We have an intent which will allow our user to sign in or
// resolve an error. For example if the user needs to
// select an account to sign in with, or if they need to consent
// to the permissions your app is requesting.
try {
// Send the pending intent that we stored on the most recent
// OnConnectionFailed callback. This will allow the user to
// resolve the error currently preventing our connection to
// Google Play services.
mSignInProgress = STATE_IN_PROGRESS;
startIntentSenderForResult(mSignInIntent.getIntentSender(),
RC_SIGN_IN, null, 0, 0, 0);
} catch (SendIntentException e) {
Log.i("",
"Sign in intent could not be sent: "
+ e.getLocalizedMessage());
// The intent was canceled before it was sent. Attempt to
// connect to
// get an updated ConnectionResult.
mSignInProgress = STATE_SIGN_IN;
mGoogleApiClient.connect();
}
} else {
// Google Play services wasn't able to provide an intent for some
// error types, so we show the default Google Play services error
// dialog which may still start an intent on our behalf if the
// user can resolve the issue.
showDialog(DIALOG_PLAY_SERVICES_ERROR);
}
}
@SuppressWarnings("unused")
@Override
public void onConnected(Bundle arg0) {
// Reaching onConnected means we consider the user signed in.
Log.i("onConnected", "onConnected");
// Retrieve some profile information to personalize our app for the
// user.
Person currentUser = Plus.PeopleApi.getCurrentPerson(mGoogleApiClient);
String personName = currentUser.getDisplayName();
String personPhotoUrl = currentUser.getImage().getUrl();
String personGooglePlusProfile = currentUser.getUrl();
String email = Plus.AccountApi.getAccountName(mGoogleApiClient);
Log.i("personName", personName);
Log.i("email", email);
Log.i("Gender", "" + currentUser.getGender());
Log.i("Birthday", "" + currentUser.getBirthday());
// Indicate that the sign in process is complete.
mSignInProgress = STATE_DEFAULT;
/*
* fb_userId = currentUser.getId(); fb_username =
* currentUser.getDisplayName(); editor = pref.edit();
* editor.putString("fb_userId", fb_userId);
* editor.putString("fb_username", fb_username);
* editor.putString("social_provider", "google +");
*
* editor.putString("gender", currentUser.getGender());
* editor.putString("birthday", currentUser.getBirthday());
*
* editor.putString("device_name", "android");
*
* editor.putString("email",
* Plus.AccountApi.getAccountName(mGoogleApiClient)); editor.commit();
*/
}
@Override
public void onConnectionSuspended(int arg0) {
// The connection to Google Play services was lost for some reason.
// We call connect() to attempt to re-establish the connection or get a
// ConnectionResult that we can attempt to resolve.
mGoogleApiClient.connect();
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
switch (requestCode) {
case RC_SIGN_IN:
if (resultCode == RESULT_OK) {
// If the error resolution was successful we should continue
// processing errors.
mSignInProgress = STATE_SIGN_IN;
} else {
// If the error resolution was not successful or the user
// canceled,
// we should stop processing errors.
mSignInProgress = STATE_DEFAULT;
}
if (!mGoogleApiClient.isConnecting()) {
// If Google Play services resolved the issue with a dialog then
// onStart is not called so we need to re-attempt connection
// here.
mGoogleApiClient.connect();
}
break;
}
}
@Override
protected Dialog onCreateDialog(int id) {
switch (id) {
case DIALOG_PLAY_SERVICES_ERROR:
if (GooglePlayServicesUtil.isUserRecoverableError(mSignInError)) {
return GooglePlayServicesUtil.getErrorDialog(mSignInError,
this, RC_SIGN_IN,
new DialogInterface.OnCancelListener() {
@Override
public void onCancel(DialogInterface dialog) {
Log.e("",
"Google Play services resolution cancelled");
mSignInProgress = STATE_DEFAULT;
}
});
} else {
return new AlertDialog.Builder(this)
.setMessage(R.string.play_services_error)
.setPositiveButton(R.string.close,
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog,
int which) {
Log.e("",
"Google Play services error could not be "
+ "resolved: "
+ mSignInError);
mSignInProgress = STATE_DEFAULT;
// mStatus.setText(R.string.status_signed_out);
}
}).create();
}
default:
return super.onCreateDialog(id);
}
}
}
答案 0 :(得分:3)
我遇到了同样的问题。我在google api console中解决了>>同意屏幕,并添加产品名称。
我尝试了这个教程:http://www.androidhive.info/2014/02/android-login-with-google-plus-account-1/
在主要活动中,您需要按.addApi(Plus.API, null)
.addApi(Plus.API, Plus.PlusOptions.builder().build())
答案 1 :(得分:2)
对我来说问题是我没有为应用创建凭据。
访问Google Developers Console>证书>创建新客户端ID
为我的应用填充相应的包名称和SHA1,重新启动应用程序,然后它就可以了!
答案 2 :(得分:1)
如果您使用的是MapView,请确保遵循这些准则 即。
"在完全交互模式下使用API时,此类的用户必须将所有活动生命周期方法转发到MapView类中的相应方法。生命周期方法的示例包括onCreate(),onDestroy(),onResume()和onPause()。在lite模式下使用API时,转发生命周期事件是可选的。有关详细信息,请参阅lite模式文档。"
@Override
public void onResume() {
mapView.onResume();
super.onResume();
}
@Override
public void onDestroy() {
super.onDestroy();
mapView.onDestroy();
}
@Override
public void onLowMemory() {
super.onLowMemory();
mapView.onLowMemory();
}